..
battle
Merge pull request #4808 from Laserlicht/prism_breath
2024-10-28 12:29:41 +02:00
bonuses
Merge pull request #4808 from Laserlicht/prism_breath
2024-10-28 12:29:41 +02:00
campaign
Better handling of encoding detection for maps and campaigns
2024-10-30 11:54:35 +00:00
constants
Split CHeroHandler.cpp/.h into 1 file per class
2024-10-13 14:01:09 +00:00
entities
Split CHeroHandler.cpp/.h into 1 file per class
2024-10-13 14:01:09 +00:00
events
filesystem
Fix crash on exporting maps for translation
2024-10-25 21:41:24 +00:00
gameState
Merge pull request #4763 from IvanSavenko/herohandler_split
2024-10-14 19:05:48 +03:00
json
Implemented JSON5 line ending escapings
2024-10-26 14:21:23 +00:00
logging
Fix miscellaneous issues discovered by Sonar
2024-08-12 18:26:30 +00:00
mapObjectConstructors
Added support for daily income to flaggable objects
2024-10-25 19:01:00 +00:00
mapObjects
Merge pull request #4824 from IvanSavenko/translate_fix
2024-10-28 12:56:50 +02:00
mapping
Better handling of encoding detection for maps and campaigns
2024-10-30 11:54:35 +00:00
minizip
modding
Better handling of encoding detection for maps and campaigns
2024-10-30 11:54:35 +00:00
network
Fix miscellaneous issues discovered by Sonar
2024-08-12 18:26:30 +00:00
networkPacks
Merge pull request #4766 from SoundSSGood/fused-artifacts
2024-10-16 15:08:20 +03:00
pathfinder
Reduce usage of pointers to VLC entities
2024-10-10 12:28:08 +00:00
rewardable
Split CHeroHandler.cpp/.h into 1 file per class
2024-10-13 14:01:09 +00:00
rmg
Implemented translation support for random map descriptions
2024-10-25 20:41:19 +00:00
serializer
Basic support for configurable flaggable objects
2024-10-25 16:48:10 +00:00
spells
Split CHeroHandler.cpp/.h into 1 file per class
2024-10-13 14:01:09 +00:00
texts
Better handling of encoding detection for maps and campaigns
2024-10-30 11:54:35 +00:00
vstd
AI_Base.h
ArtifactUtils.cpp
Fused identical artifacts
2024-10-15 16:51:29 +03:00
ArtifactUtils.h
ArtifactUtils::createArtifact ArtifactUtils::createNewArtifactInstance unified
2024-09-04 21:25:55 +03:00
BasicTypes.cpp
Reduce usage of pointers to VLC entities
2024-10-10 12:28:08 +00:00
BattleFieldHandler.cpp
introduce getModScope
method toEntity
class and subclasses
2024-08-10 16:08:04 +02:00
BattleFieldHandler.h
introduce getModScope
method toEntity
class and subclasses
2024-08-10 16:08:04 +02:00
CAndroidVMHelper.cpp
CAndroidVMHelper.h
CArtHandler.cpp
Fused identical artifacts
2024-10-15 16:51:29 +03:00
CArtHandler.h
Fused identical artifacts
2024-10-15 16:51:29 +03:00
CArtifactInstance.cpp
fused artifacts
2024-10-12 16:43:04 +03:00
CArtifactInstance.h
fused artifacts
2024-10-12 16:43:04 +03:00
CBonusTypeHandler.cpp
Add simple support for translation of strings that were changed by
2024-10-06 19:42:15 +00:00
CBonusTypeHandler.h
CConfigHandler.cpp
CConfigHandler.h
CConsoleHandler.cpp
Do not try to shoot at 2nd hex of wide creatures
2024-08-14 10:38:59 +00:00
CConsoleHandler.h
CCreatureHandler.cpp
Reduce usage of pointers to VLC entities
2024-10-10 12:28:08 +00:00
CCreatureHandler.h
Reduce usage of pointers to VLC entities
2024-10-10 12:28:08 +00:00
CCreatureSet.cpp
Split CHeroHandler.cpp/.h into 1 file per class
2024-10-13 14:01:09 +00:00
CCreatureSet.h
Reduce usage of pointers to VLC entities
2024-10-10 12:28:08 +00:00
CGameInfoCallback.cpp
fix crash
2024-10-19 15:25:26 +02:00
CGameInfoCallback.h
code review
2024-10-12 23:01:14 +02:00
CGameInterface.cpp
Extracted handling of type ID's from serializer into a separate class
2024-08-26 19:48:46 +00:00
CGameInterface.h
Extracted handling of type ID's from serializer into a separate class
2024-08-26 19:48:46 +00:00
CMakeLists.txt
Basic support for configurable flaggable objects
2024-10-25 16:48:10 +00:00
Color.h
icon drawing
2024-08-15 00:21:02 +02:00
ConstTransitivePtr.h
CPlayerState.cpp
Fix some of the new warnings from sonarcloud
2024-10-11 10:45:29 +00:00
CPlayerState.h
Implemented serialization of local player state in json form
2024-10-08 20:04:32 +00:00
CRandomGenerator.cpp
CRandomGenerator.h
CScriptingModule.cpp
CScriptingModule.h
CSkillHandler.cpp
Add bonus description generation for map objects
2024-10-25 18:36:02 +00:00
CSkillHandler.h
introduce getModScope
method toEntity
class and subclasses
2024-08-10 16:08:04 +02:00
CSoundBase.h
CStack.cpp
Replace pointer with reference in pack apply functions
2024-10-07 14:59:46 +00:00
CStack.h
Unified handling of battle sides ID's
2024-08-11 20:54:44 +00:00
CStopWatch.h
CThreadHelper.cpp
CThreadHelper.h
ExceptionsCommon.h
ExtraOptionsInfo.cpp
ExtraOptionsInfo.h
FunctionList.h
GameCallbackHolder.h
GameConstants.h
GameSettings.cpp
Merge branch 'develop' into spell
2024-10-07 12:55:23 +02:00
GameSettings.h
It is now possible to define game settings in rmg template
2024-09-05 15:16:28 +00:00
IBonusTypeHandler.h
IGameCallback.cpp
Split CHeroHandler.cpp/.h into 1 file per class
2024-10-13 14:01:09 +00:00
IGameCallback.h
Fix some of the new warnings from sonarcloud
2024-10-11 10:45:29 +00:00
IGameEventsReceiver.h
IMarket suggestions
2024-08-20 18:49:48 +03:00
IGameSettings.h
Merge branch 'develop' into spell
2024-10-07 12:55:23 +02:00
IHandlerBase.cpp
IHandlerBase.h
int3.h
LoadProgress.cpp
LoadProgress.h
LogicalExpression.cpp
LogicalExpression.h
ObstacleHandler.cpp
introduce modScope
into ObstacleInfo
2024-08-12 13:57:27 +02:00
ObstacleHandler.h
introduce modScope
into ObstacleInfo
2024-08-12 13:57:27 +02:00
Point.h
Rect.cpp
Rect.h
First iteration of upscaled rendering
2024-08-17 15:25:25 +00:00
ResourceSet.cpp
Unified income handling, added IOwnableObject interface
2024-08-28 12:40:44 +00:00
ResourceSet.h
Unified income handling, added IOwnableObject interface
2024-08-28 12:40:44 +00:00
RiverHandler.cpp
Minor refactoring of translations:
2024-10-06 19:42:15 +00:00
RiverHandler.h
introduce getModScope
method toEntity
class and subclasses
2024-08-10 16:08:04 +02:00
RoadHandler.cpp
Minor refactoring of translations:
2024-10-06 19:42:15 +00:00
RoadHandler.h
introduce getModScope
method toEntity
class and subclasses
2024-08-10 16:08:04 +02:00
ScopeGuard.h
ScriptHandler.cpp
ScriptHandler.h
StartInfo.cpp
Split CHeroHandler.cpp/.h into 1 file per class
2024-10-13 14:01:09 +00:00
StartInfo.h
Removed save compatibility with 1.4
2024-08-29 18:51:53 +00:00
StdInc.cpp
StdInc.h
TerrainHandler.cpp
Minor refactoring of translations:
2024-10-06 19:42:15 +00:00
TerrainHandler.h
introduce getModScope
method toEntity
class and subclasses
2024-08-10 16:08:04 +02:00
TurnTimerInfo.cpp
TurnTimerInfo.h
UnlockGuard.h
vcmi_endian.h
VCMI_Lib.cpp
Split CHeroHandler.cpp/.h into 1 file per class
2024-10-13 14:01:09 +00:00
VCMI_Lib.h
Added GameSettings to gamestate, potentially allowing to define game
2024-09-05 15:16:27 +00:00
VCMIDirs.cpp
VCMIDirs.h