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2d61fab7e9
* Fixed #736, #737. * Fixed crash on loss/victory. * Fixed crash on loading some AB maps. * Fixed crash on loading map where victory/loss condition objective hero was placed inside the town. * Fixed crash on loading map when neutral Dungeon has built Portal of Summoning. * Mutex protecting GS will be used to prevent changes in GS when GUI might read it. * Little more securities around moving hero and ending turn, still needed more. |
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.. | ||
vcmi_server | ||
CGameHandler.cpp | ||
CGameHandler.h | ||
CVCMIServer.cpp | ||
CVCMIServer.h | ||
Makefile.am | ||
Makefile.in | ||
NetPacksServer.cpp | ||
stdafx.cpp | ||
stdafx.h | ||
VCMI_server.cbp | ||
VCMI_server.vcxproj |