..
vcmi_lib
break, fix and break and fix - now its fine :)
2008-12-26 15:00:34 +00:00
BattleAction.h
* morale/luck support in battles
2009-02-05 09:49:45 +00:00
CondSh.h
break, fix and break and fix - now its fine :)
2008-12-26 15:00:34 +00:00
Connection.cpp
* fixed crash when there was no sabegames in Games/ subfolder
2009-03-11 23:25:59 +00:00
Connection.h
* fixed crash when there was no sabegames in Games/ subfolder
2009-03-11 23:25:59 +00:00
HeroBonus.h
* magic well support
2009-02-06 11:15:39 +00:00
IGameCallback.cpp
New file for VCMI_Server - NetPacksServer.cpp
2009-03-09 10:37:49 +00:00
IGameCallback.h
New file for VCMI_Server - NetPacksServer.cpp
2009-03-09 10:37:49 +00:00
Interprocess.h
Really fixed the evil bug.
2009-01-30 22:23:13 +00:00
Makefile.am
Small GCC fixes. Autoconf/automake project files updated
2009-01-30 18:36:00 +00:00
NetPacks.h
Bugfixes and support for timed events.
2009-03-09 19:40:43 +00:00
NetPacksLib.cpp
New file for VCMI_Server - NetPacksServer.cpp
2009-03-09 10:37:49 +00:00
RegisterTypes.cpp
* fixed crash when there was no sabegames in Games/ subfolder
2009-03-11 23:25:59 +00:00
RegisterTypes.h
New file for VCMI_Server - NetPacksServer.cpp
2009-03-09 10:37:49 +00:00
VCMI_lib.cbp
* patch update from Dikamilo
2009-02-08 16:36:53 +00:00
VCMI_Lib.cpp
* fixed positions of stack queue and battle result window when resolution is != 800x600
2009-02-07 16:07:29 +00:00
VCMI_Lib.h
* moved graphics from CAbilityHandler to Graphics
2009-02-06 14:15:45 +00:00
VCMI_lib.vcproj
* fixed crash when there was no sabegames in Games/ subfolder
2009-03-11 23:25:59 +00:00