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vcmi/AI
Arseniy Shestakov 25fd4d85e2 VCAI::getFlaggedObjects: use visitableObjs for better performance
This change is drastically improve performance on maps with water. One part that caused issue 2454.
2016-08-11 03:58:24 +03:00
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BattleAI Fix indentation of logging code and around it 2016-03-12 04:46:21 +03:00
EmptyAI Rename radious -> radius 2016-01-31 18:01:58 +03:00
FuzzyLite switched to -std=gnu++11 2016-01-18 17:49:07 +01:00
StupidAI Fix indentation of logging code and around it 2016-03-12 04:46:21 +03:00
VCAI VCAI::getFlaggedObjects: use visitableObjs for better performance 2016-08-11 03:58:24 +03:00
CMakeLists.txt add FL_CPP11 preprocessor define independent of which fuzzylite is used 2014-11-17 11:42:30 +01:00
GeniusAI.brain Various fixes. Temporarily replaced neural network's output with random number. 2009-08-21 18:18:52 +00:00