.. |
AbstractGoal.cpp
|
Nullkiller: remove AIhelper + refactoring
|
2021-07-26 21:02:50 +03:00 |
AbstractGoal.h
|
Nullkiller: object clusterizer
|
2021-07-26 21:02:50 +03:00 |
AdventureSpellCast.cpp
|
Nullkiller: remove AIhelper + refactoring
|
2021-07-26 21:02:50 +03:00 |
AdventureSpellCast.h
|
Nullkiller: Try to join behavior and goal and see what come out of it.
|
2021-07-26 21:02:50 +03:00 |
Build.cpp
|
Nullkiller: copy VCAI
|
2021-07-26 21:02:50 +03:00 |
Build.h
|
Nullkiller: copy VCAI
|
2021-07-26 21:02:50 +03:00 |
BuildBoat.cpp
|
Nullkiller: remove AIhelper + refactoring
|
2021-07-26 21:02:50 +03:00 |
BuildBoat.h
|
Nullkiller: initial decomposition
|
2021-07-26 21:02:50 +03:00 |
BuildThis.cpp
|
Nullkiller: remove AIhelper + refactoring
|
2021-07-26 21:02:50 +03:00 |
BuildThis.h
|
Nullkiller: initial decomposition
|
2021-07-26 21:02:50 +03:00 |
BuyArmy.cpp
|
Nullkiller: remove AIhelper + refactoring
|
2021-07-26 21:02:50 +03:00 |
BuyArmy.h
|
Nullkiller: initial decomposition
|
2021-07-26 21:02:50 +03:00 |
CGoal.h
|
Nullkiller: remove AIhelper + refactoring
|
2021-07-26 21:02:50 +03:00 |
ClearWayTo.cpp
|
Nullkiller: copy VCAI
|
2021-07-26 21:02:50 +03:00 |
ClearWayTo.h
|
Nullkiller: copy VCAI
|
2021-07-26 21:02:50 +03:00 |
CollectRes.cpp
|
Nullkiller: remove AIhelper + refactoring
|
2021-07-26 21:02:50 +03:00 |
CollectRes.h
|
Nullkiller: Try to join behavior and goal and see what come out of it.
|
2021-07-26 21:02:50 +03:00 |
Composition.cpp
|
Nullkiller: remove AIhelper + refactoring
|
2021-07-26 21:02:50 +03:00 |
Composition.h
|
Nullkiller: android fixes
|
2021-07-26 21:02:50 +03:00 |
Conquer.cpp
|
Nullkiller: copy VCAI
|
2021-07-26 21:02:50 +03:00 |
Conquer.h
|
Nullkiller: copy VCAI
|
2021-07-26 21:02:50 +03:00 |
DigAtTile.cpp
|
Nullkiller: remove AIhelper + refactoring
|
2021-07-26 21:02:50 +03:00 |
DigAtTile.h
|
Nullkiller: Try to join behavior and goal and see what come out of it.
|
2021-07-26 21:02:50 +03:00 |
DismissHero.cpp
|
Nullkiller: remove AIhelper + refactoring
|
2021-07-26 21:02:50 +03:00 |
DismissHero.h
|
Nullkiller: Try to join behavior and goal and see what come out of it.
|
2021-07-26 21:02:50 +03:00 |
ExchangeSwapTownHeroes.cpp
|
Nullkiller: remove AIhelper + refactoring
|
2021-07-26 21:02:50 +03:00 |
ExchangeSwapTownHeroes.h
|
Nullkiller: Try to join behavior and goal and see what come out of it.
|
2021-07-26 21:02:50 +03:00 |
ExecuteHeroChain.cpp
|
Nullkiller: stabilization+clasterization improvements+fuzzy fear
|
2021-07-26 21:02:50 +03:00 |
ExecuteHeroChain.h
|
Nullkiller: initial decomposition
|
2021-07-26 21:02:50 +03:00 |
Explore.cpp
|
Nullkiller: initial cleanup of unused code
|
2021-07-26 21:02:50 +03:00 |
Explore.h
|
Nullkiller: initial cleanup of unused code
|
2021-07-26 21:02:50 +03:00 |
GatherArmy.cpp
|
AI: fix hero exchange logic, allow splitting weakest-fastest creature, refactoring
|
2021-07-26 21:02:50 +03:00 |
GatherArmy.h
|
Nullkiller: copy VCAI
|
2021-07-26 21:02:50 +03:00 |
GatherTroops.cpp
|
Nullkiller: remove AIhelper + refactoring
|
2021-07-26 21:02:50 +03:00 |
GatherTroops.h
|
Nullkiller: Try to join behavior and goal and see what come out of it.
|
2021-07-26 21:02:50 +03:00 |
GetArtOfType.cpp
|
Nullkiller: remove AIhelper + refactoring
|
2021-07-26 21:02:50 +03:00 |
GetArtOfType.h
|
Nullkiller: Try to join behavior and goal and see what come out of it.
|
2021-07-26 21:02:50 +03:00 |
Goals.h
|
Nullkiller: initial decomposition
|
2021-07-26 21:02:50 +03:00 |
Invalid.h
|
Nullkiller: Try to join behavior and goal and see what come out of it.
|
2021-07-26 21:02:50 +03:00 |
RecruitHero.cpp
|
Nullkiller: remove AIhelper + refactoring
|
2021-07-26 21:02:50 +03:00 |
RecruitHero.h
|
Nullkiller: initial decomposition
|
2021-07-26 21:02:50 +03:00 |
Trade.cpp
|
Nullkiller: Try to join behavior and goal and see what come out of it.
|
2021-07-26 21:02:50 +03:00 |
Trade.h
|
Nullkiller: Try to join behavior and goal and see what come out of it.
|
2021-07-26 21:02:50 +03:00 |
UnlockCluster.cpp
|
Nullkiller: remove AIhelper + refactoring
|
2021-07-26 21:02:50 +03:00 |
UnlockCluster.h
|
Nullkiller: object clusterizer
|
2021-07-26 21:02:50 +03:00 |
VisitHero.cpp
|
Nullkiller: initial cleanup of unused code
|
2021-07-26 21:02:50 +03:00 |
VisitHero.h
|
Nullkiller: Try to join behavior and goal and see what come out of it.
|
2021-07-26 21:02:50 +03:00 |
VisitObj.cpp
|
Nullkiller: Try to join behavior and goal and see what come out of it.
|
2021-07-26 21:02:50 +03:00 |
VisitObj.h
|
Nullkiller: Try to join behavior and goal and see what come out of it.
|
2021-07-26 21:02:50 +03:00 |
VisitTile.cpp
|
Nullkiller: initial cleanup of unused code
|
2021-07-26 21:02:50 +03:00 |
VisitTile.h
|
Nullkiller: Try to join behavior and goal and see what come out of it.
|
2021-07-26 21:02:50 +03:00 |
Win.cpp
|
Nullkiller: initial cleanup of unused code
|
2021-07-26 21:02:50 +03:00 |
Win.h
|
Nullkiller: copy VCAI
|
2021-07-26 21:02:50 +03:00 |