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vcmi/client/windows
DjWarmonger 7ba271edf1
Rotation rebase2 (#912)
* Instead of [x][y][z] coordinates, map will be stored as [z][x][y].
* Nullkiller AI can get it too.
* Use boost::multi_array instead of nested vectors
* In MapHandler too
* Rotate foreach algorithms, too
* VCAI gets rotated, too
2022-09-18 17:39:10 +03:00
..
CAdvmapInterface.cpp Rotation rebase2 (#912) 2022-09-18 17:39:10 +03:00
CAdvmapInterface.h
CCastleInterface.cpp Fixes for code review issues 2021-02-20 04:57:50 +03:00
CCastleInterface.h Special buildings support : Patch 1 2020-10-15 15:03:01 +03:00
CCreatureWindow.cpp #793 U shortcut for creature stack stats window 2022-09-04 10:18:25 +03:00
CCreatureWindow.h Update client/windows/CCreatureWindow.h 2020-10-05 16:13:13 -07:00
CHeroWindow.cpp Fixed incorrect usage of const std::shared_ptr. Resolves 0003142. 2020-09-30 22:56:28 -07:00
CHeroWindow.h Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
CKingdomInterface.cpp Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
CKingdomInterface.h Fixed RETURN_IF_BATTLE(). Undid disabled warnings. Fixed indentation. 2020-10-05 16:28:28 -07:00
CQuestLog.cpp Fixed lots of warnings. 2020-10-04 02:20:18 -07:00
CQuestLog.h
CreaturePurchaseCard.cpp
CreaturePurchaseCard.h
CSpellWindow.cpp Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
CSpellWindow.h
CTradeWindow.cpp Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
CTradeWindow.h
CWindowObject.cpp
CWindowObject.h
GUIClasses.cpp Rotation rebase2 (#912) 2022-09-18 17:39:10 +03:00
GUIClasses.h exchange window move single stacks buttons 2022-01-03 15:13:46 +02:00
InfoWindows.cpp
InfoWindows.h
QuickRecruitmentWindow.cpp add standard hotkeys to the Quick Recruitment dialog 2022-09-11 11:31:28 +03:00
QuickRecruitmentWindow.h