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41 lines
1.0 KiB
C++
41 lines
1.0 KiB
C++
/*
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* ArmyUpgrade.h, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#pragma once
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#include "../Goals/CGoal.h"
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#include "../Pathfinding/AINodeStorage.h"
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#include "../Analyzers/ArmyManager.h"
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namespace NKAI
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{
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namespace Goals
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{
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class DLL_EXPORT ArmyUpgrade : public CGoal<ArmyUpgrade>
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{
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private:
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const CGObjectInstance * upgrader;
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uint64_t initialValue;
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uint64_t upgradeValue;
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uint64_t goldCost;
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public:
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ArmyUpgrade(const AIPath & upgradePath, const CGObjectInstance * upgrader, const ArmyUpgradeInfo & upgrade);
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ArmyUpgrade(const CGHeroInstance * targetMain, const CGObjectInstance * upgrader, const ArmyUpgradeInfo & upgrade);
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virtual bool operator==(const ArmyUpgrade & other) const override;
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virtual std::string toString() const override;
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uint64_t getUpgradeValue() const { return upgradeValue; }
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uint64_t getInitialArmyValue() const { return initialValue; }
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};
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}
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}
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