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vcmi/client/widgets/CArtifactsOfHeroBackpack.cpp

112 lines
3.8 KiB
C++

/*
* CArtifactsOfHeroBackpack.cpp, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#include "StdInc.h"
#include "CArtifactsOfHeroBackpack.h"
#include "../gui/CGuiHandler.h"
#include "Images.h"
#include "GameSettings.h"
#include "ObjectLists.h"
#include "../CPlayerInterface.h"
#include "../../lib/mapObjects/CGHeroInstance.h"
#include "../../lib/networkPacks/ArtifactLocation.h"
#include "../../CCallback.h"
CArtifactsOfHeroBackpack::CArtifactsOfHeroBackpack(const Point & position)
{
OBJECT_CONSTRUCTION_CAPTURING(255 - DISPOSE);
pos += position;
setRedrawParent(true);
const auto backpackCap = VLC->settings()->getInteger(EGameSettings::HEROES_BACKPACK_CAP);
auto visibleCapacityMax = HERO_BACKPACK_WINDOW_SLOT_ROWS * HERO_BACKPACK_WINDOW_SLOT_COLUMNS;
if(backpackCap >= 0)
visibleCapacityMax = visibleCapacityMax > backpackCap ? backpackCap : visibleCapacityMax;
backpack.resize(visibleCapacityMax);
size_t artPlaceIdx = 0;
for(auto & artPlace : backpack)
{
const auto pos = Point(slotSizeWithMargin * (artPlaceIdx % HERO_BACKPACK_WINDOW_SLOT_COLUMNS),
slotSizeWithMargin * (artPlaceIdx / HERO_BACKPACK_WINDOW_SLOT_COLUMNS));
backpackSlotsBackgrounds.emplace_back(std::make_shared<CPicture>(ImagePath::builtin("heroWindow/artifactSlotEmpty"), pos));
artPlace = std::make_shared<CHeroArtPlace>(pos);
artPlace->setArtifact(nullptr);
artPlace->leftClickCallback = std::bind(&CArtifactsOfHeroBase::leftClickArtPlace, this, _1);
artPlace->showPopupCallback = std::bind(&CArtifactsOfHeroBase::rightClickArtPlace, this, _1);
artPlaceIdx++;
}
if(backpackCap < 0 || visibleCapacityMax < backpackCap)
{
auto onCreate = [](size_t index) -> std::shared_ptr<CIntObject>
{
return std::make_shared<CIntObject>();
};
CListBoxWithCallback::MovedPosCallback posMoved = [this](size_t pos) -> void
{
scrollBackpack(static_cast<int>(pos) * HERO_BACKPACK_WINDOW_SLOT_COLUMNS - backpackPos);
};
backpackListBox = std::make_shared<CListBoxWithCallback>(
posMoved, onCreate, Point(0, 0), Point(0, 0), HERO_BACKPACK_WINDOW_SLOT_ROWS, 0, 0, 1,
Rect(HERO_BACKPACK_WINDOW_SLOT_COLUMNS * slotSizeWithMargin + sliderPosOffsetX, 0, HERO_BACKPACK_WINDOW_SLOT_ROWS * slotSizeWithMargin - 2, 0));
}
pos.w = visibleCapacityMax > HERO_BACKPACK_WINDOW_SLOT_COLUMNS ? HERO_BACKPACK_WINDOW_SLOT_COLUMNS : visibleCapacityMax;
pos.w *= slotSizeWithMargin;
if(backpackListBox)
pos.w += sliderPosOffsetX + 16; // 16 is slider width. TODO: get it from CListBox directly;
pos.h = (visibleCapacityMax / HERO_BACKPACK_WINDOW_SLOT_COLUMNS);
if(visibleCapacityMax % HERO_BACKPACK_WINDOW_SLOT_COLUMNS != 0)
pos.h += 1;
pos.h *= slotSizeWithMargin;
}
void CArtifactsOfHeroBackpack::swapArtifacts(const ArtifactLocation & srcLoc, const ArtifactLocation & dstLoc)
{
LOCPLINT->cb->swapArtifacts(srcLoc, dstLoc);
}
void CArtifactsOfHeroBackpack::pickUpArtifact(CHeroArtPlace & artPlace)
{
LOCPLINT->cb->swapArtifacts(ArtifactLocation(curHero->id, artPlace.slot),
ArtifactLocation(curHero->id, ArtifactPosition::TRANSITION_POS));
}
void CArtifactsOfHeroBackpack::scrollBackpack(int offset)
{
if(backpackListBox)
backpackListBox->resize(getActiveSlotRowsNum());
backpackPos += offset;
auto slot = ArtifactPosition::BACKPACK_START + backpackPos;
for(auto artPlace : backpack)
{
setSlotData(artPlace, slot, *curHero);
slot = slot + 1;
}
redraw();
}
void CArtifactsOfHeroBackpack::updateBackpackSlots()
{
if(backpackListBox)
backpackListBox->resize(getActiveSlotRowsNum());
CArtifactsOfHeroBase::updateBackpackSlots();
}
size_t CArtifactsOfHeroBackpack::getActiveSlotRowsNum()
{
return (curHero->artifactsInBackpack.size() + HERO_BACKPACK_WINDOW_SLOT_COLUMNS - 1) / HERO_BACKPACK_WINDOW_SLOT_COLUMNS;
}