mirror of
https://github.com/vcmi/vcmi.git
synced 2024-12-14 10:12:59 +02:00
fedf7d377c
This is a huge change and will break save compatibility
148 lines
3.5 KiB
C++
148 lines
3.5 KiB
C++
/*
|
|
* Zone.h, part of VCMI engine
|
|
*
|
|
* Authors: listed in file AUTHORS in main folder
|
|
*
|
|
* License: GNU General Public License v2.0 or later
|
|
* Full text of license available in license.txt file, in main folder
|
|
*
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#include "../GameConstants.h"
|
|
#include "float3.h"
|
|
#include "../int3.h"
|
|
#include "CRmgTemplate.h"
|
|
#include "RmgArea.h"
|
|
#include "RmgPath.h"
|
|
#include "RmgObject.h"
|
|
|
|
//uncomment to generate dumps afger every step of map generation
|
|
//#define RMG_DUMP
|
|
|
|
#define MODIFICATOR(x) x(Zone & z, RmgMap & m, CMapGenerator & g): Modificator(z, m, g) {setName(#x);}
|
|
#define DEPENDENCY(x) dependency(zone.getModificator<x>());
|
|
#define POSTFUNCTION(x) postfunction(zone.getModificator<x>());
|
|
#define DEPENDENCY_ALL(x) for(auto & z : map.getZones()) \
|
|
{ \
|
|
dependency(z.second->getModificator<x>()); \
|
|
}
|
|
#define POSTFUNCTION_ALL(x) for(auto & z : map.getZones()) \
|
|
{ \
|
|
postfunction(z.second->getModificator<x>()); \
|
|
}
|
|
|
|
VCMI_LIB_NAMESPACE_BEGIN
|
|
|
|
class RmgMap;
|
|
class CMapGenerator;
|
|
class Zone;
|
|
|
|
class Modificator
|
|
{
|
|
public:
|
|
Modificator() = delete;
|
|
Modificator(Zone & zone, RmgMap & map, CMapGenerator & generator);
|
|
|
|
virtual void process() = 0;
|
|
virtual void init() {/*override to add dependencies*/}
|
|
virtual char dump(const int3 &);
|
|
virtual ~Modificator() = default;
|
|
|
|
void setName(const std::string & n);
|
|
const std::string & getName() const;
|
|
|
|
void run();
|
|
void dependency(Modificator * modificator);
|
|
void postfunction(Modificator * modificator);
|
|
|
|
protected:
|
|
RmgMap & map;
|
|
CMapGenerator & generator;
|
|
Zone & zone;
|
|
|
|
bool isFinished() const;
|
|
|
|
private:
|
|
std::string name;
|
|
bool started = false;
|
|
bool finished = false;
|
|
std::list<Modificator*> preceeders; //must be ordered container
|
|
void dump();
|
|
};
|
|
|
|
extern std::function<bool(const int3 &)> AREA_NO_FILTER;
|
|
|
|
class Zone : public rmg::ZoneOptions
|
|
{
|
|
public:
|
|
Zone(RmgMap & map, CMapGenerator & generator);
|
|
Zone(const Zone &) = delete;
|
|
|
|
void setOptions(const rmg::ZoneOptions & options);
|
|
bool isUnderground() const;
|
|
|
|
float3 getCenter() const;
|
|
void setCenter(const float3 &f);
|
|
int3 getPos() const;
|
|
void setPos(const int3 &pos);
|
|
|
|
const rmg::Area & getArea() const;
|
|
rmg::Area & area();
|
|
rmg::Area & areaPossible();
|
|
rmg::Area & freePaths();
|
|
rmg::Area & areaUsed();
|
|
|
|
void initFreeTiles();
|
|
void clearTiles();
|
|
void fractalize();
|
|
|
|
FactionID getTownType() const;
|
|
void setTownType(si32 town);
|
|
TerrainId getTerrainType() const;
|
|
void setTerrainType(TerrainId terrain);
|
|
|
|
void connectPath(const rmg::Path & path);
|
|
rmg::Path searchPath(const rmg::Area & src, bool onlyStraight, const std::function<bool(const int3 &)> & areafilter = AREA_NO_FILTER) const;
|
|
rmg::Path searchPath(const int3 & src, bool onlyStraight, const std::function<bool(const int3 &)> & areafilter = AREA_NO_FILTER) const;
|
|
|
|
template<class T>
|
|
T* getModificator()
|
|
{
|
|
for(auto & m : modificators)
|
|
if(auto * mm = dynamic_cast<T*>(m.get()))
|
|
return mm;
|
|
return nullptr;
|
|
}
|
|
|
|
template<class T>
|
|
void addModificator()
|
|
{
|
|
modificators.emplace_back(new T(*this, map, generator));
|
|
}
|
|
|
|
void initModificators();
|
|
void processModificators();
|
|
|
|
protected:
|
|
CMapGenerator & generator;
|
|
RmgMap & map;
|
|
std::list<std::unique_ptr<Modificator>> modificators;
|
|
|
|
//placement info
|
|
int3 pos;
|
|
float3 center;
|
|
rmg::Area dArea; //irregular area assined to zone
|
|
rmg::Area dAreaPossible;
|
|
rmg::Area dAreaFree; //core paths of free tiles that all other objects will be linked to
|
|
rmg::Area dAreaUsed;
|
|
|
|
//template info
|
|
si32 townType;
|
|
TerrainId terrainType;
|
|
|
|
};
|
|
|
|
VCMI_LIB_NAMESPACE_END
|