..
battle
remove unused variables
2022-09-22 11:54:10 +03:00
gui
Merge pull request #944 from AgostonSzepessy/dev/agos/937
2022-09-23 14:01:52 +03:00
icons
lobby
Fix start game button for rmg without templates ( #781 )
2022-08-30 08:30:21 +03:00
mainmenu
fix includes in client subdirectories
2022-09-18 17:43:40 +03:00
widgets
fix includes in client subdirectories
2022-09-18 17:43:40 +03:00
windows
make server a static lib, run it in a separate thread
2022-09-24 15:55:16 +03:00
CBitmapHandler.cpp
Fixed RETURN_IF_BATTLE(). Undid disabled warnings. Fixed indentation.
2020-10-05 16:28:28 -07:00
CBitmapHandler.h
Code style: move or add licensing information on top of every file
2017-07-14 01:26:03 +03:00
CGameInfo.cpp
disable all scripting code when configuring without scripting modules
2022-09-21 19:31:42 +03:00
CGameInfo.h
disable all scripting code when configuring without scripting modules
2022-09-21 19:31:42 +03:00
Client.cpp
disable all scripting code when configuring without scripting modules
2022-09-21 19:31:42 +03:00
Client.h
disable all scripting code when configuring without scripting modules
2022-09-21 19:31:42 +03:00
CMakeLists.txt
make server a static lib, run it in a separate thread
2022-09-24 15:55:16 +03:00
CMessage.cpp
Fixed RETURN_IF_BATTLE(). Undid disabled warnings. Fixed indentation.
2020-10-05 16:28:28 -07:00
CMessage.h
Gui cleanup4 ( #446 )
2018-07-25 01:36:48 +03:00
CMT.cpp
make server a static lib, run it in a separate thread
2022-09-24 15:55:16 +03:00
CMT.h
Full rework of pre-game interface and networking
2018-04-04 14:24:26 +07:00
CMusicHandler.cpp
New terrain support - part 1 ( #755 )
2022-09-11 11:31:26 +03:00
CMusicHandler.h
Random map generator refactoring ( #762 )
2022-09-11 11:31:27 +03:00
CPlayerInterface.cpp
make server a static lib, run it in a separate thread
2022-09-24 15:55:16 +03:00
CPlayerInterface.h
Fix: Get rid of 'Tile is not visible' error message
2022-01-30 12:31:07 +02:00
CreatureCostBox.cpp
Fixed lots of warnings.
2020-10-04 02:20:18 -07:00
CreatureCostBox.h
Gui cleanup3 - UI refactoring to use smart pointers ( #440 )
2018-04-07 18:34:11 +07:00
CServerHandler.cpp
make server a static lib, run it in a separate thread
2022-09-24 15:55:16 +03:00
CServerHandler.h
Add proper thread synchronization for campaigns
2019-03-30 00:28:33 +01:00
CVideoHandler.cpp
CVideoHandler: fix codecContext according to docs
2022-05-14 13:22:41 +03:00
CVideoHandler.h
CVideoHandler: use new ffmpeg
2022-05-14 13:22:41 +03:00
DPIaware.manifest
Graphics.cpp
Switch ObjectTemplate to shared_ptr<const> ( #870 )
2022-09-11 16:13:53 +03:00
Graphics.h
Switch ObjectTemplate to shared_ptr<const> ( #870 )
2022-09-11 16:13:53 +03:00
LaunchScreen.storyboard
fix creating SDL window, enforce landscape
2022-09-24 15:55:16 +03:00
mapHandler.cpp
Rotation rebase2 ( #912 )
2022-09-18 17:39:10 +03:00
mapHandler.h
Rotation rebase2 ( #912 )
2022-09-18 17:39:10 +03:00
NetPacksClient.cpp
Fix: Get rid of 'Tile is not visible' error message
2022-01-30 12:31:07 +02:00
NetPacksLobbyClient.cpp
Remove empty branch from LobbyClientConnected::applyOnLobbyScreen ( #507 )
2018-10-30 04:59:02 +03:00
resource.h
SDL_uikit_main.c
make app launch
2022-09-24 15:55:16 +03:00
SDLRWwrapper.cpp
copyright stuff
2016-01-31 11:13:56 +01:00
SDLRWwrapper.h
Code style: move or add licensing information on top of every file
2017-07-14 01:26:03 +03:00
StdInc.cpp
StdInc.h
VCMI_client.cbp
Entities redesign and a few ERM features
2021-02-14 19:05:43 +03:00
VCMI_client.rc
VCMI_client.vcxproj
Update VS files to 2019, partially fix test project
2019-06-09 17:28:55 +02:00
VCMI_client.vcxproj.filters
Update project files to match vcmi code changes
2018-07-06 18:52:51 +02:00
vcmi.ico