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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-28 08:48:48 +02:00
vcmi/server
mateuszb 2d1fc64dd9 * forgetfulness spell implemented
* partial support for many creatures being attacked at once (killed - not killed mixes and callback/engine support must be added)
2008-11-17 18:47:43 +00:00
..
CGameHandler.cpp * forgetfulness spell implemented 2008-11-17 18:47:43 +00:00
CGameHandler.h * started making support for save/load options 2008-11-16 01:06:15 +00:00
CScriptCallback.cpp * added calls for battle action start/end 2008-09-28 21:01:49 +00:00
CScriptCallback.h * added calls for battle action start/end 2008-09-28 21:01:49 +00:00
CVCMIServer.cpp Added some kind of simple chatting functionality through console. Implemented several WoG cheats equivalents: 2008-10-18 23:20:48 +00:00
CVCMIServer.h Now netcode branch may be compiled with gcc. Sorry can't check build with MSVC 2008-08-04 09:05:52 +00:00
Makefile.am Autoconf/automake scripts to easy building. 2008-08-04 09:33:08 +00:00
VCMI_server.vcproj * hero placed in the town starts as visiting hero, not garrisoned 2008-08-25 10:25:16 +00:00