mirror of
https://github.com/vcmi/vcmi.git
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ecaa9f5d0b
* Made most Handlers derived from CHandlerBase and moved service API there. * Declared existing Entity APIs. * Added basic script context caching * Started Lua script module * Started Lua spell effect API * Started script state persistence * Started battle info callback binding * CommitPackage removed * Extracted spells::Caster to own header; Expanded Spell API. * implemented !!MC:S, !!FU:E, !!FU:P, !!MA, !!VR:H, !!VR:C * !!BU:C, !!BU:E, !!BU:G, !!BU:M implemented * Allow use of "MC:S@varName@" to declare normal variable (technically v-variable with string key) * Re-enabled VERM macros. * !?GM0 added * !?TM implemented * Added !!MF:N * Started !?OB, !!BM, !!HE, !!OW, !!UN * Added basic support of w-variables * Added support for ERM indirect variables * Made !?FU regular trigger * !!re (ERA loop receiver) implemented * Fixed ERM receivers with zero args.
105 lines
1.7 KiB
Lua
105 lines
1.7 KiB
Lua
require("battle.Unit")
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local battle = BATTLE
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local ReceiverBase = require("core:erm.ReceiverBase")
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local BM = ReceiverBase:new()
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function BM:new(ERM, unitId)
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assert(unitId ~= nil, "!!BM requires unit identifier")
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return ReceiverBase.new(self,{ERM = ERM, unitId = unitId})
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end
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function BM:A(x, p1)
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if type(p1) == "nil" then
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local unit = battle:getUnitById(self.unitId)
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return unit:getAttack(false)
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else
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error("!!BM:A set is not implemented")
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end
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end
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function BM:B(x, ...)
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error("!!BM:B is not implemented")
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end
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function BM:C(x, ...)
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error("!!BM:C is not implemented")
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end
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function BM:D(x, ...)
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error("!!BM:D is not implemented")
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end
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function BM:E(x, ...)
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error("!!BM:E is not implemented")
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end
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function BM:F(x, ...)
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error("!!BM:F is not implemented")
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end
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function BM:G(x, ...)
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error("!!BM:G is not implemented")
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end
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function BM:H(x, ...)
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error("!!BM:H is not implemented")
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end
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function BM:J(x, ...)
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error("!!BM:J is not implemented")
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end
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function BM:K(x, ...)
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error("!!BM:K is not implemented")
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end
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function BM:L(x, ...)
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error("!!BM:L is not implemented")
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end
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function BM:M(x, ...)
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error("!!BM:M is not implemented")
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end
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function BM:N(x, ...)
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error("!!BM:N is not implemented")
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end
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function BM:O(x, ...)
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error("!!BM:O is not implemented")
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end
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function BM:P(x, ...)
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error("!!BM:P is not implemented")
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end
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function BM:Q(x, ...)
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error("!!BM:Q is not implemented")
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end
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function BM:R(x, ...)
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error("!!BM:R is not implemented")
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end
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function BM:S(x, ...)
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error("!!BM:S is not implemented")
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end
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function BM:T(x, ...)
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error("!!BM:T is not implemented")
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end
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function BM:U(x, ...)
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error("!!BM:U is not implemented")
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end
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function BM:V(x, ...)
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error("!!BM:V is not implemented")
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end
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return BM
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