mirror of
https://github.com/vcmi/vcmi.git
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2f5d6f2684
* CHexFieldControl renamed to CClickableHex * CCreatureAnimation.cpp/.h moved to BattleInterface/CCreatureAnimation.cpp/.h * Removed unused project files * Added VCMI_client filters file for VS 2010 * Gathered common parts of StdInc.h in Global.h * Boost.Spirit has been included in PCH for ERM project * StopWatch renamed to CStopWatch * GuiBase.cpp split up in UIFramework/...
258 lines
10 KiB
XML
258 lines
10 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup>
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<ClCompile Include="AdventureMapButton.cpp" />
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<ClCompile Include="CAdvmapInterface.cpp" />
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<ClCompile Include="CAnimation.cpp" />
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<ClCompile Include="..\CCallback.cpp" />
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<ClCompile Include="CBitmapHandler.cpp" />
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<ClCompile Include="CCastleInterface.cpp" />
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<ClCompile Include="CConfigHandler.cpp" />
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<ClCompile Include="CCreatureWindow.cpp" />
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<ClCompile Include="CCursorHandler.cpp" />
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<ClCompile Include="CDefHandler.cpp" />
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<ClCompile Include="CGameInfo.cpp" />
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<ClCompile Include="CHeroWindow.cpp" />
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<ClCompile Include="CKingdomInterface.cpp" />
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<ClCompile Include="Client.cpp" />
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<ClCompile Include="CMessage.cpp" />
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<ClCompile Include="CMT.cpp" />
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<ClCompile Include="CMusicHandler.cpp" />
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<ClCompile Include="CPlayerInterface.cpp" />
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<ClCompile Include="CPreGame.cpp" />
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<ClCompile Include="CSndHandler.cpp" />
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<ClCompile Include="CSpellWindow.cpp" />
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<ClCompile Include="CVideoHandler.cpp" />
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<ClCompile Include="Graphics.cpp" />
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<ClCompile Include="GUIClasses.cpp" />
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<ClCompile Include="mapHandler.cpp" />
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<ClCompile Include="NetPacksClient.cpp" />
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<ClCompile Include="SDL_Extensions.cpp" />
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<ClCompile Include="SDL_framerate.cpp" />
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<ClCompile Include="StdInc.cpp" />
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<ClCompile Include="BattleInterface\CAttackAnimation.cpp">
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<Filter>BattleInterface</Filter>
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</ClCompile>
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<ClCompile Include="BattleInterface\CBattleAnimation.cpp">
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<Filter>BattleInterface</Filter>
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</ClCompile>
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<ClCompile Include="BattleInterface\CBattleConsole.cpp">
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<Filter>BattleInterface</Filter>
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</ClCompile>
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<ClCompile Include="BattleInterface\CBattleHero.cpp">
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<Filter>BattleInterface</Filter>
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</ClCompile>
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<ClCompile Include="BattleInterface\CBattleInterface.cpp">
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<Filter>BattleInterface</Filter>
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</ClCompile>
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<ClCompile Include="BattleInterface\CBattleOptionsWindow.cpp">
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<Filter>BattleInterface</Filter>
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</ClCompile>
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<ClCompile Include="BattleInterface\CBattleResultWindow.cpp">
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<Filter>BattleInterface</Filter>
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</ClCompile>
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<ClCompile Include="BattleInterface\CBattleStackAnimation.cpp">
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<Filter>BattleInterface</Filter>
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</ClCompile>
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<ClCompile Include="BattleInterface\CDefenceAnimation.cpp">
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<Filter>BattleInterface</Filter>
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</ClCompile>
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<ClCompile Include="BattleInterface\CDummyAnimation.cpp">
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<Filter>BattleInterface</Filter>
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</ClCompile>
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<ClCompile Include="BattleInterface\CMeleeAttackAnimation.cpp">
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<Filter>BattleInterface</Filter>
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</ClCompile>
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<ClCompile Include="BattleInterface\CMovementAnimation.cpp">
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<Filter>BattleInterface</Filter>
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</ClCompile>
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<ClCompile Include="BattleInterface\CMovementEndAnimation.cpp">
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<Filter>BattleInterface</Filter>
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</ClCompile>
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<ClCompile Include="BattleInterface\CMovementStartAnimation.cpp">
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<Filter>BattleInterface</Filter>
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</ClCompile>
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<ClCompile Include="BattleInterface\CReverseAnimation.cpp">
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<Filter>BattleInterface</Filter>
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</ClCompile>
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<ClCompile Include="BattleInterface\CShootingAnimation.cpp">
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<Filter>BattleInterface</Filter>
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</ClCompile>
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<ClCompile Include="BattleInterface\CSpellEffectAnimation.cpp">
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<Filter>BattleInterface</Filter>
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</ClCompile>
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<ClCompile Include="BattleInterface\CStackQueue.cpp">
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<Filter>BattleInterface</Filter>
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</ClCompile>
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<ClCompile Include="UIFramework\CGuiHandler.cpp">
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<Filter>UIFramework</Filter>
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</ClCompile>
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<ClCompile Include="UIFramework\CIntObject.cpp">
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<Filter>UIFramework</Filter>
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</ClCompile>
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<ClCompile Include="UIFramework\CKeyShortcut.cpp">
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<Filter>UIFramework</Filter>
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</ClCompile>
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<ClCompile Include="UIFramework\CPicture.cpp">
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<Filter>UIFramework</Filter>
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</ClCompile>
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<ClCompile Include="UIFramework\SRect.cpp">
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<Filter>UIFramework</Filter>
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</ClCompile>
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<ClCompile Include="BattleInterface\CClickableHex.cpp">
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<Filter>BattleInterface</Filter>
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</ClCompile>
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<ClCompile Include="BattleInterface\CCreatureAnimation.cpp">
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<Filter>BattleInterface</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="AdventureMapButton.h" />
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<ClInclude Include="CAdvmapInterface.h" />
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<ClInclude Include="CAnimation.h" />
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<ClInclude Include="CBitmapHandler.h" />
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<ClInclude Include="..\CCallback.h" />
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<ClInclude Include="CCastleInterface.h" />
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<ClInclude Include="CConfigHandler.h" />
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<ClInclude Include="CCreatureWindow.h" />
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<ClInclude Include="CCursorHandler.h" />
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<ClInclude Include="CDefHandler.h" />
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<ClInclude Include="CGameInfo.h" />
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<ClInclude Include="CHeroWindow.h" />
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<ClInclude Include="CKingdomInterface.h" />
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<ClInclude Include="Client.h" />
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<ClInclude Include="CMessage.h" />
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<ClInclude Include="CMusicBase.h" />
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<ClInclude Include="CMusicHandler.h" />
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<ClInclude Include="CPlayerInterface.h" />
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<ClInclude Include="CPreGame.h" />
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<ClInclude Include="CSndHandler.h" />
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<ClInclude Include="CSoundBase.h" />
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<ClInclude Include="CSpellWindow.h" />
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<ClInclude Include="CVideoHandler.h" />
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<ClInclude Include="FontBase.h" />
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<ClInclude Include="FunctionList.h" />
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<ClInclude Include="Graphics.h" />
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<ClInclude Include="GUIClasses.h" />
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<ClInclude Include="mapHandler.h" />
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<ClInclude Include="resource.h" />
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<ClInclude Include="SDL_Extensions.h" />
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<ClInclude Include="SDL_framerate.h" />
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<ClInclude Include="StdInc.h" />
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<ClInclude Include="BattleInterface\CAttackAnimation.h">
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<Filter>BattleInterface</Filter>
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</ClInclude>
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<ClInclude Include="BattleInterface\CBattleAnimation.h">
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<Filter>BattleInterface</Filter>
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</ClInclude>
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<ClInclude Include="BattleInterface\CBattleConsole.h">
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<Filter>BattleInterface</Filter>
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</ClInclude>
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<ClInclude Include="BattleInterface\CBattleHero.h">
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<Filter>BattleInterface</Filter>
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</ClInclude>
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<ClInclude Include="BattleInterface\CBattleInterface.h">
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<Filter>BattleInterface</Filter>
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</ClInclude>
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<ClInclude Include="BattleInterface\CBattleOptionsWindow.h">
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<Filter>BattleInterface</Filter>
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</ClInclude>
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<ClInclude Include="BattleInterface\CBattleResultWindow.h">
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<Filter>BattleInterface</Filter>
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</ClInclude>
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<ClInclude Include="BattleInterface\CBattleStackAnimation.h">
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<Filter>BattleInterface</Filter>
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</ClInclude>
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<ClInclude Include="BattleInterface\CDefenceAnimation.h">
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<Filter>BattleInterface</Filter>
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</ClInclude>
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<ClInclude Include="BattleInterface\CDummyAnimation.h">
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<Filter>BattleInterface</Filter>
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</ClInclude>
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<ClInclude Include="BattleInterface\CMeleeAttackAnimation.h">
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<Filter>BattleInterface</Filter>
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</ClInclude>
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<ClInclude Include="BattleInterface\CMovementAnimation.h">
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<Filter>BattleInterface</Filter>
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</ClInclude>
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<ClInclude Include="BattleInterface\CMovementEndAnimation.h">
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<Filter>BattleInterface</Filter>
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</ClInclude>
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<ClInclude Include="BattleInterface\CMovementStartAnimation.h">
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<Filter>BattleInterface</Filter>
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</ClInclude>
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<ClInclude Include="BattleInterface\CReverseAnimation.h">
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<Filter>BattleInterface</Filter>
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</ClInclude>
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<ClInclude Include="BattleInterface\CShootingAnimation.h">
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<Filter>BattleInterface</Filter>
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</ClInclude>
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<ClInclude Include="BattleInterface\CSpellEffectAnimation.h">
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<Filter>BattleInterface</Filter>
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</ClInclude>
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<ClInclude Include="BattleInterface\CStackQueue.h">
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<Filter>BattleInterface</Filter>
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</ClInclude>
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<ClInclude Include="BattleInterface\SStackAttackedInfo.h">
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<Filter>BattleInterface</Filter>
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</ClInclude>
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<ClInclude Include="UIFramework\CGuiHandler.h">
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<Filter>UIFramework</Filter>
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</ClInclude>
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<ClInclude Include="UIFramework\CIntObject.h">
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<Filter>UIFramework</Filter>
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</ClInclude>
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<ClInclude Include="UIFramework\CKeyShortcut.h">
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<Filter>UIFramework</Filter>
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</ClInclude>
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<ClInclude Include="UIFramework\CPicture.h">
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<Filter>UIFramework</Filter>
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</ClInclude>
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<ClInclude Include="UIFramework\CSimpleWindow.h">
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<Filter>UIFramework</Filter>
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</ClInclude>
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<ClInclude Include="UIFramework\IActivatable.h">
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<Filter>UIFramework</Filter>
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</ClInclude>
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<ClInclude Include="UIFramework\IShowable.h">
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<Filter>UIFramework</Filter>
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</ClInclude>
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<ClInclude Include="UIFramework\IShowActivatable.h">
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<Filter>UIFramework</Filter>
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</ClInclude>
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<ClInclude Include="UIFramework\IStatusBar.h">
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<Filter>UIFramework</Filter>
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</ClInclude>
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<ClInclude Include="UIFramework\IUpdateable.h">
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<Filter>UIFramework</Filter>
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</ClInclude>
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<ClInclude Include="UIFramework\SPoint.h">
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<Filter>UIFramework</Filter>
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</ClInclude>
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<ClInclude Include="UIFramework\SRect.h">
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<Filter>UIFramework</Filter>
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</ClInclude>
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<ClInclude Include="..\Global.h" />
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<ClInclude Include="BattleInterface\CClickableHex.h">
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<Filter>BattleInterface</Filter>
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</ClInclude>
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<ClInclude Include="BattleInterface\CCreatureAnimation.h">
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<Filter>BattleInterface</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<ResourceCompile Include="VCMI_client.rc" />
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</ItemGroup>
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<ItemGroup>
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<None Include="..\ChangeLog" />
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<None Include="vcmi.ico" />
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</ItemGroup>
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<ItemGroup>
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<Filter Include="BattleInterface">
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<UniqueIdentifier>{3b4624b5-80f2-4bd8-b4c0-af29d3be4b58}</UniqueIdentifier>
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</Filter>
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<Filter Include="UIFramework">
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<UniqueIdentifier>{918a73d4-7386-4d29-9515-a3579051d4ac}</UniqueIdentifier>
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</Filter>
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</ItemGroup>
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</Project> |