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vcmi/mapeditor/inspector/townspellswidget.h
T

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1.5 KiB
C++

/*
* townspellswidget.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
#include <QDialog>
#include "baseinspectoritemdelegate.h"
#include "../../lib/mapObjects/CGTownInstance.h"
namespace Ui {
class TownSpellsWidget;
}
class TownSpellsWidget : public QDialog
{
Q_OBJECT
public:
explicit TownSpellsWidget(CGTownInstance &, QWidget * parent = nullptr);
~TownSpellsWidget();
void obtainData();
void commitChanges();
private slots:
void on_customizeSpells_toggled(bool checked);
private:
Ui::TownSpellsWidget * ui;
CGTownInstance & town;
std::array<QListWidget *, 5> possibleSpellLists;
std::array<QListWidget *, 5> requiredSpellLists;
void resetSpells();
void initSpellLists();
};
class TownSpellsDelegate : public BaseInspectorItemDelegate
{
Q_OBJECT
public:
using BaseInspectorItemDelegate::BaseInspectorItemDelegate;
TownSpellsDelegate(CGTownInstance&);
QWidget * createEditor(QWidget * parent, const QStyleOptionViewItem & option, const QModelIndex& index) const override;
void setEditorData(QWidget * editor, const QModelIndex & index) const override;
void setModelData(QWidget * editor, QAbstractItemModel * model, const QModelIndex & index) const override;
void updateModelData(QAbstractItemModel * model, const QModelIndex & index) const override;
private:
CGTownInstance& town;
};