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vcmi/lib/spells/effects
2018-02-20 13:19:01 +03:00
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Catapult.cpp Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
Catapult.h Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
Clone.cpp Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
Clone.h Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
Damage.cpp Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
Damage.h Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
Dispel.cpp Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
Dispel.h Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
Effect.cpp Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
Effect.h Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
Effects.cpp Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
Effects.h Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
EffectsFwd.h Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
Heal.cpp [Spells] Do not use Unit State in heal effect 2018-02-20 13:19:01 +03:00
Heal.h Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
LocationEffect.cpp Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
LocationEffect.h Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
Obstacle.cpp Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
Obstacle.h Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
Registry.cpp Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
Registry.h Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
RemoveObstacle.cpp Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
RemoveObstacle.h Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
Sacrifice.cpp Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
Sacrifice.h Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
Summon.cpp [Spells] Added "summonByHealth" option to Summon effect 2018-02-20 08:08:34 +03:00
Summon.h [Spells] Added "summonByHealth" option to Summon effect 2018-02-20 08:08:34 +03:00
Teleport.cpp Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
Teleport.h Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
Timed.cpp Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
Timed.h Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
UnitEffect.cpp Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
UnitEffect.h Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00