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			459 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			459 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * windownewmap.cpp, part of VCMI engine
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|  *
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|  * Authors: listed in file AUTHORS in main folder
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|  *
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|  * License: GNU General Public License v2.0 or later
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|  * Full text of license available in license.txt file, in main folder
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|  *
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|  */
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| 
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| #include "StdInc.h"
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| #include "../lib/mapping/CMap.h"
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| #include "../lib/rmg/CRmgTemplateStorage.h"
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| #include "../lib/rmg/CRmgTemplate.h"
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| #include "../lib/rmg/CMapGenerator.h"
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| #include "../lib/VCMI_Lib.h"
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| #include "../lib/mapping/CMapEditManager.h"
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| #include "../lib/mapping/MapFormat.h"
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| #include "../lib/CGeneralTextHandler.h"
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| #include "../lib/CRandomGenerator.h"
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| #include "../lib/serializer/JsonSerializer.h"
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| #include "../lib/serializer/JsonDeserializer.h"
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| 
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| #include "jsonutils.h"
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| #include "windownewmap.h"
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| #include "ui_windownewmap.h"
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| #include "mainwindow.h"
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| #include "generatorprogress.h"
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| 
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| WindowNewMap::WindowNewMap(QWidget *parent) :
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| 	QDialog(parent),
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| 	ui(new Ui::WindowNewMap)
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| {
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| 	ui->setupUi(this);
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| 
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| 	setAttribute(Qt::WA_DeleteOnClose);
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| 
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| 	setWindowModality(Qt::ApplicationModal);
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| 	
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| 	for(auto * combo : {ui->humanCombo, ui->cpuCombo, ui->humanTeamsCombo, ui->cpuTeamsCombo})
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| 		combo->clear();
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| 	
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| 	//prepare human players combo box
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| 	for(int i = 0; i <= PlayerColor::PLAYER_LIMIT_I; ++i)
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| 	{
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| 		ui->humanCombo->addItem(!i ? randomString : QString::number(players.at(i)));
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| 		ui->humanCombo->setItemData(i, QVariant(players.at(i)));
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| 		
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| 		ui->cpuCombo->addItem(!i ? randomString : QString::number(cpuPlayers.at(i)));
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| 		ui->cpuCombo->setItemData(i, QVariant(cpuPlayers.at(i)));
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| 		
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| 		ui->humanTeamsCombo->addItem(!i ? randomString : QString::number(cpuPlayers.at(i)));
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| 		ui->humanTeamsCombo->setItemData(i, QVariant(cpuPlayers.at(i)));
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| 		
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| 		ui->cpuTeamsCombo->addItem(!i ? randomString : QString::number(cpuPlayers.at(i)));
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| 		ui->cpuTeamsCombo->setItemData(i, QVariant(cpuPlayers.at(i)));
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| 	}
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| 	
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| 
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| 	bool useLoaded = loadUserSettings();
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| 	if (!useLoaded)
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| 	{
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| 		for(auto * combo : {ui->humanCombo, ui->cpuCombo, ui->humanTeamsCombo, ui->cpuTeamsCombo})
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| 			combo->setCurrentIndex(0);
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| 	}
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| 
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| 	show();
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| 
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| 	if (!useLoaded)
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| 	{
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| 		//setup initial parameters
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| 		int width = ui->widthTxt->text().toInt();
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| 		int height = ui->heightTxt->text().toInt();
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| 		mapGenOptions.setWidth(width ? width : 1);
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| 		mapGenOptions.setHeight(height ? height : 1);
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| 		bool twoLevel = ui->twoLevelCheck->isChecked();
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| 		mapGenOptions.setHasTwoLevels(twoLevel);
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| 
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| 		updateTemplateList();
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| 	}
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| }
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| 
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| WindowNewMap::~WindowNewMap()
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| {
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| 	delete ui;
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| }
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| 
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| bool WindowNewMap::loadUserSettings()
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| {
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| 	bool ret = false;
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| 	CRmgTemplate * templ = nullptr;
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| 
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| 	QSettings s(Ui::teamName, Ui::appName);
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| 
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| 	auto generateRandom = s.value(newMapGenerateRandom);
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| 	if (generateRandom.isValid())
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| 	{
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| 		ui->randomMapCheck->setChecked(generateRandom.toBool());
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| 	}
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| 
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| 	auto settings = s.value(newMapWindow);
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| 
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| 	if (settings.isValid())
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| 	{
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| 		auto node = JsonUtils::toJson(settings);
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| 		JsonDeserializer handler(nullptr, node);
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| 		handler.serializeStruct("lastSettings", mapGenOptions);
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| 		templ = const_cast<CRmgTemplate*>(mapGenOptions.getMapTemplate()); // Remember for later
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| 
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| 		ui->widthTxt->setText(QString::number(mapGenOptions.getWidth()));
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| 		ui->heightTxt->setText(QString::number(mapGenOptions.getHeight()));
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| 		for(const auto & sz : mapSizes)
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| 		{
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| 			if(sz.second.first == mapGenOptions.getWidth() &&
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| 			sz.second.second == mapGenOptions.getHeight())
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| 			{
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| 				ui->sizeCombo->setCurrentIndex(sz.first);
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| 				break;
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| 			}
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| 		}
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| 
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| 		ui->twoLevelCheck->setChecked(mapGenOptions.getHasTwoLevels());
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| 
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| 		ui->humanCombo->setCurrentIndex(mapGenOptions.getHumanOrCpuPlayerCount());
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| 		ui->cpuCombo->setCurrentIndex(mapGenOptions.getCompOnlyPlayerCount());
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| 		ui->humanTeamsCombo->setCurrentIndex(mapGenOptions.getTeamCount());
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| 		ui->cpuTeamsCombo->setCurrentIndex(mapGenOptions.getCompOnlyTeamCount());
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| 
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| 		switch (mapGenOptions.getWaterContent())
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| 		{
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| 			case EWaterContent::RANDOM:
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| 				ui->waterOpt1->setChecked(true); break;
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| 			case EWaterContent::NONE:
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| 				ui->waterOpt2->setChecked(true); break;
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| 			case EWaterContent::NORMAL:
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| 				ui->waterOpt3->setChecked(true); break;
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| 			case EWaterContent::ISLANDS:
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| 				ui->waterOpt4->setChecked(true); break;
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| 		}
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| 
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| 		switch (mapGenOptions.getMonsterStrength())
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| 		{
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| 			case EMonsterStrength::RANDOM:
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| 				ui->monsterOpt1->setChecked(true); break;
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| 			case EMonsterStrength::GLOBAL_WEAK:
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| 				ui->monsterOpt2->setChecked(true); break;
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| 			case EMonsterStrength::GLOBAL_NORMAL:
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| 				ui->monsterOpt3->setChecked(true); break;
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| 			case EMonsterStrength::GLOBAL_STRONG:
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| 				ui->monsterOpt4->setChecked(true); break;
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| 		}
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| 
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| 		ret = true;
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| 	}
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| 
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| 	updateTemplateList();
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| 	mapGenOptions.setMapTemplate(templ); // Can be null
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| 
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| 	if (templ)
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| 	{
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| 		std::string name = templ->getName();
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| 		for (size_t i = 0; i < ui->templateCombo->count(); i++)
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| 		{
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| 			if (ui->templateCombo->itemText(i).toStdString() == name)
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| 			{
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| 				ui->templateCombo->setCurrentIndex(i);
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| 				break;
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| 			}
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| 		}
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| 		ret = true;
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| 	}
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| 
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| 	return ret;
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| }
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| 
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| void WindowNewMap::saveUserSettings()
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| {
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| 	QSettings s(Ui::teamName, Ui::appName);
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| 
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| 	JsonNode data;
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| 	JsonSerializer ser(nullptr, data);
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| 
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| 	ser.serializeStruct("lastSettings", mapGenOptions);
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| 
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| 	auto variant = JsonUtils::toVariant(data);
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| 	s.setValue(newMapWindow, variant);
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| 	s.setValue(newMapGenerateRandom, ui->randomMapCheck->isChecked());
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| }
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| 
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| void WindowNewMap::on_cancelButton_clicked()
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| {
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| 	saveUserSettings();
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| 	close();
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| }
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| 
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| void generateRandomMap(CMapGenerator & gen, MainWindow * window)
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| {
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| 	window->controller.setMap(gen.generate());
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| }
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| 
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| std::unique_ptr<CMap> generateEmptyMap(CMapGenOptions & options)
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| {
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| 	auto map = std::make_unique<CMap>(nullptr);
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| 	map->version = EMapFormat::VCMI;
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| 	map->creationDateTime = std::time(nullptr);
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| 	map->width = options.getWidth();
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| 	map->height = options.getHeight();
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| 	map->twoLevel = options.getHasTwoLevels();
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| 	
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| 	map->initTerrain();
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| 	map->getEditManager()->clearTerrain(&CRandomGenerator::getDefault());
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| 
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| 	return map;
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| }
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| 
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| void WindowNewMap::on_okButton_clicked()
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| {
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| 	EWaterContent::EWaterContent water = EWaterContent::RANDOM;
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| 	EMonsterStrength::EMonsterStrength monster = EMonsterStrength::RANDOM;
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| 	if(ui->waterOpt1->isChecked())
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| 		water = EWaterContent::RANDOM;
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| 	if(ui->waterOpt2->isChecked())
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| 		water = EWaterContent::NONE;
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| 	if(ui->waterOpt3->isChecked())
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| 		water = EWaterContent::NORMAL;
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| 	if(ui->waterOpt4->isChecked())
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| 		water = EWaterContent::ISLANDS;
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| 	if(ui->monsterOpt1->isChecked())
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| 		monster = EMonsterStrength::RANDOM;
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| 	if(ui->monsterOpt2->isChecked())
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| 		monster = EMonsterStrength::GLOBAL_WEAK;
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| 	if(ui->monsterOpt3->isChecked())
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| 		monster = EMonsterStrength::GLOBAL_NORMAL;
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| 	if(ui->monsterOpt4->isChecked())
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| 		monster = EMonsterStrength::GLOBAL_STRONG;
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| 
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| 	mapGenOptions.setWaterContent(water);
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| 	mapGenOptions.setMonsterStrength(monster);
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| 	
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| 	saveUserSettings();
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| 
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| 	std::unique_ptr<CMap> nmap;
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| 	if(ui->randomMapCheck->isChecked())
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| 	{
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| 		//verify map template
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| 		if(mapGenOptions.getPossibleTemplates().empty())
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| 		{
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| 			QMessageBox::warning(this, tr("No template"), tr("No template for parameters specified. Random map cannot be generated."));
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| 			return;
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| 		}
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| 		
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| 		int seed = std::time(nullptr);
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| 		if(ui->checkSeed->isChecked() && !ui->lineSeed->text().isEmpty())
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| 			seed = ui->lineSeed->text().toInt();
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| 			
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| 		CMapGenerator generator(mapGenOptions, nullptr, seed);
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| 		auto progressBarWnd = new GeneratorProgress(generator, this);
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| 		progressBarWnd->show();
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| 	
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| 		try
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| 		{
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| 			auto f = std::async(std::launch::async, &CMapGenerator::generate, &generator);
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| 			progressBarWnd->update();
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| 			nmap = f.get();
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| 		}
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| 		catch(const std::exception & e)
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| 		{
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| 			QMessageBox::critical(this, tr("RMG failure"), e.what());
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| 		}
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| 	}
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| 	else
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| 	{		
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| 		auto f = std::async(std::launch::async, &::generateEmptyMap, std::ref(mapGenOptions));
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| 		nmap = f.get();
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| 	}
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| 	
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| 	nmap->mods = MapController::modAssessmentAll();
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| 	static_cast<MainWindow*>(parent())->controller.setMap(std::move(nmap));
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| 	static_cast<MainWindow*>(parent())->initializeMap(true);
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| 	close();
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| }
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| 
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| void WindowNewMap::on_sizeCombo_activated(int index)
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| {
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| 	ui->widthTxt->setText(QString::number(mapSizes.at(index).first));
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| 	ui->heightTxt->setText(QString::number(mapSizes.at(index).second));
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| }
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| 
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| 
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| void WindowNewMap::on_twoLevelCheck_stateChanged(int arg1)
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| {
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| 	bool twoLevel = ui->twoLevelCheck->isChecked();
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| 	mapGenOptions.setHasTwoLevels(twoLevel);
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| 	updateTemplateList();
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| }
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| 
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| 
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| void WindowNewMap::on_humanCombo_activated(int index)
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| {
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| 	int humans = ui->humanCombo->currentData().toInt();
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| 	if(humans > PlayerColor::PLAYER_LIMIT_I)
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| 	{
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| 		humans = PlayerColor::PLAYER_LIMIT_I;
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| 		ui->humanCombo->setCurrentIndex(humans);
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| 	}
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| 
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| 	mapGenOptions.setHumanOrCpuPlayerCount(humans);
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| 
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| 	int teams = mapGenOptions.getTeamCount();
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| 	if(teams > humans - 1)
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| 	{
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| 		teams = humans > 0 ? humans - 1 : CMapGenOptions::RANDOM_SIZE;
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| 		ui->humanTeamsCombo->setCurrentIndex(teams + 1); //skip one element because first is random
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| 	}
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| 
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| 	int cpu = mapGenOptions.getCompOnlyPlayerCount();
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| 	if(cpu > PlayerColor::PLAYER_LIMIT_I - humans)
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| 	{
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| 		cpu = PlayerColor::PLAYER_LIMIT_I - humans;
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| 		ui->cpuCombo->setCurrentIndex(cpu + 1); //skip one element because first is random
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| 	}
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| 
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| 	int cpuTeams = mapGenOptions.getCompOnlyTeamCount(); //comp only players - 1
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| 	if(cpuTeams > cpu - 1)
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| 	{
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| 		cpuTeams = cpu > 0 ? cpu - 1 : CMapGenOptions::RANDOM_SIZE;
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| 		ui->cpuTeamsCombo->setCurrentIndex(cpuTeams + 1); //skip one element because first is random
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| 	}
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| 
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| 	updateTemplateList();
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| }
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| 
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| 
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| void WindowNewMap::on_cpuCombo_activated(int index)
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| {
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| 	int humans = mapGenOptions.getHumanOrCpuPlayerCount();
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| 	int cpu = ui->cpuCombo->currentData().toInt();
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| 
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| 	// FIXME: Use mapGenOption method only to calculate actual number of players for current template
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| 	if(cpu > PlayerColor::PLAYER_LIMIT_I - humans)
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| 	{
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| 		cpu = PlayerColor::PLAYER_LIMIT_I - humans;
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| 		ui->cpuCombo->setCurrentIndex(cpu + 1); //skip one element because first is random
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| 	}
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| 	
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| 	mapGenOptions.setCompOnlyPlayerCount(cpu);
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| 	
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| 	int cpuTeams = mapGenOptions.getCompOnlyTeamCount(); //comp only players - 1
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| 	if(cpuTeams > cpu - 1)
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| 	{
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| 		cpuTeams = cpu > 0 ? cpu - 1 : CMapGenOptions::RANDOM_SIZE;
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| 		ui->cpuTeamsCombo->setCurrentIndex(cpuTeams + 1); //skip one element because first is random
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| 	}
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| 
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| 	updateTemplateList();
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| }
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| 
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| 
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| void WindowNewMap::on_randomMapCheck_stateChanged(int arg1)
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| {
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| 	randomMap = ui->randomMapCheck->isChecked();
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| 	ui->templateCombo->setEnabled(randomMap);
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| 	updateTemplateList();
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| }
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| 
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| 
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| void WindowNewMap::on_templateCombo_activated(int index)
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| {
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| 	if(index == 0)
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| 	{
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| 		mapGenOptions.setMapTemplate(nullptr);
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| 		return;
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| 	}
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| 	
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| 	auto * templ = data_cast<const CRmgTemplate>(ui->templateCombo->currentData().toLongLong());
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| 	mapGenOptions.setMapTemplate(templ);
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| }
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| 
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| 
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| void WindowNewMap::on_widthTxt_textChanged(const QString &arg1)
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| {
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| 	int sz = arg1.toInt();
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| 	if(sz > 1)
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| 	{
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| 		mapGenOptions.setWidth(arg1.toInt());
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| 		updateTemplateList();
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| 	}
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| }
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| 
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| 
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| void WindowNewMap::on_heightTxt_textChanged(const QString &arg1)
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| {
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| 	int sz = arg1.toInt();
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| 	if(sz > 1)
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| 	{
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| 		mapGenOptions.setHeight(arg1.toInt());
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| 		updateTemplateList();
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| 	}
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| }
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| 
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| void WindowNewMap::updateTemplateList()
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| {
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| 	ui->templateCombo->clear();
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| 	ui->templateCombo->setCurrentIndex(-1);
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| 
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| 	if(!randomMap)
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| 		return;
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| 
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| 	mapGenOptions.setMapTemplate(nullptr);
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| 	auto templates = mapGenOptions.getPossibleTemplates();
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| 	if(templates.empty())
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| 		return;
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| 
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| 	ui->templateCombo->addItem("[default]", 0);
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| 
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| 	for(auto * templ : templates)
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| 	{
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| 		ui->templateCombo->addItem(QString::fromStdString(templ->getName()), data_cast(templ));
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| 	}
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| 
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| 	ui->templateCombo->setCurrentIndex(0);
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| }
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| 
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| void WindowNewMap::on_checkSeed_toggled(bool checked)
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| {
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| 	ui->lineSeed->setEnabled(checked);
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| }
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| 
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| 
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| void WindowNewMap::on_humanTeamsCombo_activated(int index)
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| {
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| 	int humans = mapGenOptions.getHumanOrCpuPlayerCount();
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| 	int teams = ui->humanTeamsCombo->currentData().toInt();
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| 	if(teams >= humans)
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| 	{
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| 		teams = humans > 0 ? humans - 1 : CMapGenOptions::RANDOM_SIZE;
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| 		ui->humanTeamsCombo->setCurrentIndex(teams + 1); //skip one element because first is random
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| 	}
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| 
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| 	mapGenOptions.setTeamCount(teams);
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| 	updateTemplateList();
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| }
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| 
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| 
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| void WindowNewMap::on_cpuTeamsCombo_activated(int index)
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| {
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| 	int cpu = mapGenOptions.getCompOnlyPlayerCount();
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| 	int cpuTeams = ui->cpuTeamsCombo->currentData().toInt();
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| 	if(cpuTeams >= cpu)
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| 	{
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| 		cpuTeams = cpu > 0 ? cpu - 1 : CMapGenOptions::RANDOM_SIZE;
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| 		ui->cpuTeamsCombo->setCurrentIndex(cpuTeams + 1); //skip one element because first is random
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| 	}
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| 
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| 	mapGenOptions.setCompOnlyTeamCount(cpuTeams);
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| 	updateTemplateList();
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| }
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| 
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