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vcmi/config/objects/moddables.json

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{
/// These are objects that have subtypes that change various aspects of their mechanics
/// Should be made configurable (either directly or via other parts of modding system ASAP)
/// Editing these objects either directly or via mod may have negative effect on game since they are handled by engine
// subtype: artifact ID
"artifact" : {
"index" :5,
"handler": "artifact",
"base" : {
"base" : {
"visitableFrom" : [ "+++", "+-+", "+++" ],
"mask" : [ "VV", "VA"]
}
}
},
// subtype: hero CLASS (not hero).
"hero" : {
"index" :34,
"handler": "hero",
"base" : {
"base" : {
"visitableFrom" : [ "+++", "+-+", "+++" ],
"mask" : [ "VV", "AV"]
}
}
},
// subtype: creatures
"monster" : {
"index" :54,
"handler": "monster",
"base" : {
"base" : {
"visitableFrom" : [ "+++", "+-+", "+++" ],
"mask" : [ "VV", "VA"]
}
}
},
// subtype: resource ID
"resource" : {
"index" :79,
"handler": "resource",
"base" : {
"base" : {
"visitableFrom" : [ "+++", "+-+", "+++" ],
"mask" : [ "VA" ]
}
},
"types" : {
"wood" : { "index" : 0, "rmg" : { "value" : 1400, "rarity" : 300 }, "templates" : { "res" : { "animation" : "AVTwood0.def" } } },
"mercury" : { "index" : 1, "rmg" : { "value" : 2000, "rarity" : 300 }, "templates" : { "res" : { "animation" : "AVTmerc0.def" } } },
"ore" : { "index" : 2, "rmg" : { "value" : 1400, "rarity" : 300 }, "templates" : { "res" : { "animation" : "AVTore0.def" } } },
"sulfur" : { "index" : 3, "rmg" : { "value" : 2000, "rarity" : 300 }, "templates" : { "res" : { "animation" : "AVTsulf0.def" } } },
"crystal" : { "index" : 4, "rmg" : { "value" : 2000, "rarity" : 300 }, "templates" : { "res" : { "animation" : "AVTcrys0.def" } } },
"gems" : { "index" : 5, "rmg" : { "value" : 2000, "rarity" : 300 }, "templates" : { "res" : { "animation" : "AVTgems0.def" } } },
"gold" : { "index" : 6, "rmg" : { "value" : 750, "rarity" : 300 }, "templates" : { "res" : { "animation" : "AVTgold0.def" } } },
"mithril" : { "index" : 7 } // TODO: move to WoG?
}
},
// subtype: faction
"town" : {
"index" :98,
"handler": "town",
"base" : {
"filters" : {
// village image - fort not present
"village" : [ "noneOf", [ "fort" ] ],
// fort image - fort is here but not capitol
"fort" : [ "allOf", [ "fort" ], [ "noneOf", ["capitol" ] ] ],
// capitol image only when capitol is built
"capitol" : [ "capitol" ]
},
// "faction" : "stringID", // should be set by engine
"base" : {
"visitableFrom" : [ "---", "+++", "+++" ],
"mask" : [
"VVVVVV", // a LOT of just visible rows due to towns like Tower
"VVVVVV",
"VVVVVV",
"VVBBBV",
"VBBBBB",
"VBBABB"
]
}
}
},
// subtype: one of 3 possible boats
"boat" : {
"index" :8,
"handler": "boat",
"base" : {
"base" : {
"visitableFrom" : [ "+++", "+-+", "+++" ],
"mask" : [ "VVV", "VAV" ]
}
},
"types" : {
"evil" : { "index" : 0, "rmg" : { "mapLimit" : 64 } },
"good" : { "index" : 1, "rmg" : { "mapLimit" : 64 } },
"neutral" : { "index" : 2, "rmg" : { "mapLimit" : 64 } },
}
},
// subtype: color of guard
"borderGuard" : {
"index" :9,
"handler": "borderGuard",
"types" : {
"lblue" : { "index" : 0 },
"green" : { "index" : 1 },
"red" : { "index" : 2 },
"dblue" : { "index" : 3 },
"brown" : { "index" : 4 },
"purple" : { "index" : 5 },
"white" : { "index" : 6 },
"black" : { "index" : 7 }
}
},
"borderGate" : {
"index" :212,
"handler": "borderGate",
"types" : {
"lblue" : { "index" : 0 },
"green" : { "index" : 1 },
"red" : { "index" : 2 },
"dblue" : { "index" : 3 },
"brown" : { "index" : 4 },
"purple" : { "index" : 5 },
"white" : { "index" : 6 },
"black" : { "index" : 7 }
}
},
"keymasterTent" : {
"index" :10,
"handler": "keymaster",
"types" : {
"lblue" : { "index" : 0 },
"green" : { "index" : 1 },
"red" : { "index" : 2 },
"dblue" : { "index" : 3 },
"brown" : { "index" : 4 },
"purple" : { "index" : 5 },
"white" : { "index" : 6 },
"black" : { "index" : 7 }
}
},
//Seer Hut object is set off bottom-right corner, need to fix that
"seerHut" : {
"index" :83,
"handler": "seerHut",
"base" : {
"base" : {
"visitableFrom" : [ "---", "+++", "+++" ],
"mask" : [ "VVV", "VVV", "VAV" ]
}
},
"types" : {
"0" : { "index" : 0 },
"1" : { "index" : 1 },
"2" : { "index" : 2 }
}
},
// subtype: different revealed areas
"cartographer" : {
"index" :13,
"handler": "cartographer",
"types" : {
"water" : { "index" : 0, "rmg" : { "zoneLimit" : 1, "value" : 5000, "rarity" : 20 } },
"land" : { "index" : 1, "rmg" : { "zoneLimit" : 1, "value" : 10000, "rarity" : 20 } },
"subterra" : { "index" : 2, "rmg" : { "zoneLimit" : 1, "value" : 7500, "rarity" : 20 } }
}
},
// subtype: resource ID
"mine" : {
"index" :53,
"handler": "mine",
"types" : {
"sawmill" : { "index" : 0, "rmg" : { "value" : 1500 } },
"alchemistLab" : { "index" : 1, "rmg" : { "value" : 3500 } },
"orePit" : { "index" : 2, "rmg" : { "value" : 1500 } },
"sulfurDune" : { "index" : 3, "rmg" : { "value" : 3500 } },
"crystalCavern" : { "index" : 4, "rmg" : { "value" : 3500 } },
"gemPond" : { "index" : 5, "rmg" : { "value" : 3500 } },
"goldMine" : { "index" : 6, "rmg" : { "value" : 7000 } },
"abandoned" : { "index" : 7}
}
},
"abandonedMine" : {
"index" :220,
"handler": "mine",
"types" : {
"mine" : { "index" : 7 }
}
},
"garrisonHorizontal": {
"index" :33,
"handler": "garrison",
"types":{
"normal":{"index": 0},
"antiMagic":{"index": 1}
}
},
"garrisonVertical": {
"index" :219,
"handler": "garrison",
"types":{
"normal":{"index": 0},
"antiMagic":{"index": 1}
}
},
// Subtype: paired monoliths
"monolithOneWayEntrance" : {
"index" :43,
"handler": "monolith",
"types" : {
"monolith1" : { "index" : 0 },
"monolith2" : { "index" : 1 },
"monolith3" : { "index" : 2 },
"monolith4" : { "index" : 3 },
"monolith5" : { "index" : 4 },
"monolith6" : { "index" : 5 },
"monolith7" : { "index" : 6 },
"monolith8" : { "index" : 7 }
}
},
"monolithOneWayExit" : {
"index" :44,
"handler": "monolith",
"types" : {
"monolith1" : { "index" : 0 },
"monolith2" : { "index" : 1 },
"monolith3" : { "index" : 2 },
"monolith4" : { "index" : 3 },
"monolith5" : { "index" : 4 },
"monolith6" : { "index" : 5 },
"monolith7" : { "index" : 6 },
"monolith8" : { "index" : 7 }
}
},
"monolithTwoWay" : {
"index" :45,
"handler": "monolith",
"types" : {
"monolith1" : { "index" : 0 },
"monolith2" : { "index" : 1 },
"monolith3" : { "index" : 2 },
"monolith4" : { "index" : 3 },
"monolith5" : { "index" : 4 },
"monolith6" : { "index" : 5 },
"monolith7" : { "index" : 6 },
"monolith8" : { "index" : 7 }
}
},
// subtype: level
"randomDwellingLvl" : {
"index" :217, "handler": "randomDwelling",
"types" : {
"objectLvl1" : { "index" : 0},
"objectLvl2" : { "index" : 1},
"objectLvl3" : { "index" : 2},
"objectLvl4" : { "index" : 3},
"objectLvl5" : { "index" : 4},
"objectLvl6" : { "index" : 5},
"objectLvl7" : { "index" : 6}
}
},
// subtype: faction ID
"randomDwellingFaction" : {
"index" :218,
"handler": "randomDwelling",
"types" : {
"objectCastle" : { "index" : 0},
"objectRampart" : { "index" : 1},
"objectTower" : { "index" : 2},
"objectInferno" : { "index" : 3},
"objectNecropolis" : { "index" : 4},
"objectDungeon" : { "index" : 5},
"objectStronghold" : { "index" : 6},
"objectFortress" : { "index" : 7},
"objectConflux" : { "index" : 8},
}
},
// don't have subtypes (at least now), but closely connected to this objects
"spellScroll" : {
"index" :93,
"handler": "artifact",
"types" : {
"object" : {
"index" : 0,
"templates" : {
"normal" : {
"visitableFrom" : [ "+++", "+-+", "+++" ],
"mask" : [ "VA" ],
"animation" : "AVA0001.def"
}
}
}
}
},
"heroPlaceholder" : { "index" :214, "handler": "heroPlaceholder", "types" : { "object" : { "index" : 0 } } }
}