mirror of
https://github.com/vcmi/vcmi.git
synced 2024-12-14 10:12:59 +02:00
83 lines
2.0 KiB
C++
83 lines
2.0 KiB
C++
/*
|
|
* PathfinderUtil.h, part of VCMI engine
|
|
*
|
|
* Authors: listed in file AUTHORS in main folder
|
|
*
|
|
* License: GNU General Public License v2.0 or later
|
|
* Full text of license available in license.txt file, in main folder
|
|
*
|
|
*/
|
|
#pragma once
|
|
|
|
#include "../TerrainHandler.h"
|
|
#include "../mapObjects/CGObjectInstance.h"
|
|
#include "../mapping/CMapDefines.h"
|
|
#include "../gameState/CGameState.h"
|
|
#include "CGPathNode.h"
|
|
|
|
VCMI_LIB_NAMESPACE_BEGIN
|
|
|
|
namespace PathfinderUtil
|
|
{
|
|
using FoW = boost::multi_array<ui8, 3>;
|
|
using ELayer = EPathfindingLayer;
|
|
|
|
template<EPathfindingLayer::Type layer>
|
|
EPathAccessibility evaluateAccessibility(const int3 & pos, const TerrainTile & tinfo, const FoW & fow, const PlayerColor player, const CGameState * gs)
|
|
{
|
|
if(!fow[pos.z][pos.x][pos.y])
|
|
return EPathAccessibility::BLOCKED;
|
|
|
|
switch(layer)
|
|
{
|
|
case ELayer::LAND:
|
|
case ELayer::SAIL:
|
|
if(tinfo.visitable())
|
|
{
|
|
if(tinfo.visitableObjects.front()->ID == Obj::SANCTUARY && tinfo.visitableObjects.back()->ID == Obj::HERO && tinfo.visitableObjects.back()->tempOwner != player) //non-owned hero stands on Sanctuary
|
|
{
|
|
return EPathAccessibility::BLOCKED;
|
|
}
|
|
else
|
|
{
|
|
for(const CGObjectInstance * obj : tinfo.visitableObjects)
|
|
{
|
|
if(obj->isBlockedVisitable())
|
|
return EPathAccessibility::BLOCKVIS;
|
|
else if(obj->passableFor(player))
|
|
return EPathAccessibility::ACCESSIBLE;
|
|
else if(obj->ID != Obj::EVENT)
|
|
return EPathAccessibility::VISITABLE;
|
|
}
|
|
}
|
|
}
|
|
else if(tinfo.blocked())
|
|
{
|
|
return EPathAccessibility::BLOCKED;
|
|
}
|
|
else if(gs->guardingCreaturePosition(pos).valid())
|
|
{
|
|
// Monster close by; blocked visit for battle
|
|
return EPathAccessibility::GUARDED;
|
|
}
|
|
|
|
break;
|
|
|
|
case ELayer::WATER:
|
|
if(tinfo.blocked() || tinfo.isLand())
|
|
return EPathAccessibility::BLOCKED;
|
|
|
|
break;
|
|
|
|
case ELayer::AIR:
|
|
return EPathAccessibility::FLYABLE;
|
|
|
|
break;
|
|
}
|
|
|
|
return EPathAccessibility::ACCESSIBLE;
|
|
}
|
|
}
|
|
|
|
VCMI_LIB_NAMESPACE_END
|