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Code
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Activity
vcmi
/
lib
/
spells
/
effects
History
AlexVinS
2b49df2cab
[Spells] Do not use Unit State in heal effect
2018-02-20 13:19:01 +03:00
..
Catapult.cpp
…
Catapult.h
…
Clone.cpp
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Clone.h
…
Damage.cpp
…
Damage.h
…
Dispel.cpp
…
Dispel.h
…
Effect.cpp
…
Effect.h
…
Effects.cpp
…
Effects.h
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EffectsFwd.h
…
Heal.cpp
[Spells] Do not use Unit State in heal effect
2018-02-20 13:19:01 +03:00
Heal.h
…
LocationEffect.cpp
…
LocationEffect.h
…
Obstacle.cpp
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Obstacle.h
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Registry.cpp
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Registry.h
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RemoveObstacle.cpp
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RemoveObstacle.h
…
Sacrifice.cpp
…
Sacrifice.h
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Summon.cpp
…
Summon.h
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Teleport.cpp
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Teleport.h
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Timed.cpp
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Timed.h
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UnitEffect.cpp
…
UnitEffect.h
…