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AObjectTypeHandler.cpp
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Removed typeName and subtypeName properties from CGObjectInstance
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2024-10-13 13:05:50 +00:00 |
AObjectTypeHandler.h
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introduce getModScope into AObjectTypeHandler
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2024-08-12 13:58:03 +02:00 |
CBankInstanceConstructor.cpp
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Minor refactoring of translations:
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2024-10-06 19:42:15 +00:00 |
CBankInstanceConstructor.h
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Moved banks randomization to server-side with client netpack
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2024-07-16 13:13:39 +00:00 |
CDefaultObjectTypeHandler.h
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Replaced most of usages of CRandomGenerator with vstd::RNG in library
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2024-07-16 13:13:07 +00:00 |
CObjectClassesHandler.cpp
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Fixes for loading 1.5 mods in vcmi 1.6
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2024-10-10 09:50:56 +00:00 |
CObjectClassesHandler.h
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Merge remote-tracking branch 'origin/develop' into custom_objects_per_zone
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2024-09-14 10:19:22 +02:00 |
CommonConstructors.cpp
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Reduce usage of pointers to VLC entities
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2024-10-10 12:28:08 +00:00 |
CommonConstructors.h
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Reduce usage of pointers to VLC entities
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2024-10-10 12:28:08 +00:00 |
CRewardableConstructor.cpp
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Merge pull request #4712 from IvanSavenko/detect_conflict
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2024-10-07 17:57:52 +03:00 |
CRewardableConstructor.h
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Fixes randomization of Witch Hut preconfigured in map editor
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2024-10-03 12:35:15 +00:00 |
DwellingInstanceConstructor.cpp
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Minor refactoring of translations:
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2024-10-06 19:42:15 +00:00 |
DwellingInstanceConstructor.h
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Replaced most of usages of CRandomGenerator with vstd::RNG in library
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2024-07-16 13:13:07 +00:00 |
HillFortInstanceConstructor.cpp
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HillFortInstanceConstructor.h
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Moved json files to new directory, split on per-class basis
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2024-02-14 13:08:24 +02:00 |
IObjectInfo.h
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- Handle new configurable banks
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2024-09-21 13:36:28 +02:00 |
RandomMapInfo.h
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Remove no longer used serialization methods
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2023-11-08 21:27:05 +02:00 |
ShipyardInstanceConstructor.cpp
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Split massive CModHandler class/file into multiple parts:
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2023-07-30 22:17:47 +03:00 |
ShipyardInstanceConstructor.h
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Moved json files to new directory, split on per-class basis
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2024-02-14 13:08:24 +02:00 |
SObjectSounds.h
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Remove no longer used serialization methods
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2023-11-08 21:27:05 +02:00 |