mirror of
				https://github.com/vcmi/vcmi.git
				synced 2025-10-31 00:07:39 +02:00 
			
		
		
		
	
		
			
				
	
	
		
			31 lines
		
	
	
		
			861 B
		
	
	
	
		
			CMake
		
	
	
	
	
	
			
		
		
	
	
			31 lines
		
	
	
		
			861 B
		
	
	
	
		
			CMake
		
	
	
	
	
	
| project(vcmiserver)
 | |
| cmake_minimum_required(VERSION 2.6)
 | |
| 
 | |
| include_directories(${CMAKE_HOME_DIRECTORY} ${CMAKE_CURRENT_SOURCE_DIR} ${CMAKE_HOME_DIRECTORY}/lib)
 | |
| include_directories(${Boost_INCLUDE_DIRS} ${ZLIB_INCLUDE_DIR})
 | |
| 
 | |
| set(server_SRCS
 | |
| 		StdInc.cpp
 | |
| 		CGameHandler.cpp
 | |
| 		CVCMIServer.cpp
 | |
| 		CQuery.cpp
 | |
| 		NetPacksServer.cpp
 | |
| )
 | |
| 
 | |
| add_executable(vcmiserver ${server_SRCS})
 | |
| 
 | |
| target_link_libraries(vcmiserver vcmi ${Boost_LIBRARIES} ${SYSTEM_LIBS})
 | |
| 
 | |
| if(WIN32)
 | |
| 	set_target_properties(vcmiserver PROPERTIES OUTPUT_NAME VCMI_server)
 | |
| endif()
 | |
| 
 | |
| set_target_properties(vcmiserver PROPERTIES ${PCH_PROPERTIES})
 | |
| set_target_properties(vcmiserver PROPERTIES XCODE_ATTRIBUTE_LD_RUNPATH_SEARCH_PATHS "@executable_path/../Frameworks @executable_path/")
 | |
| cotire(vcmiserver)
 | |
| 
 | |
| if (NOT APPLE) # Already inside vcmiclient bundle
 | |
| 	install(TARGETS vcmiserver DESTINATION ${BIN_DIR})
 | |
| endif()
 | |
| 
 |