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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-24 08:32:34 +02:00
vcmi/config
2022-12-23 14:51:34 +02:00
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ai Nullkiller: rename VCAI to AIGateway 2021-07-26 21:02:50 +03:00
creatures Merge remote-tracking branch 'vcmi/develop' into battle_improvements 2022-12-23 14:51:34 +02:00
factions Merge 1.1 release into develop 2022-12-23 14:17:18 +02:00
heroes [837] update config 2022-09-11 11:31:27 +03:00
objects Refactoring of hero movement animation code 2022-11-14 12:32:40 +02:00
schemas Expanded schema accoring to Nordsoft info 2022-12-20 01:55:59 +04:00
spells Demon summon is now a spell. DEMON_SUMMONING bonus has been removed 2022-12-22 23:11:55 +02:00
ambientSounds.json Implement configurable object sounds: ambient, visit and removal 2018-01-02 09:49:03 +01:00
artifacts.json Demon summon is now a spell. DEMON_SUMMONING bonus has been removed 2022-12-22 23:11:55 +02:00
battleEffects.json Slighty better color effect for Bloodlust 2022-12-22 00:40:24 +02:00
battlefields.json #973 - use ship battleground for favorable winds 2022-09-24 17:43:37 +03:00
battles_graphics.json battlefields in VLC and custom bonuses for terrain patches 2022-09-11 11:31:27 +03:00
battleStartpos.json * servers will not allow using out-of-range slots ( #1061 ) 2012-08-30 16:01:19 +00:00
bonuses_texts.json Demon summon is now a spell. DEMON_SUMMONING bonus has been removed 2022-12-22 23:11:55 +02:00
bonuses.json Demon summon is now a spell. DEMON_SUMMONING bonus has been removed 2022-12-22 23:11:55 +02:00
buildings5.json Created buildings5.json from buildings5.txt. 2011-09-03 20:45:27 +00:00
campaign_regions.json - fixed crash on opening spellbook during enemy turn 2012-01-19 14:33:22 +00:00
campaignMedia.json A bit more text-related work: 2013-08-29 16:41:14 +00:00
campaignSets.json - move campaigns description into new config file, campaignSets.json 2014-02-14 22:46:06 +00:00
commanders.json - h3 hero classes and artifacts can be modified via json 2013-03-12 14:56:23 +00:00
defaultMods.json Change default value for DWELLINGS_ACCUMULATE_CREATURES 2022-11-25 03:41:14 +04:00
ERMU_to_picture.json Convert ERMU_to_picture.txt into ERMU_to_picture.json. 2011-08-31 23:27:33 +00:00
filesystem.json Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
fonts.json - playing a bit with ttf fonts: bugfix + shadow rendering 2013-01-29 22:43:39 +00:00
gameConfig.json Vlc obstacles [part 1] (#888) 2022-09-15 11:06:54 +03:00
heroClasses.json Fixed https://bugs.vcmi.eu/view.php?id=3017 2018-11-07 10:02:27 +03:00
mainmenu.json - move campaigns description into new config file, campaignSets.json 2014-02-14 22:46:06 +00:00
mapOverrides.json - found yet another missing victory condition, fixes 1684 2014-02-02 11:05:05 +00:00
NEUTRAL.PAL Added palette colors for neutral "player" (Thx to Dru). Support for using them via blueToPlayersAdv(surface, 255). 2009-06-30 15:36:12 +00:00
obstacles.json #1071 - In latest night builds there are problems with schema obstacle.json and file obstacles.json 2022-11-04 00:06:15 +02:00
randomMap.json Changed logic for zone placement. 2022-09-22 18:23:31 +02:00
resolutions.json Fix 2292. Fix chat on adventure map, increase maxOutputPerLine 2015-11-08 22:16:58 +03:00
resources.json Fxied #306 and #856. 2012-04-08 02:14:20 +00:00
rivers.json Moved roads and rivers to config files. 2022-09-23 18:57:16 +02:00
roads.json Moved roads and rivers to config files. 2022-09-23 18:57:16 +02:00
skills.json fixed bug with mysticism specialty 2018-02-18 20:22:23 +13:00
sp_sounds.json [Spells] Added basic support for icons and sounds 2014-03-10 16:00:58 +00:00
startres.json Fxied #306 and #856. 2012-04-08 02:14:20 +00:00
terrains.json Changed logic for zone placement. 2022-09-22 18:23:31 +02:00
terrainViewPatterns.json Fix mantis #1859, unknown pattern in underground 2015-03-28 16:41:26 +01:00
translate.json Cleanup code 2022-10-06 17:56:54 +04:00