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39 lines
767 B
C++
39 lines
767 B
C++
/*
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* api/Player.cpp, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#include "StdInc.h"
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#include "Player.h"
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#include "Registry.h"
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#include "../LuaStack.h"
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#include "../LuaCallWrapper.h"
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namespace scripting
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{
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namespace api
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{
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VCMI_REGISTER_CORE_SCRIPT_API(PlayerProxy, "Player");
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const std::vector<PlayerProxy::CustomRegType> PlayerProxy::REGISTER_CUSTOM =
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{
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// virtual PlayerColor getColor() const = 0;
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// virtual TeamID getTeam() const = 0;
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// virtual bool isHuman() const = 0;
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// virtual const IBonusBearer * accessBonuses() const = 0;
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// virtual int getResourceAmount(int type) const = 0;
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};
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}
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}
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