mirror of
https://github.com/vcmi/vcmi.git
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340 lines
9.8 KiB
C++
340 lines
9.8 KiB
C++
/*
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* loseconditions.cpp, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#include "StdInc.h"
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#include "loseconditions.h"
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#include "ui_loseconditions.h"
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#include "../mapcontroller.h"
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#include "../lib/CGeneralTextHandler.h"
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LoseConditions::LoseConditions(QWidget *parent) :
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AbstractSettings(parent),
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ui(new Ui::LoseConditions)
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{
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ui->setupUi(this);
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}
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LoseConditions::~LoseConditions()
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{
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delete ui;
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}
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void LoseConditions::initialize(MapController & c)
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{
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AbstractSettings::initialize(c);
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//loss messages
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ui->defeatMessageEdit->setText(QString::fromStdString(controller->map()->defeatMessage.toString()));
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//loss conditions
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const std::array<std::string, 5> conditionStringsLose = {
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QT_TR_NOOP("No special loss"),
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QT_TR_NOOP("Lose castle"),
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QT_TR_NOOP("Lose hero"),
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QT_TR_NOOP("Time expired"),
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QT_TR_NOOP("Days without town")
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};
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for(auto & s : conditionStringsLose)
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{
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ui->loseComboBox->addItem(QString::fromStdString(s));
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}
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ui->standardLoseCheck->setChecked(false);
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for(auto & ev : controller->map()->triggeredEvents)
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{
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if(ev.effect.type == EventEffect::DEFEAT)
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{
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if(ev.identifier == "standardDefeat")
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ui->standardLoseCheck->setChecked(true);
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if(ev.identifier == "specialDefeat")
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{
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auto readjson = ev.trigger.toJson(AbstractSettings::conditionToJson);
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auto linearNodes = linearJsonArray(readjson);
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for(auto & json : linearNodes)
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{
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switch(json["condition"].Integer())
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{
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case EventCondition::CONTROL: {
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if(json["objectType"].Integer() == Obj::TOWN)
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{
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ui->loseComboBox->setCurrentIndex(1);
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assert(loseTypeWidget);
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int townIdx = getObjectByPos<const CGTownInstance>(*controller->map(), posFromJson(json["position"]));
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if(townIdx >= 0)
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{
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auto idx = loseTypeWidget->findData(townIdx);
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loseTypeWidget->setCurrentIndex(idx);
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}
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}
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if(json["objectType"].Integer() == Obj::HERO)
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{
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ui->loseComboBox->setCurrentIndex(2);
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assert(loseTypeWidget);
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int heroIdx = getObjectByPos<const CGHeroInstance>(*controller->map(), posFromJson(json["position"]));
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if(heroIdx >= 0)
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{
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auto idx = loseTypeWidget->findData(heroIdx);
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loseTypeWidget->setCurrentIndex(idx);
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}
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}
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break;
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}
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case EventCondition::DAYS_PASSED: {
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ui->loseComboBox->setCurrentIndex(3);
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assert(loseValueWidget);
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loseValueWidget->setText(expiredDate(json["value"].Integer()));
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break;
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}
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case EventCondition::DAYS_WITHOUT_TOWN: {
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ui->loseComboBox->setCurrentIndex(4);
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assert(loseValueWidget);
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loseValueWidget->setText(QString::number(json["value"].Integer()));
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break;
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case EventCondition::IS_HUMAN:
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break; //ignore because always applicable for defeat conditions
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}
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};
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}
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}
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}
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}
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}
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void LoseConditions::update()
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{
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//loss messages
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bool customMessage = true;
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//loss conditions
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EventCondition defeatCondition(EventCondition::DAYS_WITHOUT_TOWN);
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defeatCondition.value = 7;
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//Loss condition - 7 days without town
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TriggeredEvent standardDefeat;
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standardDefeat.effect.type = EventEffect::DEFEAT;
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standardDefeat.effect.toOtherMessage.appendTextID("core.genrltxt.8");
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standardDefeat.identifier = "standardDefeat";
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standardDefeat.description.clear(); // TODO: display in quest window
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standardDefeat.onFulfill.appendTextID("core.genrltxt.7");
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standardDefeat.trigger = EventExpression(defeatCondition);
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//DEFEAT
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if(ui->loseComboBox->currentIndex() == 0)
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{
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controller->map()->triggeredEvents.push_back(standardDefeat);
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controller->map()->defeatIconIndex = 3;
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controller->map()->defeatMessage = MetaString::createFromTextID("core.lcdesc.0");
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customMessage = false;
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}
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else
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{
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int lossCondition = ui->loseComboBox->currentIndex() - 1;
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TriggeredEvent specialDefeat;
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specialDefeat.effect.type = EventEffect::DEFEAT;
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specialDefeat.identifier = "specialDefeat";
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specialDefeat.description.clear(); // TODO: display in quest window
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controller->map()->defeatIconIndex = lossCondition;
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switch(lossCondition)
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{
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case 0: {
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EventExpression::OperatorNone noneOf;
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EventCondition cond(EventCondition::CONTROL);
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cond.objectType = Obj(Obj::TOWN);
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assert(loseTypeWidget);
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int townIdx = loseTypeWidget->currentData().toInt();
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cond.position = controller->map()->objects[townIdx]->pos;
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noneOf.expressions.push_back(cond);
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specialDefeat.onFulfill.appendTextID("core.genrltxt.251");
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specialDefeat.trigger = EventExpression(noneOf);
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controller->map()->defeatMessage = MetaString::createFromTextID("core.lcdesc.1");
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customMessage = false;
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break;
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}
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case 1: {
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EventExpression::OperatorNone noneOf;
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EventCondition cond(EventCondition::CONTROL);
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cond.objectType = Obj(Obj::HERO);
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assert(loseTypeWidget);
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int townIdx = loseTypeWidget->currentData().toInt();
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cond.position = controller->map()->objects[townIdx]->pos;
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noneOf.expressions.push_back(cond);
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specialDefeat.onFulfill.appendTextID("core.genrltxt.253");
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specialDefeat.trigger = EventExpression(noneOf);
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controller->map()->defeatMessage = MetaString::createFromTextID("core.lcdesc.2");
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customMessage = false;
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break;
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}
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case 2: {
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EventCondition cond(EventCondition::DAYS_PASSED);
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assert(loseValueWidget);
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cond.value = expiredDate(loseValueWidget->text());
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specialDefeat.onFulfill.appendTextID("core.genrltxt.254");
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specialDefeat.trigger = EventExpression(cond);
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controller->map()->defeatMessage = MetaString::createFromTextID("core.lcdesc.3");
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customMessage = false;
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break;
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}
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case 3: {
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EventCondition cond(EventCondition::DAYS_WITHOUT_TOWN);
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assert(loseValueWidget);
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cond.value = loseValueWidget->text().toInt();
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specialDefeat.onFulfill.appendTextID("core.genrltxt.7");
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specialDefeat.trigger = EventExpression(cond);
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break;
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}
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}
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EventExpression::OperatorAll allOf;
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EventCondition isHuman(EventCondition::IS_HUMAN);
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isHuman.value = 1;
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allOf.expressions.push_back(specialDefeat.trigger.get());
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allOf.expressions.push_back(isHuman);
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specialDefeat.trigger = EventExpression(allOf);
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if(ui->standardLoseCheck->isChecked())
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{
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controller->map()->triggeredEvents.push_back(standardDefeat);
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}
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controller->map()->triggeredEvents.push_back(specialDefeat);
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}
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if(customMessage)
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{
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controller->map()->defeatMessage = MetaString::createFromTextID(mapRegisterLocalizedString("map", *controller->map(), TextIdentifier("header", "defeatMessage"), ui->defeatMessageEdit->text().toStdString()));
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}
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}
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void LoseConditions::on_loseComboBox_currentIndexChanged(int index)
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{
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delete loseTypeWidget;
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delete loseValueWidget;
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delete loseSelectWidget;
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delete pickObjectButton;
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loseTypeWidget = nullptr;
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loseValueWidget = nullptr;
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loseSelectWidget = nullptr;
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pickObjectButton = nullptr;
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if(index == 0)
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{
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ui->standardLoseCheck->setChecked(true);
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ui->standardLoseCheck->setEnabled(false);
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return;
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}
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ui->standardLoseCheck->setEnabled(true);
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int loseCondition = index - 1;
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switch(loseCondition)
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{
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case 0: { //EventCondition::CONTROL (Obj::TOWN)
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loseTypeWidget = new QComboBox;
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ui->loseParamsLayout->addWidget(loseTypeWidget);
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for(int i : getObjectIndexes<const CGTownInstance>(*controller->map()))
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loseTypeWidget->addItem(QString::fromStdString(getTownName(*controller->map(), i).c_str()), QVariant::fromValue(i));
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pickObjectButton = new QToolButton;
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connect(pickObjectButton, &QToolButton::clicked, this, &LoseConditions::onObjectSelect);
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ui->loseParamsLayout->addWidget(pickObjectButton);
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break;
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}
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case 1: { //EventCondition::CONTROL (Obj::HERO)
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loseTypeWidget = new QComboBox;
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ui->loseParamsLayout->addWidget(loseTypeWidget);
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for(int i : getObjectIndexes<const CGHeroInstance>(*controller->map()))
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loseTypeWidget->addItem(QString::fromStdString(getHeroName(*controller->map(), i).c_str()), QVariant::fromValue(i));
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pickObjectButton = new QToolButton;
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connect(pickObjectButton, &QToolButton::clicked, this, &LoseConditions::onObjectSelect);
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ui->loseParamsLayout->addWidget(pickObjectButton);
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break;
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}
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case 2: { //EventCondition::DAYS_PASSED
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loseValueWidget = new QLineEdit;
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ui->loseParamsLayout->addWidget(loseValueWidget);
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loseValueWidget->setText("2m 1w 1d");
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break;
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}
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case 3: { //EventCondition::DAYS_WITHOUT_TOWN
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loseValueWidget = new QLineEdit;
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ui->loseParamsLayout->addWidget(loseValueWidget);
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loseValueWidget->setText("7");
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break;
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}
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}
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}
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void LoseConditions::onObjectSelect()
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{
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int loseCondition = ui->loseComboBox->currentIndex() - 1;
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for(int lvl : {0, 1})
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{
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auto & l = controller->scene(lvl)->objectPickerView;
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switch(loseCondition)
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{
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case 0: { //EventCondition::CONTROL (Obj::TOWN)
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l.highlight<const CGTownInstance>();
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break;
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}
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case 1: { //EventCondition::CONTROL (Obj::HERO)
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l.highlight<const CGHeroInstance>();
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break;
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}
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default:
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return;
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}
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l.update();
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QObject::connect(&l, &ObjectPickerLayer::selectionMade, this, &LoseConditions::onObjectPicked);
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}
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dynamic_cast<QWidget*>(parent()->parent()->parent()->parent()->parent()->parent()->parent())->hide();
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}
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void LoseConditions::onObjectPicked(const CGObjectInstance * obj)
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{
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dynamic_cast<QWidget*>(parent()->parent()->parent()->parent()->parent()->parent()->parent())->show();
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for(int lvl : {0, 1})
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{
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auto & l = controller->scene(lvl)->objectPickerView;
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l.clear();
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l.update();
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QObject::disconnect(&l, &ObjectPickerLayer::selectionMade, this, &LoseConditions::onObjectPicked);
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}
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if(!obj) //discarded
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return;
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for(int i = 0; i < loseTypeWidget->count(); ++i)
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{
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auto data = controller->map()->objects.at(loseTypeWidget->itemData(i).toInt());
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if(data == obj)
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{
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loseTypeWidget->setCurrentIndex(i);
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break;
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}
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}
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}
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