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vcmi/client/widgets/CAltar.cpp

467 lines
14 KiB
C++

/*
* CAltarWindow.cpp, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#include "StdInc.h"
#include "CAltar.h"
#include "../widgets/CAltar.h"
#include "../gui/CGuiHandler.h"
#include "../gui/CursorHandler.h"
#include "../widgets/Buttons.h"
#include "../widgets/Slider.h"
#include "../widgets/TextControls.h"
#include "../CGameInfo.h"
#include "../CPlayerInterface.h"
#include "../../CCallback.h"
#include "../../lib/networkPacks/ArtifactLocation.h"
#include "../../lib/CGeneralTextHandler.h"
#include "../../lib/mapObjects/CGHeroInstance.h"
#include "../../lib/mapObjects/CGMarket.h"
CAltar::CAltar(const IMarket * market, const CGHeroInstance * hero)
: CTradeBase(market, hero)
{
OBJECT_CONSTRUCTION_CAPTURING(255-DISPOSE);
// Experience needed to reach next level
texts.emplace_back(std::make_shared<CTextBox>(CGI->generaltexth->allTexts[475], Rect(15, 415, 125, 50), 0, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW));
// Total experience on the Altar
texts.emplace_back(std::make_shared<CTextBox>(CGI->generaltexth->allTexts[476], Rect(15, 495, 125, 40), 0, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW));
deal = std::make_shared<CButton>(Point(269, 520), AnimationPath::builtin("ALTSACR.DEF"), CGI->generaltexth->zelp[585], std::bind(&CAltar::makeDeal, this));
expToLevel = std::make_shared<CLabel>(75, 477, FONT_SMALL, ETextAlignment::CENTER);
expForHero = std::make_shared<CLabel>(75, 545, FONT_SMALL, ETextAlignment::CENTER);
}
void CAltar::deselect()
{
hLeft = hRight = nullptr;
deal->block(true);
}
CAltarArtifacts::CAltarArtifacts(const IMarket * market, const CGHeroInstance * hero)
: CAltar(market, hero)
{
OBJECT_CONSTRUCTION_CAPTURING(255 - DISPOSE);
labels.emplace_back(std::make_shared<CLabel>(450, 34, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW, CGI->generaltexth->allTexts[477]));
labels.emplace_back(std::make_shared<CLabel>(302, 423, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW, CGI->generaltexth->allTexts[478]));
selectedCost = std::make_shared<CLabel>(302, 500, FONT_SMALL, ETextAlignment::CENTER, Colors::WHITE);
selectedArt = std::make_shared<CArtPlace>(Point(280, 442));
sacrificeAllButton = std::make_shared<CButton>(Point(393, 520), AnimationPath::builtin("ALTFILL.DEF"),
CGI->generaltexth->zelp[571], std::bind(&CAltar::sacrificeAll, this));
sacrificeAllButton->block(hero->artifactsInBackpack.empty() && hero->artifactsWorn.empty());
sacrificeBackpackButton = std::make_shared<CButton>(Point(147, 520), AnimationPath::builtin("ALTEMBK.DEF"),
CGI->generaltexth->zelp[570], std::bind(&CAltarArtifacts::sacrificeBackpack, this));
sacrificeBackpackButton->block(hero->artifactsInBackpack.empty());
arts = std::make_shared<CArtifactsOfHeroAltar>(Point(-365, -11));
arts->setHero(hero);
int slotNum = 0;
for(auto & altarSlotPos : posSlotsAltar)
{
auto altarSlot = std::make_shared<CTradeableItem>(altarSlotPos, EType::ARTIFACT_PLACEHOLDER, -1, false, slotNum++);
altarSlot->clickPressedCallback = std::bind(&CAltarArtifacts::onSlotClickPressed, this, _1);
altarSlot->subtitle = "";
items.front().emplace_back(altarSlot);
}
calcExpAltarForHero();
deselect();
};
TExpType CAltarArtifacts::calcExpAltarForHero()
{
auto artifactsOfHero = std::dynamic_pointer_cast<CArtifactsOfHeroAltar>(arts);
TExpType expOnAltar(0);
for(const auto art : artifactsOfHero->artifactsOnAltar)
{
int dmp, expOfArt;
market->getOffer(art->artType->getId(), 0, dmp, expOfArt, EMarketMode::ARTIFACT_EXP);
expOnAltar += expOfArt;
}
auto resultExp = hero->calculateXp(expOnAltar);
expForHero->setText(std::to_string(resultExp));
return resultExp;
}
void CAltarArtifacts::makeDeal()
{
std::vector<TradeItemSell> positions;
for(const auto art : arts->artifactsOnAltar)
{
positions.push_back(hero->getSlotByInstance(art));
}
std::sort(positions.begin(), positions.end());
std::reverse(positions.begin(), positions.end());
LOCPLINT->cb->trade(market, EMarketMode::ARTIFACT_EXP, positions, std::vector<TradeItemBuy>(), std::vector<ui32>(), hero);
arts->artifactsOnAltar.clear();
for(auto item : items[0])
{
item->setID(-1);
item->subtitle = "";
}
deal->block(true);
calcExpAltarForHero();
}
void CAltarArtifacts::sacrificeAll()
{
std::vector<ConstTransitivePtr<CArtifactInstance>> artsForMove;
for(const auto & slotInfo : arts->getHero()->artifactsWorn)
{
if(!slotInfo.second.locked && slotInfo.second.artifact->artType->isTradable())
artsForMove.push_back(slotInfo.second.artifact);
}
for(auto artInst : artsForMove)
moveArtToAltar(nullptr, artInst);
arts->updateWornSlots();
sacrificeBackpack();
}
void CAltarArtifacts::sacrificeBackpack()
{
while(!arts->visibleArtSet.artifactsInBackpack.empty())
{
if(!putArtOnAltar(nullptr, arts->visibleArtSet.artifactsInBackpack[0].artifact))
break;
};
calcExpAltarForHero();
}
void CAltarArtifacts::setSelectedArtifact(const CArtifactInstance * art)
{
if(art)
{
selectedArt->setArtifact(art);
int dmp, exp;
market->getOffer(art->getTypeId(), 0, dmp, exp, EMarketMode::ARTIFACT_EXP);
selectedCost->setText(std::to_string(hero->calculateXp(exp)));
}
else
{
selectedArt->setArtifact(nullptr);
selectedCost->setText("");
}
}
void CAltarArtifacts::moveArtToAltar(std::shared_ptr<CTradeableItem> altarSlot, const CArtifactInstance * art)
{
if(putArtOnAltar(altarSlot, art))
{
CCS->curh->dragAndDropCursor(nullptr);
arts->unmarkSlots();
}
}
std::shared_ptr<CArtifactsOfHeroAltar> CAltarArtifacts::getAOHset() const
{
return arts;
}
bool CAltarArtifacts::putArtOnAltar(std::shared_ptr<CTradeableItem> altarSlot, const CArtifactInstance * art)
{
if(!art->artType->isTradable())
{
logGlobal->warn("Cannot put special artifact on altar!");
return false;
}
if(!altarSlot || altarSlot->id != -1)
{
int slotIndex = -1;
while(items[0][++slotIndex]->id >= 0 && slotIndex + 1 < items[0].size());
slotIndex = items[0][slotIndex]->id == -1 ? slotIndex : -1;
if(slotIndex < 0)
{
logGlobal->warn("No free slots on altar!");
return false;
}
altarSlot = items[0][slotIndex];
}
int dmp, exp;
market->getOffer(art->artType->getId(), 0, dmp, exp, EMarketMode::ARTIFACT_EXP);
exp = static_cast<int>(hero->calculateXp(exp));
arts->artifactsOnAltar.insert(art);
altarSlot->setArtInstance(art);
altarSlot->subtitle = std::to_string(exp);
deal->block(false);
return true;
};
void CAltarArtifacts::onSlotClickPressed(std::shared_ptr<CTradeableItem> altarSlot)
{
const auto pickedArtInst = arts->getPickedArtifact();
if(pickedArtInst)
{
arts->pickedArtMoveToAltar(ArtifactPosition::TRANSITION_POS);
moveArtToAltar(altarSlot, pickedArtInst);
}
else if(const CArtifactInstance * art = altarSlot->getArtInstance())
{
const auto hero = arts->getHero();
const auto slot = hero->getSlotByInstance(art);
assert(slot != ArtifactPosition::PRE_FIRST);
LOCPLINT->cb->swapArtifacts(ArtifactLocation(hero->id, slot),
ArtifactLocation(hero->id, ArtifactPosition::TRANSITION_POS));
arts->pickedArtFromSlot = slot;
arts->artifactsOnAltar.erase(art);
altarSlot->setID(-1);
altarSlot->subtitle.clear();
deal->block(!arts->artifactsOnAltar.size());
}
calcExpAltarForHero();
}
CAltarCreatures::CAltarCreatures(const IMarket * market, const CGHeroInstance * hero)
: CAltar(market, hero)
{
OBJECT_CONSTRUCTION_CUSTOM_CAPTURING(255 - DISPOSE);
labels.emplace_back(std::make_shared<CLabel>(155, 30, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW,
boost::str(boost::format(CGI->generaltexth->allTexts[272]) % hero->getNameTranslated())));
labels.emplace_back(std::make_shared<CLabel>(450, 30, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW, CGI->generaltexth->allTexts[479]));
texts.emplace_back(std::make_unique<CTextBox>(CGI->generaltexth->allTexts[480], Rect(320, 56, 256, 40), 0, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW));
lSubtitle = std::make_shared<CLabel>(180, 503, FONT_SMALL, ETextAlignment::CENTER, Colors::WHITE);
rSubtitle = std::make_shared<CLabel>(426, 503, FONT_SMALL, ETextAlignment::CENTER, Colors::WHITE);
unitsSlider = std::make_shared<CSlider>(Point(231, 481), 137, std::bind(&CAltarCreatures::onUnitsSliderMoved, this, _1), 0, 0, 0, Orientation::HORIZONTAL);
maxUnits = std::make_shared<CButton>(Point(147, 520), AnimationPath::builtin("IRCBTNS.DEF"), CGI->generaltexth->zelp[578], std::bind(&CSlider::scrollToMax, unitsSlider));
unitsOnAltar.resize(GameConstants::ARMY_SIZE, 0);
expPerUnit.resize(GameConstants::ARMY_SIZE, 0);
sacrificeAllButton = std::make_shared<CButton>(
Point(393, 520), AnimationPath::builtin("ALTARMY.DEF"), CGI->generaltexth->zelp[579], std::bind(&CAltar::sacrificeAll, this));
// Creating slots for hero creatures
for(int slotIdx = 0; slotIdx < GameConstants::ARMY_SIZE; slotIdx++)
{
CreatureID creatureId = CreatureID::NONE;
if(const auto & creature = hero->getCreature(SlotID(slotIdx)))
creatureId = creature->getId();
else
continue;
auto heroSlot = std::make_shared<CTradeableItem>(posSlotsHero[slotIdx], EType::CREATURE, creatureId.num, true, slotIdx);
heroSlot->clickPressedCallback = [this](std::shared_ptr<CTradeableItem> altarSlot) -> void
{
onSlotClickPressed(altarSlot, items[0], hLeft, hRight);
};
heroSlot->subtitle = std::to_string(hero->getStackCount(SlotID(slotIdx)));
items[1].emplace_back(heroSlot);
}
// Creating slots for creatures on altar
assert(items[1].size() <= posSlotsAltar.size());
for(const auto & heroSlot : items[1])
{
auto altarSlot = std::make_shared<CTradeableItem>(posSlotsAltar[heroSlot->serial], EType::CREATURE_PLACEHOLDER, heroSlot->id, false, heroSlot->serial);
altarSlot->pos.w = heroSlot->pos.w; altarSlot->pos.h = heroSlot->pos.h;
altarSlot->clickPressedCallback = [this](std::shared_ptr<CTradeableItem> altarSlot) -> void
{
onSlotClickPressed(altarSlot, items[1], hRight, hLeft);
};
items[0].emplace_back(altarSlot);
}
readExpValues();
calcExpAltarForHero();
deselect();
};
void CAltarCreatures::readExpValues()
{
int dump;
for(auto heroSlot : items[1])
{
if(heroSlot->id >= 0)
market->getOffer(heroSlot->id, 0, dump, expPerUnit[heroSlot->serial], EMarketMode::CREATURE_EXP);
}
}
void CAltarCreatures::updateControls()
{
int sliderAmount = 0;
if(hLeft)
{
std::optional<SlotID> lastSlot;
for(auto slot = SlotID(0); slot.num < GameConstants::ARMY_SIZE; slot++)
{
if(hero->getStackCount(slot) > unitsOnAltar[slot.num])
{
if(lastSlot.has_value())
{
lastSlot = std::nullopt;
break;
}
else
{
lastSlot = slot;
}
}
}
sliderAmount = hero->getStackCount(SlotID(hLeft->serial));
if(lastSlot.has_value() && lastSlot.value() == SlotID(hLeft->serial))
sliderAmount--;
}
unitsSlider->setAmount(sliderAmount);
unitsSlider->block(!unitsSlider->getAmount());
if(hLeft)
unitsSlider->scrollTo(unitsOnAltar[hLeft->serial]);
maxUnits->block(unitsSlider->getAmount() == 0);
}
void CAltarCreatures::updateSubtitlesForSelected()
{
if(hLeft)
lSubtitle->setText(std::to_string(unitsSlider->getValue()));
else
lSubtitle->setText("");
if(hRight)
rSubtitle->setText(hRight->subtitle);
else
rSubtitle->setText("");
}
void CAltarCreatures::updateGarrison()
{
std::set<std::shared_ptr<CTradeableItem>> empty;
getEmptySlots(empty);
removeItems(empty);
readExpValues();
for(auto & heroSlot : items[1])
heroSlot->subtitle = std::to_string(hero->getStackCount(SlotID(heroSlot->serial)));
}
void CAltarCreatures::deselect()
{
CAltar::deselect();
unitsSlider->block(true);
maxUnits->block(true);
updateSubtitlesForSelected();
}
TExpType CAltarCreatures::calcExpAltarForHero()
{
TExpType expOnAltar(0);
auto oneUnitExp = expPerUnit.begin();
for(const auto units : unitsOnAltar)
expOnAltar += *oneUnitExp++ * units;
auto resultExp = hero->calculateXp(expOnAltar);
expForHero->setText(std::to_string(resultExp));
return resultExp;
}
void CAltarCreatures::makeDeal()
{
deselect();
unitsSlider->scrollTo(0);
expForHero->setText(std::to_string(0));
std::vector<TradeItemSell> ids;
std::vector<ui32> toSacrifice;
for(int i = 0; i < unitsOnAltar.size(); i++)
{
if(unitsOnAltar[i])
{
ids.push_back(SlotID(i));
toSacrifice.push_back(unitsOnAltar[i]);
}
}
LOCPLINT->cb->trade(market, EMarketMode::CREATURE_EXP, ids, {}, toSacrifice, hero);
for(int & units : unitsOnAltar)
units = 0;
for(auto heroSlot : items[0])
{
heroSlot->setType(CREATURE_PLACEHOLDER);
heroSlot->subtitle = "";
}
}
void CAltarCreatures::sacrificeAll()
{
std::optional<SlotID> lastSlot;
for(auto heroSlot : items[1])
{
auto stackCount = hero->getStackCount(SlotID(heroSlot->serial));
if(stackCount > unitsOnAltar[heroSlot->serial])
{
if(!lastSlot.has_value())
lastSlot = SlotID(heroSlot->serial);
unitsOnAltar[heroSlot->serial] = stackCount;
}
}
assert(lastSlot.has_value());
unitsOnAltar[lastSlot.value().num]--;
if(hRight)
unitsSlider->scrollTo(unitsOnAltar[hRight->serial]);
for(auto altarSlot : items[0])
updateAltarSlot(altarSlot);
updateSubtitlesForSelected();
deal->block(calcExpAltarForHero() == 0);
}
void CAltarCreatures::updateAltarSlot(std::shared_ptr<CTradeableItem> slot)
{
auto units = unitsOnAltar[slot->serial];
slot->setType(units > 0 ? CREATURE : CREATURE_PLACEHOLDER);
slot->subtitle = units > 0 ?
boost::str(boost::format(CGI->generaltexth->allTexts[122]) % std::to_string(hero->calculateXp(units * expPerUnit[slot->serial]))) : "";
}
void CAltarCreatures::onUnitsSliderMoved(int newVal)
{
if(hLeft)
unitsOnAltar[hLeft->serial] = newVal;
if(hRight)
updateAltarSlot(hRight);
deal->block(calcExpAltarForHero() == 0);
updateControls();
updateSubtitlesForSelected();
}
void CAltarCreatures::onSlotClickPressed(std::shared_ptr<CTradeableItem> altarSlot,
std::vector<std::shared_ptr<CTradeableItem>> & oppositeSlots,
std::shared_ptr<CTradeableItem> & hCurSide, std::shared_ptr<CTradeableItem> & hOppSide)
{
std::shared_ptr<CTradeableItem> oppositeSlot;
for(const auto & slot : oppositeSlots)
if(slot->serial == altarSlot->serial)
{
oppositeSlot = slot;
break;
}
if(hCurSide != altarSlot && oppositeSlot)
{
hCurSide = altarSlot;
hOppSide = oppositeSlot;
updateControls();
updateSubtitlesForSelected();
redraw();
}
}