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54 lines
2.4 KiB
C++
54 lines
2.4 KiB
C++
/*
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* api/Spell.cpp, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#include "StdInc.h"
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#include "Spell.h"
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#include "Registry.h"
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#include "../LuaStack.h"
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#include "../LuaCallWrapper.h"
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namespace scripting
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{
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namespace api
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{
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using ::spells::Spell;
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VCMI_REGISTER_CORE_SCRIPT_API(SpellProxy, "Spell");
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//TODO:calculateDamage,forEachSchool
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const std::vector<SpellProxy::CustomRegType> SpellProxy::REGISTER_CUSTOM =
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{
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{"getIconIndex", LuaMethodWrapper<Spell, decltype(&Entity::getIconIndex), &Entity::getIconIndex>::invoke, false},
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{"getIndex", LuaMethodWrapper<Spell, decltype(&Entity::getIndex), &Entity::getIndex>::invoke, false},
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{"getJsonKey", LuaMethodWrapper<Spell, decltype(&Entity::getJsonKey), &Entity::getJsonKey>::invoke, false},
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{"getName", LuaMethodWrapper<Spell, decltype(&Entity::getName), &Entity::getName>::invoke, false},
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{"isAdventure", LuaMethodWrapper<Spell, decltype(&Spell::isAdventure), &Spell::isAdventure>::invoke, false},
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{"isCombat", LuaMethodWrapper<Spell, decltype(&Spell::isCombat), &Spell::isCombat>::invoke, false},
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{"isCreatureAbility", LuaMethodWrapper<Spell, decltype(&Spell::isCreatureAbility), &Spell::isCreatureAbility>::invoke, false},
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{"isPositive", LuaMethodWrapper<Spell, decltype(&Spell::isPositive), &Spell::isPositive>::invoke, false},
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{"isNegative", LuaMethodWrapper<Spell, decltype(&Spell::isNegative), &Spell::isNegative>::invoke, false},
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{"isNeutral", LuaMethodWrapper<Spell, decltype(&Spell::isNeutral), &Spell::isNeutral>::invoke, false},
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{"isDamage", LuaMethodWrapper<Spell, decltype(&Spell::isDamage), &Spell::isDamage>::invoke, false},
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{"isOffensive", LuaMethodWrapper<Spell, decltype(&Spell::isOffensive), &Spell::isOffensive>::invoke, false},
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{"isSpecial", LuaMethodWrapper<Spell, decltype(&Spell::isSpecial), &Spell::isSpecial>::invoke, false},
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{"getCost", LuaMethodWrapper<Spell, decltype(&Spell::getCost), &Spell::getCost>::invoke, false},
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{"getBasePower", LuaMethodWrapper<Spell, decltype(&Spell::getBasePower), &Spell::getBasePower>::invoke, false},
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{"getLevelPower", LuaMethodWrapper<Spell, decltype(&Spell::getLevelPower), &Spell::getLevelPower>::invoke, false},
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{"getLevelDescription", LuaMethodWrapper<Spell, decltype(&Spell::getLevelDescription), &Spell::getLevelDescription>::invoke, false},
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};
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}
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}
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