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46 lines
894 B
C++
46 lines
894 B
C++
/*
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* CaptureObject.h, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#pragma once
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#include "CGoal.h"
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namespace NKAI
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{
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struct HeroPtr;
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class AIGateway;
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class FuzzyHelper;
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namespace Goals
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{
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class DLL_EXPORT CaptureObject : public CGoal<CaptureObject>
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{
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private:
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std::string name;
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public:
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CaptureObject(const CGObjectInstance * obj)
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: CGoal(Goals::CAPTURE_OBJECT)
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{
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objid = obj->id.getNum();
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tile = obj->visitablePos();
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name = obj->getTypeName();
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}
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bool operator==(const CaptureObject & other) const override;
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Goals::TGoalVec decompose(const Nullkiller * ai) const override;
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std::string toString() const override;
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bool hasHash() const override { return true; }
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uint64_t getHash() const override;
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};
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}
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}
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