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037efdf5fc
- Constructor of Identifier from integer is now explicit - Lobby hero/town selection now uses Identifiers instead of int's - Removed serialization workaround for hero portraits - Added dummy objects for custom heroes portraits for ID resolver to use - HeroInstance now stores portrait ID only in case of custom portrait - Fixed loading of campaign heroes portraits on RoE maps |
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.. | ||
CGameState.cpp | ||
CGameState.h | ||
CGameStateCampaign.cpp | ||
CGameStateCampaign.h | ||
EVictoryLossCheckResult.h | ||
InfoAboutArmy.cpp | ||
InfoAboutArmy.h | ||
QuestInfo.h | ||
SThievesGuildInfo.h | ||
TavernHeroesPool.cpp | ||
TavernHeroesPool.h | ||
TavernSlot.h |