.. |
Catapult.cpp
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Fixed battle replay
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2023-09-06 16:03:47 +03:00 |
Catapult.h
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vcmi: skill-agnostic ballistics
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2023-03-16 16:46:41 +03:00 |
Clone.cpp
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Renamed new types for consistency with code style
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2023-10-22 16:55:19 +03:00 |
Clone.h
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vcmi: modernize lib/spells/effects
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2023-02-08 15:38:26 +03:00 |
Damage.cpp
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Renamed new types for consistency with code style
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2023-10-22 16:55:19 +03:00 |
Damage.h
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vcmi: modernize lib/spells/effects
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2023-02-08 15:38:26 +03:00 |
DemonSummon.cpp
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Properly pass battleID in all battle netpack's
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2023-09-06 16:03:47 +03:00 |
DemonSummon.h
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vcmi: modernize lib/spells/effects
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2023-02-08 15:38:26 +03:00 |
Dispel.cpp
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Bonus Source ID now uses metaidentifier
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2023-10-22 16:55:18 +03:00 |
Dispel.h
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vcmi: modernize lib/spells/effects
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2023-02-08 15:38:26 +03:00 |
Effect.cpp
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vcmi: modernize lib/spells/effects
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2023-02-08 15:38:26 +03:00 |
Effect.h
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Removed magical initialization of registry via static variables
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2023-04-08 21:29:04 +03:00 |
Effects.cpp
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Fix getCasterUnitId
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2023-04-13 02:18:12 +04:00 |
Effects.h
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vcmi: modernize spell effects v2
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2023-02-12 21:23:00 +03:00 |
EffectsFwd.h
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wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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2022-09-24 15:55:21 +03:00 |
Heal.cpp
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Properly pass battleID in all battle netpack's
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2023-09-06 16:03:47 +03:00 |
Heal.h
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vcmi: modernize lib/spells/effects
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2023-02-08 15:38:26 +03:00 |
LocationEffect.cpp
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vcmi: modernize lib/spells/effects
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2023-02-08 15:38:26 +03:00 |
LocationEffect.h
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vcmi: modernize lib/spells/effects
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2023-02-08 15:38:26 +03:00 |
Moat.cpp
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Renamed new types for consistency with code style
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2023-10-22 16:55:19 +03:00 |
Moat.h
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effects: Moat now includes battlefield bonus
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2023-03-31 01:01:25 +03:00 |
Obstacle.cpp
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Fix crash on obstacle creation (e.g. moat)
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2023-09-08 16:35:43 +03:00 |
Obstacle.h
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Use ResourcePath for audio files
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2023-09-04 18:22:34 +03:00 |
Registry.cpp
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Merge beta into develop
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2023-04-11 19:37:35 +03:00 |
Registry.h
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Removed magical initialization of registry via static variables
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2023-04-08 21:29:04 +03:00 |
RemoveObstacle.cpp
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Fix crash on obstacle creation (e.g. moat)
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2023-09-08 16:35:43 +03:00 |
RemoveObstacle.h
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vcmi: modernize lib/spells/effects
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2023-02-08 15:38:26 +03:00 |
Sacrifice.cpp
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Properly pass battleID in all battle netpack's
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2023-09-06 16:03:47 +03:00 |
Sacrifice.h
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vcmi: modernize lib/spells/effects
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2023-02-08 15:38:26 +03:00 |
Summon.cpp
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Properly pass battleID in all battle netpack's
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2023-09-06 16:03:47 +03:00 |
Summon.h
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vcmi: modernize lib/spells/effects
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2023-02-08 15:38:26 +03:00 |
Teleport.cpp
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Teleport: check immunities in applicable()
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2023-08-31 19:58:46 +03:00 |
Teleport.h
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Teleport: can trigger obstacles now
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2023-04-13 11:24:19 +03:00 |
Timed.cpp
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Renamed new types for consistency with code style
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2023-10-22 16:55:19 +03:00 |
Timed.h
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Moved MetaString to a new file
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2023-06-20 19:37:27 +03:00 |
UnitEffect.cpp
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Renamed new types for consistency with code style
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2023-10-22 16:55:19 +03:00 |
UnitEffect.h
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vcmi: modernize lib/spells/effects
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2023-02-08 15:38:26 +03:00 |