.. |
bouml/GeniusAI
|
GeniusAI:
|
2009-05-12 21:01:42 +00:00 |
AIPriorities.cpp
|
Warning fixes + typo.
|
2011-06-18 23:56:48 +00:00 |
AIPriorities.h
|
First part of reformatting the code, renaming variables, rewriting tricky part. Basically making the code more readable, maintainable and ready for further additions.
|
2009-10-22 22:04:42 +00:00 |
BattleHelper.cpp
|
Modified and added some functions in BattleHelper.cpp.
|
2011-06-09 13:23:38 +00:00 |
BattleHelper.h
|
Modified and added some functions in BattleHelper.cpp.
|
2011-06-09 13:23:38 +00:00 |
BattleLogic.cpp
|
Callback jugglery, part 1.
|
2011-05-03 03:14:18 +00:00 |
BattleLogic.h
|
Callback jugglery, part 1.
|
2011-05-03 03:14:18 +00:00 |
CGeniusAI.cpp
|
Fixed #771, #772 and #787.
|
2011-08-25 15:24:37 +00:00 |
CGeniusAI.h
|
* Fixed #33 -> Creatures tend to stop at every hex during movement
|
2011-08-01 17:36:18 +00:00 |
Common.h
|
Fixed linker problems.
|
2009-08-05 12:24:31 +00:00 |
DLLMain.cpp
|
AI for neutral creatures and battles and player AIs can be different. StupidAI will handle neutrals by default.
|
2011-02-23 03:57:45 +00:00 |
ExpertSystem.cpp
|
Minor fixes and tweaks.
|
2011-02-22 14:23:09 +00:00 |
ExpertSystem.h
|
- (linux) fixed searching/loading of scripting libraries
|
2011-06-28 14:19:16 +00:00 |
GeneralAI.cpp
|
Callback jugglery, part 1.
|
2011-05-03 03:14:18 +00:00 |
GeneralAI.h
|
Callback jugglery, part 1.
|
2011-05-03 03:14:18 +00:00 |
genius.cbp
|
* patch update from Dikamilo
|
2009-02-08 16:36:53 +00:00 |
genius.vcxproj
|
http://forum.vcmi.eu/viewtopic.php?p=5956#5956
|
2011-08-15 21:53:03 +00:00 |
Makefile.am
|
Avoid soname versioning for AI libraries. These libraries are dlopened so there is no need to make them versioned at all.
|
2011-10-06 01:21:25 +00:00 |
Makefile.in
|
- (linux) Fixed gcc linking issues
|
2011-10-31 18:00:44 +00:00 |
neuralNetwork.cpp
|
Added missing headers.
|
2009-08-19 05:01:25 +00:00 |
neuralNetwork.h
|
AI loads .brain file which contains a list of objects to visit and what features are necessary to determine how valuable that objective is.
|
2009-08-18 07:37:45 +00:00 |