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32 lines
1.1 KiB
C++
32 lines
1.1 KiB
C++
#ifndef AMBARCENDD
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#define AMBARCENDD
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#include <iostream>
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#include <fstream>
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#include <string>
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#include <vector>
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#include "global.h"
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#include "SDL.h"
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#include "map.h"
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#include "CSemiDefHandler.h"
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enum EDefType {TOWN_DEF, HERO_DEF, CREATURES_DEF, SEERHUT_DEF, RESOURCE_DEF, TERRAINOBJ_DEF, EVENTOBJ_DEF, SIGN_DEF, GARRISON_DEF};
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class CAmbarCendamo
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{
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public:
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/////////////////zmienne skladowe
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Mapa map;
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std::ifstream * is; // stream used to read map file
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int andame; // length of map file
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unsigned char * bufor; // here we store map bytecode
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std::vector<CSemiDefHandler*> defs;
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/////////////////funkcje skladowe
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CAmbarCendamo (const char * tie); // c-tor; tie is the path of the map file
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~CAmbarCendamo (); // d-tor
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int readNormalNr (int pos, int bytCon=4); //read number from bytCon bytes starting from pos position in buffer
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void teceDef (); // create files with info about defs
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void deh3m(); // decode file, results are stored in map
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void loadDefs();
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EDefType getDefType(DefInfo& a); //returns type of object in def
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};
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#endif //AMBARCENDD
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