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vcmi/CLuaHandler.h
Michał W. Urbańczyk 556311c9ab Partially done object scripting and interactions.
Most of 0.4 ;)
2007-11-18 22:58:28 +00:00

23 lines
504 B
C++

#ifndef CLUAHANDLER_H
#define CLUAHANDLER_H
#include "global.h"
#if (LUA_VERSION_NUM < 500)
# define LUA_OPEN_LIB(L, lib) lib(L)
#else
# define LUA_OPEN_LIB(L, lib) \
lua_pushcfunction((L), lib); \
lua_pcall((L), 0, 0, 0);
#endif
class CLuaHandler
{
public:
CLuaHandler();
static std::vector<std::string> * searchForScripts(std::string fol);
static std::vector<std::string> * functionList(std::string file);
~CLuaHandler();
void test();
};
#endif //CLUAHANDLER_H