mirror of
https://github.com/vcmi/vcmi.git
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256 lines
5.5 KiB
C++
256 lines
5.5 KiB
C++
/*
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* BonusSystem.cpp, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#include "StdInc.h"
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#include "BonusSystem.h"
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#include "../../../lib/HeroBonus.h"
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#include "Registry.h"
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#include "../LuaStack.h"
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#include "../LuaCallWrapper.h"
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namespace scripting
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{
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namespace api
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{
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VCMI_REGISTER_SCRIPT_API(BonusProxy, "Bonus");
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const std::vector<BonusProxy::CustomRegType> BonusProxy::REGISTER_CUSTOM =
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{
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{"getType", &BonusProxy::getType, false},
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{"getSubtype", &BonusProxy::getSubtype, false},
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{"getDuration", &BonusProxy::getDuration, false},
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{"getTurns", &BonusProxy::getTurns, false},
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{"getValueType", &BonusProxy::getValueType, false},
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{"getVal", &BonusProxy::getVal, false},
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{"getSource", &BonusProxy::getSource, false},
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{"getSourceID", &BonusProxy::getSourceID, false},
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{"getEffectRange", &BonusProxy::getEffectRange, false},
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{"getStacking", &BonusProxy::getStacking, false},
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{"getDescription", &BonusProxy::getDescription, false},
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{"toJsonNode", &BonusProxy::toJsonNode, false}
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};
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int BonusProxy::getType(lua_State * L)
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{
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LuaStack S(L);
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std::shared_ptr<const Bonus> object;
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if(!S.tryGet(1, object))
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return S.retNil();
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return LuaStack::quickRetInt(L, object->type);
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}
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int BonusProxy::getSubtype(lua_State * L)
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{
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LuaStack S(L);
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std::shared_ptr<const Bonus> object;
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if(!S.tryGet(1, object))
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return S.retNil();
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return LuaStack::quickRetInt(L, object->subtype);
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}
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int BonusProxy::getDuration(lua_State * L)
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{
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LuaStack S(L);
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std::shared_ptr<const Bonus> object;
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if(!S.tryGet(1, object))
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return S.retNil();
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return LuaStack::quickRetInt(L, object->duration);
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}
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int BonusProxy::getTurns(lua_State * L)
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{
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LuaStack S(L);
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std::shared_ptr<const Bonus> object;
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if(!S.tryGet(1, object))
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return S.retNil();
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return LuaStack::quickRetInt(L, object->turnsRemain);
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}
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int BonusProxy::getValueType(lua_State * L)
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{
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LuaStack S(L);
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std::shared_ptr<const Bonus> object;
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if(!S.tryGet(1, object))
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return S.retNil();
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return LuaStack::quickRetInt(L, object->valType);
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}
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int BonusProxy::getVal(lua_State * L)
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{
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LuaStack S(L);
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std::shared_ptr<const Bonus> object;
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if(!S.tryGet(1, object))
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return S.retNil();
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return LuaStack::quickRetInt(L, object->val);
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}
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int BonusProxy::getSource(lua_State * L)
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{
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LuaStack S(L);
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std::shared_ptr<const Bonus> object;
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if(!S.tryGet(1, object))
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return S.retNil();
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return LuaStack::quickRetInt(L, object->source);
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}
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int BonusProxy::getSourceID(lua_State * L)
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{
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LuaStack S(L);
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std::shared_ptr<const Bonus> object;
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if(!S.tryGet(1, object))
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return S.retNil();
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return LuaStack::quickRetInt(L, object->sid);
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}
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int BonusProxy::getEffectRange(lua_State * L)
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{
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LuaStack S(L);
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std::shared_ptr<const Bonus> object;
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if(!S.tryGet(1, object))
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return S.retNil();
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return LuaStack::quickRetInt(L, object->effectRange);
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}
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int BonusProxy::getStacking(lua_State * L)
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{
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LuaStack S(L);
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std::shared_ptr<const Bonus> object;
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if(!S.tryGet(1, object))
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return S.retNil();
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return LuaStack::quickRetStr(L, object->stacking);
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}
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int BonusProxy::getDescription(lua_State * L)
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{
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LuaStack S(L);
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std::shared_ptr<const Bonus> object;
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if(!S.tryGet(1, object))
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return S.retNil();
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return LuaStack::quickRetStr(L, object->description);
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}
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int BonusProxy::toJsonNode(lua_State * L)
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{
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LuaStack S(L);
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std::shared_ptr<const Bonus> object;
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if(!S.tryGet(1, object))
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return S.retNil();
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S.clear();
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S.push(object->toJsonNode());
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return 1;
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}
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template <typename T>
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static void publishMap(lua_State * L, const T & map)
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{
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for(auto & p : map)
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{
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const std::string & name = p.first;
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int32_t id = static_cast<int32_t>(p.second);
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lua_pushstring(L, name.c_str());
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lua_pushinteger(L, id);
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lua_rawset(L, -3);
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}
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}
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void BonusProxy::adjustStaticTable(lua_State * L) const
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{
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publishMap(L, bonusNameMap);
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publishMap(L, bonusValueMap);
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publishMap(L, bonusSourceMap);
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publishMap(L, bonusDurationMap);
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}
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VCMI_REGISTER_SCRIPT_API(BonusListProxy, "BonusList");
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const std::vector<BonusListProxy::CustomRegType> BonusListProxy::REGISTER_CUSTOM =
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{
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};
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std::shared_ptr<const Bonus> BonusListProxy::index(std::shared_ptr<const BonusList> self, int key)
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{
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//field = __index(self, key)
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std::shared_ptr<const Bonus> ret;
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if((key >= 1) && (key <= self->size()))
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ret = (*self)[key-1];
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return ret;
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}
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void BonusListProxy::adjustMetatable(lua_State * L) const
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{
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lua_pushstring(L, "__index");
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lua_pushcclosure(L, LuaFunctionWrapper<decltype(&BonusListProxy::index), &BonusListProxy::index>::invoke, 0);
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lua_rawset(L, -3);
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}
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VCMI_REGISTER_SCRIPT_API(BonusBearerProxy, "BonusBearer");
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const std::vector<BonusBearerProxy::CustomRegType> BonusBearerProxy::REGISTER_CUSTOM =
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{
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{"getBonuses", &BonusBearerProxy::getBonuses, false},
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};
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int BonusBearerProxy::getBonuses(lua_State * L)
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{
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LuaStack S(L);
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const IBonusBearer * object = nullptr;
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if(!S.tryGet(1, object))
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return S.retNil();
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TConstBonusListPtr ret;
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const bool hasSelector = S.isFunction(2);
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const bool hasRangeSelector = S.isFunction(3);
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if(hasSelector)
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{
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auto selector = [](const Bonus * b)
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{
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return false; //TODO: BonusBearerProxy::getBonuses selector
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};
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if(hasRangeSelector)
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{
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auto rangeSelector = [](const Bonus * b)
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{
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return false;//TODO: BonusBearerProxy::getBonuses rangeSelector
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};
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ret = object->getBonuses(selector, rangeSelector);
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}
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else
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{
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ret = object->getBonuses(selector, Selector::all);
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}
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}
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else
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{
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ret = object->getBonuses(Selector::all, Selector::all);
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}
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S.clear();
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S.push(ret);
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return S.retPushed();
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}
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}
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}
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