1
0
mirror of https://github.com/vcmi/vcmi.git synced 2025-11-06 09:09:40 +02:00
Files
vcmi/lib/spells/adventure/DimensionDoorMechanics.cpp
2025-07-07 18:16:42 +03:00

167 lines
5.5 KiB
C++

/*
* DimensionDoorMechanics.cpp, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#include "StdInc.h"
#include "DimensionDoorMechanics.h"
#include "../CSpellHandler.h"
#include "../../IGameSettings.h"
#include "../../callback/IGameInfoCallback.h"
#include "../../mapObjects/CGHeroInstance.h"
#include "../../mapping/TerrainTile.h"
#include "../../networkPacks/PacksForClient.h"
VCMI_LIB_NAMESPACE_BEGIN
DimensionDoorMechanics::DimensionDoorMechanics(const CSpell * s)
: AdventureSpellMechanics(s)
{
}
bool DimensionDoorMechanics::canBeCastImpl(spells::Problem & problem, const IGameInfoCallback * cb, const spells::Caster * caster) const
{
if(!caster->getHeroCaster())
return false;
if(caster->getHeroCaster()->movementPointsRemaining() <= 0) //unlike town portal non-zero MP is enough
{
problem.add(MetaString::createFromTextID("core.genrltxt.125"));
return false;
}
const auto schoolLevel = caster->getSpellSchoolLevel(owner);
std::stringstream cachingStr;
cachingStr << "source_" << vstd::to_underlying(BonusSource::SPELL_EFFECT) << "id_" << owner->id.num;
int castsAlreadyPerformedThisTurn = caster->getHeroCaster()->getBonuses(Selector::source(BonusSource::SPELL_EFFECT, BonusSourceID(owner->id)), cachingStr.str())->size();
int castsLimit = owner->getLevelPower(schoolLevel);
bool isTournamentRulesLimitEnabled = cb->getSettings().getBoolean(EGameSettings::DIMENSION_DOOR_TOURNAMENT_RULES_LIMIT);
if(isTournamentRulesLimitEnabled)
{
int3 mapSize = cb->getMapSize();
bool meetsTournamentRulesTwoCastsRequirements = mapSize.x * mapSize.y * mapSize.z >= GameConstants::TOURNAMENT_RULES_DD_MAP_TILES_THRESHOLD && schoolLevel == MasteryLevel::EXPERT;
castsLimit = meetsTournamentRulesTwoCastsRequirements ? 2 : 1;
}
if(castsAlreadyPerformedThisTurn >= castsLimit) //limit casts per turn
{
MetaString message = MetaString::createFromTextID("core.genrltxt.338");
caster->getCasterName(message);
problem.add(std::move(message));
return false;
}
return true;
}
bool DimensionDoorMechanics::canBeCastAtImpl(spells::Problem & problem, const IGameInfoCallback * cb, const spells::Caster * caster, const int3 & pos) const
{
if(!cb->isInTheMap(pos))
return false;
if(cb->getSettings().getBoolean(EGameSettings::DIMENSION_DOOR_ONLY_TO_UNCOVERED_TILES))
{
if(!cb->isVisibleFor(pos, caster->getCasterOwner()))
return false;
}
int3 casterPosition = caster->getHeroCaster()->getSightCenter();
const TerrainTile * dest = cb->getTileUnchecked(pos);
const TerrainTile * curr = cb->getTileUnchecked(casterPosition);
if(!dest)
return false;
if(!curr)
return false;
if(!isInScreenRange(casterPosition, pos))
return false;
if(cb->getSettings().getBoolean(EGameSettings::DIMENSION_DOOR_EXPOSES_TERRAIN_TYPE))
{
if(!dest->isClear(curr))
return false;
}
else
{
if(dest->blocked())
return false;
}
return true;
}
ESpellCastResult DimensionDoorMechanics::applyAdventureEffects(SpellCastEnvironment * env, const AdventureSpellCastParameters & parameters) const
{
const auto schoolLevel = parameters.caster->getSpellSchoolLevel(owner);
const int baseCost = env->getCb()->getSettings().getInteger(EGameSettings::HEROES_MOVEMENT_COST_BASE);
const int movementCost = baseCost * ((schoolLevel >= 3) ? 2 : 3);
int3 casterPosition = parameters.caster->getHeroCaster()->getSightCenter();
const TerrainTile * dest = env->getCb()->getTile(parameters.pos);
const TerrainTile * curr = env->getCb()->getTile(casterPosition);
if(!dest->isClear(curr))
{
InfoWindow iw;
iw.player = parameters.caster->getCasterOwner();
// tile is either blocked or not possible to move (e.g. water <-> land)
if(env->getCb()->getSettings().getBoolean(EGameSettings::DIMENSION_DOOR_FAILURE_SPENDS_POINTS))
{
// SOD: DD to such "wrong" terrain results in mana and move points spending, but fails to move hero
iw.text = MetaString::createFromTextID("core.genrltxt.70"); // Dimension Door failed!
env->apply(iw);
// no return - resources will be spent
}
else
{
// HotA: game will show error message without taking mana or move points, even when DD into terra incognita
iw.text = MetaString::createFromTextID("vcmi.dimensionDoor.seaToLandError");
env->apply(iw);
return ESpellCastResult::CANCEL;
}
}
GiveBonus gb;
gb.id = ObjectInstanceID(parameters.caster->getCasterUnitId());
gb.bonus = Bonus(BonusDuration::ONE_DAY, BonusType::NONE, BonusSource::SPELL_EFFECT, 0, BonusSourceID(owner->id));
env->apply(gb);
SetMovePoints smp;
smp.hid = ObjectInstanceID(parameters.caster->getCasterUnitId());
if(movementCost < static_cast<int>(parameters.caster->getHeroCaster()->movementPointsRemaining()))
smp.val = parameters.caster->getHeroCaster()->movementPointsRemaining() - movementCost;
else
smp.val = 0;
env->apply(smp);
return ESpellCastResult::OK;
}
void DimensionDoorMechanics::endCast(SpellCastEnvironment * env, const AdventureSpellCastParameters & parameters) const
{
int3 casterPosition = parameters.caster->getHeroCaster()->getSightCenter();
const TerrainTile * dest = env->getCb()->getTile(parameters.pos);
const TerrainTile * curr = env->getCb()->getTile(casterPosition);
if(dest->isClear(curr))
env->moveHero(ObjectInstanceID(parameters.caster->getCasterUnitId()), parameters.caster->getHeroCaster()->convertFromVisitablePos(parameters.pos), EMovementMode::DIMENSION_DOOR);
}
VCMI_LIB_NAMESPACE_END