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vcmi/hch/CCampaignHandler.cpp
2010-02-08 14:39:19 +00:00

51 lines
1.1 KiB
C++

#define VCMI_DLL
#include "CCampaignHandler.h"
#include <boost/filesystem.hpp>
#include <stdio.h>
#include <boost/algorithm/string/predicate.hpp>
namespace fs = boost::filesystem;
std::vector<CCampaignHeader> CCampaignHandler::getCampaignHeaders()
{
std::vector<CCampaignHeader> ret;
std::string dirname = DATA_DIR "/Maps";
std::string ext = ".h3c";
if(!boost::filesystem::exists(dirname))
{
tlog1 << "Cannot find " << dirname << " directory!\n";
}
fs::path tie(dirname);
fs::directory_iterator end_iter;
for ( fs::directory_iterator file (tie); file!=end_iter; ++file )
{
if(fs::is_regular_file(file->status())
&& boost::ends_with(file->path().filename(), ext))
{
ret.push_back( getHeader( file->path().string(), fs::file_size( file->path() ) ) );
}
}
return ret;
}
CCampaignHeader CCampaignHandler::getHeader( const std::string & name, int size )
{
FILE * input = fopen(name.c_str(), "rb");
char * tab = new char[size];
fread(tab, 1, size, input);
CCampaignHeader ret;
delete [] tab;
return ret;
}