mirror of
https://github.com/vcmi/vcmi.git
synced 2024-12-16 10:19:47 +02:00
ecaa9f5d0b
* Made most Handlers derived from CHandlerBase and moved service API there. * Declared existing Entity APIs. * Added basic script context caching * Started Lua script module * Started Lua spell effect API * Started script state persistence * Started battle info callback binding * CommitPackage removed * Extracted spells::Caster to own header; Expanded Spell API. * implemented !!MC:S, !!FU:E, !!FU:P, !!MA, !!VR:H, !!VR:C * !!BU:C, !!BU:E, !!BU:G, !!BU:M implemented * Allow use of "MC:S@varName@" to declare normal variable (technically v-variable with string key) * Re-enabled VERM macros. * !?GM0 added * !?TM implemented * Added !!MF:N * Started !?OB, !!BM, !!HE, !!OW, !!UN * Added basic support of w-variables * Added support for ERM indirect variables * Made !?FU regular trigger * !!re (ERA loop receiver) implemented * Fixed ERM receivers with zero args.
174 lines
4.7 KiB
C++
174 lines
4.7 KiB
C++
/*
|
|
* CCreatureTest.cpp, part of VCMI engine
|
|
*
|
|
* Authors: listed in file AUTHORS in main folder
|
|
*
|
|
* License: GNU General Public License v2.0 or later
|
|
* Full text of license available in license.txt file, in main folder
|
|
*
|
|
*/
|
|
#include "StdInc.h"
|
|
|
|
#include "../../lib/CCreatureHandler.h"
|
|
|
|
namespace test
|
|
{
|
|
|
|
using namespace ::testing;
|
|
|
|
class CCreatureTest : public Test
|
|
{
|
|
public:
|
|
MOCK_METHOD3(registarCb, void(int32_t, const std::string &, const std::string &));
|
|
protected:
|
|
std::shared_ptr<CCreature> subject;
|
|
|
|
void SetUp() override
|
|
{
|
|
subject = std::make_shared<CCreature>();
|
|
}
|
|
};
|
|
|
|
TEST_F(CCreatureTest, RegistersIcons)
|
|
{
|
|
subject->iconIndex = 4242;
|
|
subject->smallIconName = "Test1";
|
|
subject->largeIconName = "Test2";
|
|
|
|
auto cb = std::bind(&CCreatureTest::registarCb, this, _1, _2, _3);
|
|
|
|
EXPECT_CALL(*this, registarCb(Eq(4242), "CPRSMALL", "Test1"));
|
|
EXPECT_CALL(*this, registarCb(Eq(4242), "TWCRPORT", "Test2"));
|
|
|
|
subject->registerIcons(cb);
|
|
}
|
|
|
|
TEST_F(CCreatureTest, JsonUpdate)
|
|
{
|
|
JsonNode data(JsonNode::JsonType::DATA_STRUCT);
|
|
|
|
JsonNode & config = data["config"];
|
|
config["cost"]["gold"].Integer() = 750;
|
|
config["attack"].Integer() = 17;
|
|
config["defense"].Integer() = 15;
|
|
config["hitPoints"].Integer() = 50;
|
|
|
|
config["speed"].Integer() = 9;
|
|
config["damage"]["min"].Integer() = 12;
|
|
config["damage"]["max"].Integer() = 20;
|
|
config["shots"].Integer() = 100;
|
|
|
|
config["growth"].Integer() = 1;
|
|
config["spellPoints"].Integer() = 2;
|
|
config["horde"].Integer() = 123;
|
|
config["aiValue"].Integer() = 3388;
|
|
|
|
config["fightValue"].Integer() = 2420;
|
|
config["level"].Integer() = 6;
|
|
config["faction"].Integer() = 55;
|
|
config["doubleWide"].Bool() = true;
|
|
|
|
subject->updateFrom(data);
|
|
|
|
EXPECT_EQ(subject->getCost(Res::GOLD), 750);
|
|
EXPECT_EQ(subject->getBaseAttack(), 17);
|
|
EXPECT_EQ(subject->getAttack(false), 17);
|
|
EXPECT_EQ(subject->getAttack(true), 17);
|
|
|
|
EXPECT_EQ(subject->getBaseDefense(), 15);
|
|
EXPECT_EQ(subject->getDefense(false), 15);
|
|
EXPECT_EQ(subject->getDefense(true), 15);
|
|
EXPECT_EQ(subject->getBaseHitPoints(), 50);
|
|
|
|
EXPECT_EQ(subject->getBaseSpeed(), 9);
|
|
EXPECT_EQ(subject->getBaseDamageMin(), 12);
|
|
EXPECT_EQ(subject->getMinDamage(false), 12);
|
|
EXPECT_EQ(subject->getMinDamage(true), 12);
|
|
EXPECT_EQ(subject->getBaseDamageMax(), 20);
|
|
EXPECT_EQ(subject->getMaxDamage(false), 20);
|
|
EXPECT_EQ(subject->getMaxDamage(true), 20);
|
|
EXPECT_EQ(subject->getBaseShots(), 100);
|
|
|
|
EXPECT_EQ(subject->getGrowth(), 1);
|
|
EXPECT_EQ(subject->getBaseSpellPoints(), 2);
|
|
EXPECT_EQ(subject->getHorde(), 123);
|
|
EXPECT_EQ(subject->getAIValue(), 3388);
|
|
|
|
EXPECT_EQ(subject->getFightValue(), 2420);
|
|
EXPECT_EQ(subject->getLevel(), 6);
|
|
EXPECT_EQ(subject->getFactionIndex(), 55);
|
|
EXPECT_TRUE(subject->isDoubleWide());
|
|
}
|
|
|
|
TEST_F(CCreatureTest, JsonAddBonus)
|
|
{
|
|
JsonNode data(JsonNode::JsonType::DATA_STRUCT);
|
|
|
|
std::shared_ptr<Bonus> b = std::make_shared<Bonus>(Bonus::PERMANENT, Bonus::BLOCKS_RETALIATION, Bonus::CREATURE_ABILITY, 17, 42, 43, Bonus::BASE_NUMBER);
|
|
|
|
JsonNode & toAdd = data["bonuses"]["toAdd"];
|
|
|
|
toAdd.Vector().push_back(b->toJsonNode());
|
|
|
|
subject->updateFrom(data);
|
|
|
|
auto selector = [](const Bonus * bonus)
|
|
{
|
|
return (bonus->duration == Bonus::PERMANENT)
|
|
&& (bonus->type == Bonus::BLOCKS_RETALIATION)
|
|
&& (bonus->source == Bonus::CREATURE_ABILITY)
|
|
&& (bonus->val == 17)
|
|
&& (bonus->sid == 42)
|
|
&& (bonus->subtype == 43)
|
|
&& (bonus->valType == Bonus::BASE_NUMBER);
|
|
};
|
|
|
|
EXPECT_TRUE(subject->hasBonus(selector));
|
|
}
|
|
|
|
TEST_F(CCreatureTest, JsonRemoveBonus)
|
|
{
|
|
JsonNode data(JsonNode::JsonType::DATA_STRUCT);
|
|
|
|
std::shared_ptr<Bonus> b1 = std::make_shared<Bonus>(Bonus::PERMANENT, Bonus::BLOCKS_RETALIATION, Bonus::CREATURE_ABILITY, 17, 42, 43, Bonus::BASE_NUMBER);
|
|
subject->addNewBonus(b1);
|
|
|
|
std::shared_ptr<Bonus> b2 = std::make_shared<Bonus>(Bonus::PERMANENT, Bonus::BLOCKS_RETALIATION, Bonus::CREATURE_ABILITY, 18, 42, 43, Bonus::BASE_NUMBER);
|
|
subject->addNewBonus(b2);
|
|
|
|
|
|
JsonNode & toRemove = data["bonuses"]["toRemove"];
|
|
|
|
toRemove.Vector().push_back(b2->toJsonNode());
|
|
|
|
subject->updateFrom(data);
|
|
|
|
auto selector1 = [](const Bonus * bonus)
|
|
{
|
|
return (bonus->duration == Bonus::PERMANENT)
|
|
&& (bonus->type == Bonus::BLOCKS_RETALIATION)
|
|
&& (bonus->source == Bonus::CREATURE_ABILITY)
|
|
&& (bonus->val == 17)
|
|
&& (bonus->sid == 42)
|
|
&& (bonus->subtype == 43)
|
|
&& (bonus->valType == Bonus::BASE_NUMBER);
|
|
};
|
|
|
|
EXPECT_TRUE(subject->hasBonus(selector1));
|
|
|
|
auto selector2 = [](const Bonus * bonus)
|
|
{
|
|
return (bonus->duration == Bonus::PERMANENT)
|
|
&& (bonus->type == Bonus::BLOCKS_RETALIATION)
|
|
&& (bonus->source == Bonus::CREATURE_ABILITY)
|
|
&& (bonus->val == 18)
|
|
&& (bonus->sid == 42)
|
|
&& (bonus->subtype == 43)
|
|
&& (bonus->valType == Bonus::BASE_NUMBER);
|
|
};
|
|
|
|
EXPECT_FALSE(subject->hasBonus(selector2));
|
|
}
|
|
|
|
}
|