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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-12 10:03:53 +02:00
vcmi/test/vcai
AlexVinS ecaa9f5d0b Entities redesign and a few ERM features
* Made most Handlers derived from CHandlerBase and moved service API there.
* Declared existing Entity APIs.
* Added basic script context caching
* Started Lua script module
* Started Lua spell effect API
* Started script state persistence
* Started battle info callback binding
* CommitPackage removed
* Extracted spells::Caster to own header; Expanded Spell API.
* implemented !!MC:S, !!FU:E, !!FU:P, !!MA, !!VR:H, !!VR:C
* !!BU:C, !!BU:E, !!BU:G, !!BU:M implemented
* Allow use of "MC:S@varName@" to declare normal variable (technically v-variable with string key)
* Re-enabled VERM macros.
* !?GM0 added
* !?TM implemented
* Added !!MF:N
* Started !?OB, !!BM, !!HE, !!OW, !!UN
* Added basic support of w-variables
* Added support for ERM indirect variables
* Made !?FU regular trigger
* !!re (ERA loop receiver) implemented
* Fixed ERM receivers with zero args.
2021-02-14 19:05:43 +03:00
..
mock_ResourceManager.cpp Fix for Travis 2018-07-28 16:02:59 +02:00
mock_ResourceManager.h Fixed lots of warnings. 2020-10-04 02:20:18 -07:00
mock_VCAI_CGoal.h [c::b] Updated projects, fixed build 2018-12-31 00:03:31 +03:00
mock_VCAI.cpp I have no idea what I'm doing 2018-07-26 12:14:29 +02:00
mock_VCAI.h Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
ResourceManagerTest.h I have no idea what I'm doing 2018-07-26 12:14:29 +02:00
ResurceManagerTest.cpp Fixed a bad fix. Fixed more warnings. 2020-10-04 16:26:45 -07:00