This website requires JavaScript.
Explore
Help
Register
Sign In
games
/
vcmi
Watch
1
Star
0
Fork
0
You've already forked vcmi
mirror of
https://github.com/vcmi/vcmi.git
synced
2025-03-19 21:10:12 +02:00
Code
Issues
Releases
Activity
vcmi
/
AI
/
BattleAI
History
beegee1
95034b9fa0
- Updated PCH to use our StdInc.h as the prefix header (not generated one from cotire) -> no exclude headers from ffmpeg/etc... statements required
...
- Fixed compilation error (VCAI ResourceSet logging)
2014-02-05 20:25:36 +00:00
..
BattleAI.cbp
[c::b] update projects, disable PHC for now, +few fixes (still wip)
2014-01-05 17:48:50 +00:00
BattleAI.cpp
went through the rest of cppcheck warnings, mostly harmless
2013-11-07 12:48:41 +00:00
BattleAI.h
c++03 -> c++11 switch:
2013-06-26 11:18:27 +00:00
BattleAI.vcxproj
Introduced strongly typed QueryID.
2013-05-27 10:53:28 +00:00
CMakeLists.txt
- Updated PCH to use our StdInc.h as the prefix header (not generated one from cotire) -> no exclude headers from ffmpeg/etc... statements required
2014-02-05 20:25:36 +00:00
main.cpp
More work on auto-fight.
2013-06-22 21:47:51 +00:00
StdInc.cpp
Created a new battle AI project — BattleAI. Now it is merely a copy of StupidAI but it is meant to eventually replace it.
2012-09-13 23:42:11 +00:00
StdInc.h
Created a new battle AI project — BattleAI. Now it is merely a copy of StupidAI but it is meant to eventually replace it.
2012-09-13 23:42:11 +00:00