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27 lines
592 B
C++
27 lines
592 B
C++
#pragma once
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#include "CBattleStackAnimation.h"
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class CBattleInterface;
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class CStack;
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/*
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* CMovementStartAnimation.h, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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/// Move start animation of a creature
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class CMovementStartAnimation : public CBattleStackAnimation
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{
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public:
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bool init();
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void nextFrame();
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void endAnim();
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CMovementStartAnimation(CBattleInterface *_owner, const CStack *_stack);
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}; |