mirror of
https://github.com/vcmi/vcmi.git
synced 2024-11-24 08:32:34 +02:00
461 lines
11 KiB
C++
461 lines
11 KiB
C++
|
|
/*
|
|
* CResourceLoader.h, part of VCMI engine
|
|
*
|
|
* Authors: listed in file AUTHORS in main folder
|
|
*
|
|
* License: GNU General Public License v2.0 or later
|
|
* Full text of license available in license.txt file, in main folder
|
|
*
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#include "CInputStream.h"
|
|
|
|
class CResourceLoader;
|
|
class ResourceLocator;
|
|
class ISimpleResourceLoader;
|
|
class JsonNode;
|
|
|
|
/**
|
|
* Specifies the resource type.
|
|
*
|
|
* Supported file extensions:
|
|
*
|
|
* Text: .txt .json
|
|
* Animation: .def
|
|
* Mask: .msk .msg
|
|
* Campaign: .h3c
|
|
* Map: .h3m
|
|
* Font: .fnt
|
|
* Image: .bmp, .jpg, .pcx, .png, .tga
|
|
* Sound: .wav .82m
|
|
* Video: .smk, .bik .mjpg .mpg
|
|
* Music: .mp3, .ogg
|
|
* Archive: .lod, .snd, .vid .pac
|
|
* Palette: .pal
|
|
* Savegame: .v*gm1
|
|
*/
|
|
namespace EResType
|
|
{
|
|
enum Type
|
|
{
|
|
TEXT,
|
|
ANIMATION,
|
|
MASK,
|
|
CAMPAIGN,
|
|
MAP,
|
|
BMP_FONT,
|
|
TTF_FONT,
|
|
IMAGE,
|
|
VIDEO,
|
|
SOUND,
|
|
MUSIC,
|
|
ARCHIVE_VID,
|
|
ARCHIVE_SND,
|
|
ARCHIVE_LOD,
|
|
PALETTE,
|
|
CLIENT_SAVEGAME,
|
|
SERVER_SAVEGAME,
|
|
DIRECTORY,
|
|
ERM,
|
|
ERT,
|
|
ERS,
|
|
OTHER
|
|
};
|
|
}
|
|
|
|
/**
|
|
* A struct which identifies a resource clearly.
|
|
*/
|
|
class DLL_LINKAGE ResourceID
|
|
{
|
|
public:
|
|
/**
|
|
* Default c-tor.
|
|
*/
|
|
ResourceID();
|
|
|
|
/**
|
|
* Move Ctor.
|
|
*/
|
|
ResourceID(ResourceID && other)
|
|
: name(std::move(other.name)), type(other.getType())
|
|
{
|
|
|
|
}
|
|
|
|
/**
|
|
* Copy Ctor. Required by clang (or this is standard?) if move constructor is present
|
|
*/
|
|
ResourceID(const ResourceID & other)
|
|
: name(other.getName()), type(other.getType())
|
|
{
|
|
}
|
|
|
|
/**
|
|
* Ctor. Can be used to create indentifier for resource loading using one parameter
|
|
*
|
|
* @param name The resource name including extension.
|
|
*/
|
|
explicit ResourceID(std::string fullName);
|
|
|
|
/**
|
|
* Ctor.
|
|
*
|
|
* @param name The resource name.
|
|
* @param type The resource type. A constant from the enumeration EResType.
|
|
*/
|
|
ResourceID(std::string name, EResType::Type type);
|
|
|
|
/**
|
|
* Compares this object with a another resource identifier.
|
|
*
|
|
* @param other The other resource identifier.
|
|
* @return Returns true if both are equally, false if not.
|
|
*/
|
|
inline bool operator==(ResourceID const & other) const
|
|
{
|
|
return name == other.name && type == other.type;
|
|
}
|
|
|
|
/*
|
|
* Move-assignment operator.
|
|
*/
|
|
inline ResourceID& operator=(ResourceID && other)
|
|
{
|
|
name = std::move(other.name);
|
|
type = other.getType();
|
|
return *this;
|
|
}
|
|
|
|
/**
|
|
* Gets the name of the identifier.
|
|
*
|
|
* @return the name of the identifier
|
|
*/
|
|
std::string getName() const;
|
|
|
|
/**
|
|
* Gets the type of the identifier.
|
|
*
|
|
* @return the type of the identifier
|
|
*/
|
|
EResType::Type getType() const;
|
|
|
|
/**
|
|
* Sets the name of the identifier.
|
|
*
|
|
* @param name the name of the identifier. No extension, will be converted to uppercase.
|
|
*/
|
|
void setName(std::string name);
|
|
|
|
/**
|
|
* Sets the type of the identifier.
|
|
*
|
|
* @param type the type of the identifier.
|
|
*/
|
|
void setType(EResType::Type type);
|
|
|
|
protected:
|
|
/**
|
|
* Ctor for usage strictly in resourceLoader for some speedup
|
|
*
|
|
* @param prefix Prefix of ths filename, already in upper case
|
|
* @param name The resource name, upper case
|
|
* @param type The resource type. A constant from the enumeration EResType.
|
|
*/
|
|
ResourceID(const std::string & prefix, const std::string & name, EResType::Type type);
|
|
|
|
friend class CResourceLoader;
|
|
private:
|
|
/** Specifies the resource name. No extension so .pcx and .png can override each other, always in upper case. **/
|
|
std::string name;
|
|
|
|
/**
|
|
* Specifies the resource type. EResType::OTHER if not initialized.
|
|
* Required to prevent conflicts if files with different types (e.g. text and image) have the same name.
|
|
*/
|
|
EResType::Type type;
|
|
};
|
|
|
|
/**
|
|
* Generates a hash value for the resource identifier object.
|
|
*
|
|
* @param resourceIdent The object from which a hash value should be generated.
|
|
* @return the generated hash value
|
|
*/
|
|
inline size_t hash_value(const ResourceID & resourceIdent)
|
|
{
|
|
boost::hash<int> intHasher;
|
|
boost::hash<std::string> stringHasher;
|
|
return stringHasher(resourceIdent.getName()) ^ intHasher(static_cast<int>(resourceIdent.getType()));
|
|
}
|
|
|
|
/**
|
|
* This class manages the loading of resources whether standard
|
|
* or derived from several container formats and the file system.
|
|
*/
|
|
class DLL_LINKAGE CResourceLoader
|
|
{
|
|
typedef boost::unordered_map<ResourceID, std::vector<ResourceLocator> > ResourcesMap;
|
|
|
|
public:
|
|
/// class for iterating over all available files/Identifiers
|
|
/// can be created via CResourceLoader::getIterator
|
|
template <typename Comparator, typename Iter>
|
|
class Iterator
|
|
{
|
|
public:
|
|
/// find next available item.
|
|
Iterator& operator++()
|
|
{
|
|
assert(begin != end);
|
|
begin++;
|
|
findNext();
|
|
return *this;
|
|
}
|
|
bool hasNext()
|
|
{
|
|
return begin != end;
|
|
}
|
|
|
|
/// get identifier of current item
|
|
const ResourceID & operator* () const
|
|
{
|
|
assert(begin != end);
|
|
return begin->first;
|
|
}
|
|
|
|
/// get identifier of current item
|
|
const ResourceID * operator -> () const
|
|
{
|
|
assert(begin != end);
|
|
return &begin->first;
|
|
}
|
|
|
|
protected:
|
|
Iterator(Iter begin, Iter end, Comparator comparator):
|
|
begin(begin),
|
|
end(end),
|
|
comparator(comparator)
|
|
{
|
|
//find first applicable item
|
|
findNext();
|
|
}
|
|
|
|
friend class CResourceLoader;
|
|
|
|
private:
|
|
Iter begin;
|
|
Iter end;
|
|
Comparator comparator;
|
|
|
|
void findNext()
|
|
{
|
|
while (begin != end && !comparator(begin->first))
|
|
begin++;
|
|
}
|
|
|
|
};
|
|
|
|
CResourceLoader();
|
|
|
|
/**
|
|
* Loads the resource specified by the resource identifier.
|
|
*
|
|
* @param resourceIdent This parameter identifies the resource to load.
|
|
* @return a pointer to the input stream, not null
|
|
*
|
|
* @throws std::runtime_error if the resource doesn't exists
|
|
*/
|
|
std::unique_ptr<CInputStream> load(const ResourceID & resourceIdent) const;
|
|
/// temporary member to ease transition to new filesystem classes
|
|
std::pair<std::unique_ptr<ui8[]>, ui64> loadData(const ResourceID & resourceIdent) const;
|
|
|
|
/**
|
|
* Get resource locator for this identifier
|
|
*
|
|
* @param resourceIdent This parameter identifies the resource to load.
|
|
* @return resource locator for this resource or empty one if resource was not found
|
|
*/
|
|
ResourceLocator getResource(const ResourceID & resourceIdent) const;
|
|
|
|
/// returns ALL overriden resources with same name, including last one acessible via getResource
|
|
const std::vector<ResourceLocator> & getResourcesWithName(const ResourceID & resourceIdent) const;
|
|
|
|
/// returns real name of file in filesystem. Not usable for archives
|
|
std::string getResourceName(const ResourceID & resourceIdent) const;
|
|
|
|
/**
|
|
* Get iterator for looping all files matching filter
|
|
* Notes:
|
|
* - iterating over all files may be slow. Use with caution
|
|
* - all filenames are in upper case
|
|
*
|
|
* @param filter functor with signature bool(ResourceIdentifier) used to check if this file is required
|
|
* @return resource locator for this resource or empty one if resource was not found
|
|
*/
|
|
template<typename Comparator>
|
|
Iterator<Comparator, ResourcesMap::const_iterator> getIterator(Comparator filter) const
|
|
{
|
|
return Iterator<Comparator, ResourcesMap::const_iterator>(resources.begin(), resources.end(), filter);
|
|
}
|
|
|
|
/**
|
|
* Tests whether the specified resource exists.
|
|
*
|
|
* @param resourceIdent the resource which should be checked
|
|
* @return true if the resource exists, false if not
|
|
*/
|
|
bool existsResource(const ResourceID & resourceIdent) const;
|
|
|
|
/**
|
|
* Creates new resource (if not exists) with specified URI.
|
|
* Type will be determined from extension
|
|
* File case will be same as in URI
|
|
*
|
|
* @param URI file to create
|
|
* @return true on success, false if resource exists or on error
|
|
*/
|
|
bool createResource(std::string URI);
|
|
|
|
/**
|
|
* Adds a simple resource loader to the loaders list and its entries to the resources list.
|
|
*
|
|
* The loader object will be destructed when this resource loader is destructed.
|
|
* Don't delete it manually.
|
|
* Same loader can be added multiple times (with different mount point)
|
|
*
|
|
* @param mountPoint prefix that will be added to all files in this loader
|
|
* @param loader The simple resource loader object to add
|
|
*/
|
|
void addLoader(std::string mountPoint, shared_ptr<ISimpleResourceLoader> loader, bool writeable);
|
|
|
|
private:
|
|
/**
|
|
* Contains lists of same resources which can be accessed uniquely by an
|
|
* resource identifier.
|
|
*/
|
|
ResourcesMap resources;
|
|
|
|
struct LoaderEntry
|
|
{
|
|
std::string prefix;
|
|
shared_ptr<ISimpleResourceLoader> loader;
|
|
bool writeable;
|
|
};
|
|
|
|
/** A list of resource loader objects */
|
|
std::vector<LoaderEntry > loaders;
|
|
};
|
|
|
|
/**
|
|
* This class has static methods for a global resource loader access.
|
|
*
|
|
* Class is not thread-safe. Make sure nobody is calling getInstance while somebody else is calling initialize.
|
|
*/
|
|
class DLL_LINKAGE CResourceHandler
|
|
{
|
|
public:
|
|
/**
|
|
* Gets an instance of resource loader.
|
|
*
|
|
* Make sure that you've set an instance before using it. It'll throw an exception if no instance was set.
|
|
*
|
|
* @return Returns an instance of resource loader.
|
|
*/
|
|
static CResourceLoader * get();
|
|
|
|
/**
|
|
* Creates instance of resource loader.
|
|
* Will not fill filesystem with data
|
|
*
|
|
*/
|
|
static void initialize();
|
|
|
|
/**
|
|
* Will load all filesystem data from Json data at this path (config/filesystem.json)
|
|
* @param prefix - prefix for all paths in filesystem config
|
|
*/
|
|
static void loadFileSystem(const std::string &prefix, const std::string & fsConfigURI);
|
|
static void loadFileSystem(const std::string &prefix, const JsonNode & fsConfig);
|
|
static void loadDirectory(const std::string &prefix, const std::string & mountPoint, const JsonNode & config);
|
|
static void loadArchive(const std::string &prefix, const std::string & mountPoint, const JsonNode & config, EResType::Type archiveType);
|
|
|
|
/**
|
|
* Checks all subfolders of MODS directory for presence of mods
|
|
* If this directory has mod.json file it will be added to resources
|
|
*/
|
|
static std::vector<std::string> getAvailableMods();
|
|
static void setActiveMods(std::vector<std::string> enabledMods); //WARNING: not reentrable. Do not call it twice!!!
|
|
|
|
private:
|
|
/** Instance of resource loader */
|
|
static CResourceLoader * resourceLoader;
|
|
static CResourceLoader * initialLoader;
|
|
};
|
|
|
|
/**
|
|
* A struct which describes the exact position of a resource.
|
|
*/
|
|
class DLL_LINKAGE ResourceLocator
|
|
{
|
|
public:
|
|
/**
|
|
* Ctor.
|
|
*
|
|
* @param archive A pointer to the resource archive object.
|
|
* @param resourceName Unique resource name in the space of the given resource archive.
|
|
*/
|
|
ResourceLocator(ISimpleResourceLoader * loader, const std::string & resourceName);
|
|
|
|
/**
|
|
* Gets a pointer to the resource loader object.
|
|
*
|
|
* @return a pointer to the resource loader object
|
|
*/
|
|
ISimpleResourceLoader * getLoader() const;
|
|
|
|
/**
|
|
* Gets the resource name.
|
|
*
|
|
* @return the resource name.
|
|
*/
|
|
std::string getResourceName() const;
|
|
|
|
private:
|
|
/**
|
|
* A pointer to the loader which knows where and how to construct a stream object
|
|
* which does the loading process actually.
|
|
*/
|
|
ISimpleResourceLoader * loader;
|
|
|
|
/** A unique name of the resource in space of the loader. */
|
|
std::string resourceName;
|
|
};
|
|
|
|
/**
|
|
* A helper class which provides a functionality to convert extension strings to EResTypes.
|
|
*/
|
|
class DLL_LINKAGE EResTypeHelper
|
|
{
|
|
public:
|
|
/**
|
|
* Converts a extension string to a EResType enum object.
|
|
*
|
|
* @param extension The extension string e.g. .BMP, .PNG
|
|
* @return Returns a EResType enum object
|
|
*/
|
|
static EResType::Type getTypeFromExtension(std::string extension);
|
|
|
|
/**
|
|
* Gets the EResType as a string representation.
|
|
*
|
|
* @param type the EResType
|
|
* @return the type as a string representation
|
|
*/
|
|
static std::string getEResTypeAsString(EResType::Type type);
|
|
};
|