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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-24 22:14:36 +02:00
vcmi/AI/GeniusAI
2011-10-31 18:00:44 +00:00
..
bouml/GeniusAI GeniusAI: 2009-05-12 21:01:42 +00:00
AIPriorities.cpp Warning fixes + typo. 2011-06-18 23:56:48 +00:00
AIPriorities.h First part of reformatting the code, renaming variables, rewriting tricky part. Basically making the code more readable, maintainable and ready for further additions. 2009-10-22 22:04:42 +00:00
BattleHelper.cpp Modified and added some functions in BattleHelper.cpp. 2011-06-09 13:23:38 +00:00
BattleHelper.h Modified and added some functions in BattleHelper.cpp. 2011-06-09 13:23:38 +00:00
BattleLogic.cpp Callback jugglery, part 1. 2011-05-03 03:14:18 +00:00
BattleLogic.h Callback jugglery, part 1. 2011-05-03 03:14:18 +00:00
CGeniusAI.cpp Fixed #771, #772 and #787. 2011-08-25 15:24:37 +00:00
CGeniusAI.h * Fixed #33 -> Creatures tend to stop at every hex during movement 2011-08-01 17:36:18 +00:00
Common.h Fixed linker problems. 2009-08-05 12:24:31 +00:00
DLLMain.cpp AI for neutral creatures and battles and player AIs can be different. StupidAI will handle neutrals by default. 2011-02-23 03:57:45 +00:00
ExpertSystem.cpp Minor fixes and tweaks. 2011-02-22 14:23:09 +00:00
ExpertSystem.h - (linux) fixed searching/loading of scripting libraries 2011-06-28 14:19:16 +00:00
GeneralAI.cpp Callback jugglery, part 1. 2011-05-03 03:14:18 +00:00
GeneralAI.h Callback jugglery, part 1. 2011-05-03 03:14:18 +00:00
genius.cbp * patch update from Dikamilo 2009-02-08 16:36:53 +00:00
genius.vcxproj http://forum.vcmi.eu/viewtopic.php?p=5956#5956 2011-08-15 21:53:03 +00:00
Makefile.am Avoid soname versioning for AI libraries. These libraries are dlopened so there is no need to make them versioned at all. 2011-10-06 01:21:25 +00:00
Makefile.in - (linux) Fixed gcc linking issues 2011-10-31 18:00:44 +00:00
neuralNetwork.cpp Added missing headers. 2009-08-19 05:01:25 +00:00
neuralNetwork.h AI loads .brain file which contains a list of objects to visit and what features are necessary to determine how valuable that objective is. 2009-08-18 07:37:45 +00:00