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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-04 09:42:40 +02:00
vcmi/hch/CLodHandler.cpp
Ivan Savenko 265d7a22d6 Animation system update:
-- files moved to /client, GUI classes added
-- handling of creatures, used in creature cards, fixed #469 \ #490
-- handling of town buildings
#631 crash at hill fort fixed
2010-11-15 15:15:00 +00:00

395 lines
9.4 KiB
C++

#define VCMI_DLL
#include "../stdafx.h"
#include "zlib.h"
#include "CLodHandler.h"
#include <sstream>
#include <algorithm>
#include <cctype>
#include <cstring>
#include <iostream>
#include "boost/filesystem/operations.hpp"
#include <boost/algorithm/string.hpp>
#include <boost/algorithm/string/replace.hpp>
#include <boost/thread.hpp>
#include <boost/foreach.hpp>
#include <SDL_endian.h>
#ifdef max
#undef max
#endif
/*
* CLodHandler.cpp, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
int readNormalNr (const unsigned char * bufor, int pos, int bytCon, bool cyclic)
{
int ret=0;
int amp=1;
for (int ir=0; ir<bytCon; ir++)
{
ret+=bufor[pos+ir]*amp;
amp*=256;
}
if(cyclic && bytCon<4 && ret>=amp/2)
{
ret = ret-amp;
}
return ret;
}
char readChar(const unsigned char * bufor, int &i)
{
return bufor[i++];
}
std::string readString(const unsigned char * bufor, int &i)
{
int len = readNormalNr(bufor,i); i+=4;
assert(len >= 0 && len <= 500000); //not too long
std::string ret; ret.reserve(len);
for(int gg=0; gg<len; ++gg)
{
ret += bufor[i++];
}
return ret;
}
Entry CLodHandler::getEntry(const std::string name, LodFileType type)
{
Entry ret;
std::set<Entry>::iterator it = entries.find(Entry(name, type));
if (it!=entries.end())
ret = *it;
return ret;
}
unsigned char * CLodHandler::giveFile(const std::string defName, LodFileType type, int * length)
{
std::string fname = defName;
std::transform(fname.begin(), fname.end(), fname.begin(), (int(*)(int))toupper);
int dotPos = fname.find_last_of('.');
if ( dotPos != -1 )
fname.erase(dotPos);
Entry ourEntry = getEntry(fname, type);
if(!vstd::contains(entries, ourEntry)) //nothing's been found
{
tlog1 << "Cannot find file: " << fname << std::endl;
return NULL;
}
if(length) *length = ourEntry.realSize;
mutex->lock();
unsigned char * outp;
if (ourEntry.offset<0) //file is in the sprites/ folder; no compression
{
int result;
outp = new unsigned char[ourEntry.realSize];
FILE * f = fopen((myDir + "/" + ourEntry.realName).c_str(), "rb");
if (f)
{
result = fread(outp,1,ourEntry.realSize,f);
fclose(f);
}
else
result = -1;
mutex->unlock();
if(result<0)
{
tlog1<<"Error in file reading: " << myDir << "/" << ourEntry.name << std::endl;
delete[] outp;
return NULL;
}
else
return outp;
}
else if (ourEntry.size==0) //file is not compressed
{
outp = new unsigned char[ourEntry.realSize];
LOD.seekg(ourEntry.offset, std::ios::beg);
LOD.read((char*)outp, ourEntry.realSize);
mutex->unlock();
return outp;
}
else //we will decompress file
{
outp = new unsigned char[ourEntry.size];
LOD.seekg(ourEntry.offset, std::ios::beg);
LOD.read((char*)outp, ourEntry.size);
unsigned char * decomp = NULL;
infs2(outp, ourEntry.size, ourEntry.realSize, decomp);
mutex->unlock();
delete[] outp;
return decomp;
}
return NULL;
}
bool CLodHandler::haveFile(const std::string name, LodFileType type)
{
std::string fname = name;
std::transform(fname.begin(), fname.end(), fname.begin(), (int(*)(int))toupper);
int dotPos = fname.find_last_of('.');
if ( dotPos != -1 )
fname.erase(dotPos);
return vstd::contains(entries, Entry(fname, type));
}
DLL_EXPORT int CLodHandler::infs2(unsigned char * in, int size, int realSize, unsigned char *& out, int wBits)
{
int ret;
unsigned have;
z_stream strm;
out = new unsigned char [realSize];
int latPosOut = 0;
/* allocate inflate state */
strm.zalloc = Z_NULL;
strm.zfree = Z_NULL;
strm.opaque = Z_NULL;
strm.avail_in = 0;
strm.next_in = Z_NULL;
ret = inflateInit2(&strm, wBits);
if (ret != Z_OK)
return ret;
int chunkNumber = 0;
do
{
if(size < chunkNumber * NLoadHandlerHelp::fCHUNK)
break;
strm.avail_in = std::min(NLoadHandlerHelp::fCHUNK, size - chunkNumber * NLoadHandlerHelp::fCHUNK);
if (strm.avail_in == 0)
break;
strm.next_in = in + chunkNumber * NLoadHandlerHelp::fCHUNK;
/* run inflate() on input until output buffer not full */
do
{
strm.avail_out = realSize - latPosOut;
strm.next_out = out + latPosOut;
ret = inflate(&strm, Z_NO_FLUSH);
//assert(ret != Z_STREAM_ERROR); /* state not clobbered */
bool breakLoop = false;
switch (ret)
{
case Z_STREAM_END:
breakLoop = true;
break;
case Z_NEED_DICT:
ret = Z_DATA_ERROR; /* and fall through */
case Z_DATA_ERROR:
case Z_MEM_ERROR:
(void)inflateEnd(&strm);
return ret;
}
if(breakLoop)
break;
have = realSize - latPosOut - strm.avail_out;
latPosOut += have;
} while (strm.avail_out == 0);
++chunkNumber;
/* done when inflate() says it's done */
} while (ret != Z_STREAM_END);
/* clean up and return */
(void)inflateEnd(&strm);
return ret == Z_STREAM_END ? Z_OK : Z_DATA_ERROR;
}
void CLodHandler::extractFile(const std::string FName, const std::string name)
{
int len; //length of file to write
unsigned char * outp = giveFile(name, FILE_ANY, &len);
std::ofstream out;
out.open(FName.c_str(), std::ios::binary);
if(!out.is_open())
{
tlog1<<"Unable to create "<<FName<<std::endl;
}
else
{
out.write(reinterpret_cast<char*>(outp), len);
out.close();
}
}
void CLodHandler::initEntry(Entry &e, const std::string name)
{
e.name = name;
//file names stored in upper case without extension
std::transform(e.name.begin(), e.name.end(), e.name.begin(), toupper);
std::string ext;
size_t dotPos = e.name.find_last_of('.');
if ( dotPos < e.name.size() )
{
ext = e.name.substr(dotPos);
e.name.erase(dotPos);
}
std::map<std::string, LodFileType>::iterator it = extMap.find(ext);
if (it == extMap.end())
e.type = FILE_OTHER;
else
e.type = it->second;
}
void CLodHandler::init(const std::string lodFile, const std::string dirName)
{
#define EXT(NAME, TYPE) extMap.insert(std::pair<std::string, LodFileType>(NAME, TYPE));
EXT(".TXT", FILE_TEXT);
EXT(".DEF", FILE_ANIMATION);
EXT(".MSK", FILE_MASK);
EXT(".MSG", FILE_MASK);
EXT(".H3C", FILE_CAMPAIGN);
EXT(".H3M", FILE_MAP);
EXT(".FNT", FILE_FONT);
EXT(".BMP", FILE_GRAPHICS);
EXT(".JPG", FILE_GRAPHICS);
EXT(".PCX", FILE_GRAPHICS);
EXT(".PNG", FILE_GRAPHICS);
#undef EXT
myDir = dirName;
LOD.open(lodFile.c_str(), std::ios::in | std::ios::binary);
if (!LOD.is_open())
{
tlog1 << "Cannot open " << lodFile << std::endl;
return;
}
Uint32 temp;
LOD.seekg(8);
LOD.read((char *)&temp, 4);
totalFiles = SDL_SwapLE32(temp);
LOD.seekg(0x5c, std::ios::beg);
struct LodEntry *lodEntries = new struct LodEntry[totalFiles];
LOD.read((char *)lodEntries, sizeof(struct LodEntry) * totalFiles);
for (unsigned int i=0; i<totalFiles; i++)
{
Entry entry;
initEntry(entry, lodEntries[i].filename);
entry.offset= SDL_SwapLE32(lodEntries[i].offset);
entry.realSize = SDL_SwapLE32(lodEntries[i].uncompressedSize);
entry.size = SDL_SwapLE32(lodEntries[i].size);
entries.insert(entry);
}
delete [] lodEntries;
boost::filesystem::directory_iterator enddir;
if(boost::filesystem::exists(dirName))
{
for (boost::filesystem::directory_iterator dir(dirName);dir!=enddir;dir++)
{
if(boost::filesystem::is_regular(dir->status()))
{
Entry e;
e.realName = dir->path().leaf();
initEntry(e, e.realName);
if(vstd::contains(entries, e)) //file present in .lod - overwrite its entry
entries.erase(e);
e.offset = -1;
e.realSize = e.size = boost::filesystem::file_size(dir->path());
entries.insert(e);
}
}
}
else
{
tlog1<<"Warning: No "+dirName+"/ folder!"<<std::endl;
}
}
std::string CLodHandler::getTextFile(const std::string name, LodFileType type)
{
int length=-1;
unsigned char* data = giveFile(name, type, &length);
if (!data) {
tlog1<<"Fatal error. Missing game file: " << name << ". Aborting!"<<std::endl;
exit(1);
}
std::string ret(data, data+length);
delete [] data;
return ret;
}
CLodHandler::CLodHandler()
{
mutex = new boost::mutex;
totalFiles = 0;
}
CLodHandler::~CLodHandler()
{
delete mutex;
}
unsigned char * CLodHandler::getUnpackedFile( const std::string & path, int * sizeOut )
{
const int bufsize = 65536;
int mapsize = 0;
gzFile map = gzopen(path.c_str(), "rb");
assert(map);
std::vector<unsigned char *> mapstr;
// Read a map by chunks
// We could try to read the map size directly (cf RFC 1952) and then read
// directly the whole map, but that would create more problems.
do {
unsigned char *buf = new unsigned char[bufsize];
int ret = gzread(map, buf, bufsize);
if (ret == 0 || ret == -1) {
delete [] buf;
break;
}
mapstr.push_back(buf);
mapsize += ret;
} while(1);
gzclose(map);
// Now that we know the uncompressed size, reassemble the chunks
unsigned char *initTable = new unsigned char[mapsize];
std::vector<unsigned char *>::iterator it;
int offset;
int tocopy = mapsize;
for (it = mapstr.begin(), offset = 0;
it != mapstr.end();
it++, offset+=bufsize ) {
memcpy(&initTable[offset], *it, tocopy > bufsize ? bufsize : tocopy);
tocopy -= bufsize;
delete [] *it;
}
*sizeOut = mapsize;
return initTable;
}