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38 lines
744 B
C++
38 lines
744 B
C++
/*
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* CCastleEvent.h, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#pragma once
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#include "CMapEvent.h"
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VCMI_LIB_NAMESPACE_BEGIN
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/// The castle event builds/adds buildings/creatures for a specific town.
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class DLL_LINKAGE CCastleEvent: public CMapEvent
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{
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public:
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CCastleEvent() = default;
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std::set<BuildingID> buildings;
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std::vector<si32> creatures;
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template <typename Handler>
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void serialize(Handler & h)
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{
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h & static_cast<CMapEvent &>(*this);
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h & buildings;
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h & creatures;
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}
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void serializeJson(JsonSerializeFormat & handler) override;
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};
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VCMI_LIB_NAMESPACE_END
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