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https://github.com/vcmi/vcmi.git
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ecaa9f5d0b
* Made most Handlers derived from CHandlerBase and moved service API there. * Declared existing Entity APIs. * Added basic script context caching * Started Lua script module * Started Lua spell effect API * Started script state persistence * Started battle info callback binding * CommitPackage removed * Extracted spells::Caster to own header; Expanded Spell API. * implemented !!MC:S, !!FU:E, !!FU:P, !!MA, !!VR:H, !!VR:C * !!BU:C, !!BU:E, !!BU:G, !!BU:M implemented * Allow use of "MC:S@varName@" to declare normal variable (technically v-variable with string key) * Re-enabled VERM macros. * !?GM0 added * !?TM implemented * Added !!MF:N * Started !?OB, !!BM, !!HE, !!OW, !!UN * Added basic support of w-variables * Added support for ERM indirect variables * Made !?FU regular trigger * !!re (ERA loop receiver) implemented * Fixed ERM receivers with zero args.
53 lines
1.7 KiB
C++
53 lines
1.7 KiB
C++
/*
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* mock_Creature.h, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#pragma once
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#include <vcmi/Creature.h>
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class IBonusBearer;
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class CreatureMock : public Creature
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{
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public:
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MOCK_CONST_METHOD0(getIndex, int32_t());
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MOCK_CONST_METHOD0(getIconIndex, int32_t());
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MOCK_CONST_METHOD0(getJsonKey, const std::string &());
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MOCK_CONST_METHOD0(getName, const std::string &());
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MOCK_CONST_METHOD0(getId, CreatureID());
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MOCK_CONST_METHOD0(accessBonuses, const IBonusBearer *());
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MOCK_CONST_METHOD1(registerIcons, void(const IconRegistar &));
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MOCK_CONST_METHOD0(getPluralName, const std::string &());
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MOCK_CONST_METHOD0(getSingularName, const std::string &());
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MOCK_CONST_METHOD0(getMaxHealth, uint32_t());
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MOCK_CONST_METHOD0(getAdvMapAmountMin, int32_t());
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MOCK_CONST_METHOD0(getAdvMapAmountMax, int32_t());
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MOCK_CONST_METHOD0(getAIValue, int32_t());
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MOCK_CONST_METHOD0(getFightValue, int32_t());
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MOCK_CONST_METHOD0(getLevel, int32_t());
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MOCK_CONST_METHOD0(getGrowth, int32_t());
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MOCK_CONST_METHOD0(getHorde, int32_t());
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MOCK_CONST_METHOD0(getFactionIndex, int32_t());
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MOCK_CONST_METHOD0(getBaseAttack, int32_t());
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MOCK_CONST_METHOD0(getBaseDefense, int32_t());
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MOCK_CONST_METHOD0(getBaseDamageMin, int32_t());
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MOCK_CONST_METHOD0(getBaseDamageMax, int32_t());
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MOCK_CONST_METHOD0(getBaseHitPoints, int32_t());
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MOCK_CONST_METHOD0(getBaseSpellPoints, int32_t());
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MOCK_CONST_METHOD0(getBaseSpeed, int32_t());
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MOCK_CONST_METHOD0(getBaseShots, int32_t());
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MOCK_CONST_METHOD1(getCost, int32_t(int32_t));
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MOCK_CONST_METHOD0(isDoubleWide, bool());
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};
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