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Catapult.cpp
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Spells configuration version 2 (effect-based)
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2018-02-08 11:37:21 +03:00 |
Catapult.h
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Spells configuration version 2 (effect-based)
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2018-02-08 11:37:21 +03:00 |
Clone.cpp
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Spells configuration version 2 (effect-based)
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2018-02-08 11:37:21 +03:00 |
Clone.h
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Spells configuration version 2 (effect-based)
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2018-02-08 11:37:21 +03:00 |
Damage.cpp
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Spells configuration version 2 (effect-based)
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2018-02-08 11:37:21 +03:00 |
Damage.h
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Spells configuration version 2 (effect-based)
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2018-02-08 11:37:21 +03:00 |
Dispel.cpp
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Spells configuration version 2 (effect-based)
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2018-02-08 11:37:21 +03:00 |
Dispel.h
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Spells configuration version 2 (effect-based)
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2018-02-08 11:37:21 +03:00 |
Effect.cpp
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Spells configuration version 2 (effect-based)
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2018-02-08 11:37:21 +03:00 |
Effect.h
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Spells configuration version 2 (effect-based)
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2018-02-08 11:37:21 +03:00 |
Effects.cpp
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Spells configuration version 2 (effect-based)
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2018-02-08 11:37:21 +03:00 |
Effects.h
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Spells configuration version 2 (effect-based)
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2018-02-08 11:37:21 +03:00 |
EffectsFwd.h
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Spells configuration version 2 (effect-based)
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2018-02-08 11:37:21 +03:00 |
Heal.cpp
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[Spells] Do not use Unit State in heal effect
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2018-02-20 13:19:01 +03:00 |
Heal.h
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Spells configuration version 2 (effect-based)
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2018-02-08 11:37:21 +03:00 |
LocationEffect.cpp
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Spells configuration version 2 (effect-based)
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2018-02-08 11:37:21 +03:00 |
LocationEffect.h
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Spells configuration version 2 (effect-based)
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2018-02-08 11:37:21 +03:00 |
Obstacle.cpp
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Spells configuration version 2 (effect-based)
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2018-02-08 11:37:21 +03:00 |
Obstacle.h
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Spells configuration version 2 (effect-based)
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2018-02-08 11:37:21 +03:00 |
Registry.cpp
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Spells configuration version 2 (effect-based)
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2018-02-08 11:37:21 +03:00 |
Registry.h
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Spells configuration version 2 (effect-based)
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2018-02-08 11:37:21 +03:00 |
RemoveObstacle.cpp
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Spells configuration version 2 (effect-based)
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2018-02-08 11:37:21 +03:00 |
RemoveObstacle.h
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Spells configuration version 2 (effect-based)
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2018-02-08 11:37:21 +03:00 |
Sacrifice.cpp
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Spells configuration version 2 (effect-based)
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2018-02-08 11:37:21 +03:00 |
Sacrifice.h
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Spells configuration version 2 (effect-based)
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2018-02-08 11:37:21 +03:00 |
Summon.cpp
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[Spells] Added "summonByHealth" option to Summon effect
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2018-02-20 08:08:34 +03:00 |
Summon.h
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[Spells] Added "summonByHealth" option to Summon effect
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2018-02-20 08:08:34 +03:00 |
Teleport.cpp
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Spells configuration version 2 (effect-based)
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2018-02-08 11:37:21 +03:00 |
Teleport.h
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Spells configuration version 2 (effect-based)
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2018-02-08 11:37:21 +03:00 |
Timed.cpp
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Spells configuration version 2 (effect-based)
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2018-02-08 11:37:21 +03:00 |
Timed.h
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Spells configuration version 2 (effect-based)
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2018-02-08 11:37:21 +03:00 |
UnitEffect.cpp
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Spells configuration version 2 (effect-based)
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2018-02-08 11:37:21 +03:00 |
UnitEffect.h
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Spells configuration version 2 (effect-based)
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2018-02-08 11:37:21 +03:00 |