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vcmi/config/factions
2023-06-20 19:37:27 +03:00
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castle.json Heroes placed on water in map will be automatically given boat 2023-06-20 19:37:27 +03:00
conflux.json Heroes placed on water in map will be automatically given boat 2023-06-20 19:37:27 +03:00
dungeon.json Heroes placed on water in map will be automatically given boat 2023-06-20 19:37:27 +03:00
fortress.json Heroes placed on water in map will be automatically given boat 2023-06-20 19:37:27 +03:00
inferno.json Heroes placed on water in map will be automatically given boat 2023-06-20 19:37:27 +03:00
necropolis.json Heroes placed on water in map will be automatically given boat 2023-06-20 19:37:27 +03:00
neutral.json Native terrain is now required for faction, opt-out with value "none" 2023-01-17 22:59:14 +02:00
rampart.json Heroes placed on water in map will be automatically given boat 2023-06-20 19:37:27 +03:00
random.json * WIP on event condition format 2017-05-27 00:23:19 +03:00
stronghold.json Heroes placed on water in map will be automatically given boat 2023-06-20 19:37:27 +03:00
tower.json Heroes placed on water in map will be automatically given boat 2023-06-20 19:37:27 +03:00