mirror of
https://github.com/vcmi/vcmi.git
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c6cc6e6301
- loading of all objects (including H3 objects) will be directed by mod handlers - common base for all handlers accessible from mod system (IHanderBase) - json format changes: use struct with string ID's instead of vector - fixed some gcc/clang errors and warnings - fixed several cases of memory leaks and invalid memory access (mostly related to usage of bonus system and/or identifiers resolution) Note that right now loading is much slower than before due to excessive json validation (or not fast enough validator)
123 lines
1.9 KiB
JSON
123 lines
1.9 KiB
JSON
{
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// Several unused in H3 creatures
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// TODO: better way to disable them
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"unused122" :
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{
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"faction": "neutral",
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"disabled" : true,
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"graphics" : null,
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"index" : 122
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},
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"unused124" :
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{
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"faction": "neutral",
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"disabled" : true,
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"graphics" : null,
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"index" : 124
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},
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"unused126" :
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{
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"faction": "neutral",
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"disabled" : true,
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"graphics" : null,
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"index" : 126
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},
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"unused128" :
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{
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"faction": "neutral",
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"disabled" : true,
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"graphics" : null,
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"index" : 128
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},
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"catapult" :
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{
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"special" : true,
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"index": 145,
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"level": 0,
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"faction": "neutral",
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"graphics" :
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{
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"animation": "SMCATA.DEF",
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"missile" :
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{
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"projectile": "SMCATX.DEF"
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}
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},
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"sound" :
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{
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"killed": "CATAKILL.wav",
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"shoot": "CATASHOT.wav",
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"wince": "CATAWNCE.wav"
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}
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},
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"ballista" :
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{
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"special" : true,
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"index": 146,
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"level": 0,
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"faction": "neutral",
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"graphics" :
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{
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"animation": "SMBAL.DEF",
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"missile" :
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{
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"projectile": "SMBALX.DEF"
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}
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},
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"sound" :
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{
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"killed": "BALLKILL.wav",
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"shoot": "BALLSHOT.wav",
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"wince": "BALLWNCE.wav"
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}
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},
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"firstAidTent" :
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{
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"special" : true,
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"index": 147,
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"level": 0,
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"faction": "neutral",
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"abilities": { "heals" : { "type" : "HEALER" } },
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"graphics" :
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{
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"animation": "SMTENT.DEF"
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},
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"sound" :
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{
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"killed": "FAIDKILL.wav",
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"wince": "FAIDWNCE.wav"
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}
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},
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"ammoCart" :
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{
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"special" : true,
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"index": 148,
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"level": 0,
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"faction": "neutral",
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"abilities": { "inactive" : { "type" : "NOT_ACTIVE" } },
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"graphics" :
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{
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"animation": "SMCART.DEF"
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},
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"sound" :
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{
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"killed": "CARTKILL.wav",
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"wince": "CARTWNCE.wav"
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}
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},
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"arrowTower" :
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{
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"special" : true,
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"index": 149,
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"level": 0,
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"faction": "neutral",
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"abilities": { "shooter" : { "type" : "SHOOTER" } },
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"graphics" :
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{
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"animation" : "This should never be used"
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},
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"sound": {}
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}
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}
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