mirror of
https://github.com/vcmi/vcmi.git
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ecaa9f5d0b
* Made most Handlers derived from CHandlerBase and moved service API there. * Declared existing Entity APIs. * Added basic script context caching * Started Lua script module * Started Lua spell effect API * Started script state persistence * Started battle info callback binding * CommitPackage removed * Extracted spells::Caster to own header; Expanded Spell API. * implemented !!MC:S, !!FU:E, !!FU:P, !!MA, !!VR:H, !!VR:C * !!BU:C, !!BU:E, !!BU:G, !!BU:M implemented * Allow use of "MC:S@varName@" to declare normal variable (technically v-variable with string key) * Re-enabled VERM macros. * !?GM0 added * !?TM implemented * Added !!MF:N * Started !?OB, !!BM, !!HE, !!OW, !!UN * Added basic support of w-variables * Added support for ERM indirect variables * Made !?FU regular trigger * !!re (ERA loop receiver) implemented * Fixed ERM receivers with zero args.
58 lines
1.4 KiB
JSON
58 lines
1.4 KiB
JSON
{
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// Complete filesystem available after initialization
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// All paths and names here are case-insensitive
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// If same filename is found twice entry from latest source will be used
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// NOTES:
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// - this file must be available as "config/filesystem.json"
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// - some locations are hardcoded (user config directory, cache/tmp directory, saved games location)
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"filesystem":
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{
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"DATA/" :
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[
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{"type" : "lod", "path" : "Data/H3ab_bmp.lod"},
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{"type" : "lod", "path" : "Data/H3bitmap.lod"},
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{"type" : "dir", "path" : "Data"}
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],
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"SPRITES/":
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[
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{"type" : "lod", "path" : "Data/H3ab_spr.lod"},
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{"type" : "lod", "path" : "Data/H3sprite.lod"},
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{"type" : "dir", "path" : "Sprites"}
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],
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"SOUNDS/":
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[
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{"type" : "snd", "path" : "Data/H3ab_ahd.snd"},
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{"type" : "snd", "path" : "Data/Heroes3-cd2.snd"},
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{"type" : "snd", "path" : "Data/Heroes3.snd"},
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//WoG have overriden sounds with .82m extension in Data
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{"type" : "dir", "path" : "Data", "depth": 0}
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],
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"MUSIC/":
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[
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{"type" : "dir", "path" : "Mp3"}
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],
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"VIDEO/":
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[
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{"type" : "vid", "path" : "Data/H3ab_ahd.vid"},
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{"type" : "vid", "path" : "Data/Heroes3.vid"},
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{"type" : "vid", "path" : "Data/video.vid"}
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],
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"CONFIG/":
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[
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{"type" : "dir", "path" : "config"}
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],
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"MAPS/":
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[
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{"type" : "dir", "path" : "Maps"}
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],
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"MODS/":
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[
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{"type" : "dir", "path" : "Mods", "depth": 1}
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],
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"SCRIPTS/":
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[
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{"type" : "dir", "path" : "scripts"}
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]
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}
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}
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