mirror of
https://github.com/vcmi/vcmi.git
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315 lines
8.2 KiB
JSON
315 lines
8.2 KiB
JSON
{
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/// These are objects that have subtypes that change various aspects of their mechanics
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/// Should be made configurable (either directly or via other parts of modding system ASAP)
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/// Editing these objects either directly or via mod may have negative effect on game since they are handled by engine
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// subtype: artifact ID
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"artifact" : {
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"index" :5,
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"handler": "artifact",
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"base" : {
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"base" : {
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"visitableFrom" : [ "+++", "+-+", "+++" ],
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"mask" : [ "VV", "VA"]
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}
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}
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},
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// subtype: hero CLASS (not hero).
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"hero" : {
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"index" :34,
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"handler": "hero",
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"base" : {
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"base" : {
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"visitableFrom" : [ "+++", "+-+", "+++" ],
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"mask" : [ "VV", "AV"]
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}
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}
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},
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// subtype: creatures
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"monster" : {
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"index" :54,
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"handler": "monster",
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"base" : {
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"base" : {
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"visitableFrom" : [ "+++", "+-+", "+++" ],
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"mask" : [ "VV", "VA"]
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}
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}
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},
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// subtype: resource ID
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"resource" : {
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"index" :79,
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"handler": "resource",
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"base" : {
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"base" : {
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"visitableFrom" : [ "+++", "+-+", "+++" ],
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"mask" : [ "VA" ]
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}
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},
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"types" : {
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"wood" : { "index" : 0, "rmg" : { "value" : 1400, "rarity" : 300 }, "templates" : { "res" : { "animation" : "AVTwood0.def" } } },
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"mercury" : { "index" : 1, "rmg" : { "value" : 2000, "rarity" : 300 }, "templates" : { "res" : { "animation" : "AVTmerc0.def" } } },
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"ore" : { "index" : 2, "rmg" : { "value" : 1400, "rarity" : 300 }, "templates" : { "res" : { "animation" : "AVTore0.def" } } },
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"sulfur" : { "index" : 3, "rmg" : { "value" : 2000, "rarity" : 300 }, "templates" : { "res" : { "animation" : "AVTsulf0.def" } } },
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"crystal" : { "index" : 4, "rmg" : { "value" : 2000, "rarity" : 300 }, "templates" : { "res" : { "animation" : "AVTcrys0.def" } } },
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"gems" : { "index" : 5, "rmg" : { "value" : 2000, "rarity" : 300 }, "templates" : { "res" : { "animation" : "AVTgems0.def" } } },
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"gold" : { "index" : 6, "rmg" : { "value" : 750, "rarity" : 300 }, "templates" : { "res" : { "animation" : "AVTgold0.def" } } },
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"mithril" : { "index" : 7 } // TODO: move to WoG?
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}
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},
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// subtype: faction
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"town" : {
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"index" :98,
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"handler": "town",
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"base" : {
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"filters" : {
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// village image - fort not present
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"village" : [ "noneOf", [ "fort" ] ],
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// fort image - fort is here but not capitol
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"fort" : [ "allOf", [ "fort" ], [ "noneOf", ["capitol" ] ] ],
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// capitol image only when capitol is built
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"capitol" : [ "capitol" ]
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},
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// "faction" : "stringID", // should be set by engine
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"base" : {
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"visitableFrom" : [ "---", "+++", "+++" ],
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"mask" : [
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"VVVVVV", // a LOT of just visible rows due to towns like Tower
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"VVVVVV",
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"VVVVVV",
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"VVBBBV",
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"VBBBBB",
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"VBBABB"
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]
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}
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}
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},
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// subtype: one of 3 possible boats
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"boat" : {
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"index" :8,
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"handler": "boat",
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"base" : {
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"base" : {
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"visitableFrom" : [ "+++", "+-+", "+++" ],
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"mask" : [ "VVV", "VAV" ]
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}
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},
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"types" : {
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"evil" : { "index" : 0, "rmg" : { "mapLimit" : 64 } },
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"good" : { "index" : 1, "rmg" : { "mapLimit" : 64 } },
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"neutral" : { "index" : 2, "rmg" : { "mapLimit" : 64 } },
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}
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},
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// subtype: color of guard
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"borderGuard" : {
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"index" :9,
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"handler": "borderGuard",
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"types" : {
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"lblue" : { "index" : 0 },
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"green" : { "index" : 1 },
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"red" : { "index" : 2 },
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"dblue" : { "index" : 3 },
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"brown" : { "index" : 4 },
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"purple" : { "index" : 5 },
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"white" : { "index" : 6 },
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"black" : { "index" : 7 }
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}
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},
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"borderGate" : {
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"index" :212,
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"handler": "borderGate",
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"types" : {
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"lblue" : { "index" : 0 },
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"green" : { "index" : 1 },
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"red" : { "index" : 2 },
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"dblue" : { "index" : 3 },
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"brown" : { "index" : 4 },
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"purple" : { "index" : 5 },
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"white" : { "index" : 6 },
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"black" : { "index" : 7 }
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}
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},
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"keymasterTent" : {
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"index" :10,
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"handler": "keymaster",
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"types" : {
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"lblue" : { "index" : 0 },
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"green" : { "index" : 1 },
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"red" : { "index" : 2 },
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"dblue" : { "index" : 3 },
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"brown" : { "index" : 4 },
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"purple" : { "index" : 5 },
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"white" : { "index" : 6 },
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"black" : { "index" : 7 }
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}
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},
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//Seer Hut object is set off bottom-right corner, need to fix that
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"seerHut" : {
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"index" :83,
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"handler": "seerHut",
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"base" : {
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"base" : {
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"visitableFrom" : [ "---", "+++", "+++" ],
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"mask" : [ "VVV", "VVV", "VAV" ]
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}
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},
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"types" : {
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"0" : { "index" : 0 },
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"1" : { "index" : 1 },
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"2" : { "index" : 2 }
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}
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},
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// subtype: different revealed areas
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"cartographer" : {
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"index" :13,
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"handler": "cartographer",
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"types" : {
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"water" : { "index" : 0, "rmg" : { "zoneLimit" : 1, "value" : 5000, "rarity" : 20 } },
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"land" : { "index" : 1, "rmg" : { "zoneLimit" : 1, "value" : 10000, "rarity" : 20 } },
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"subterra" : { "index" : 2, "rmg" : { "zoneLimit" : 1, "value" : 7500, "rarity" : 20 } }
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}
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},
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// subtype: resource ID
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"mine" : {
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"index" :53,
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"handler": "mine",
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"types" : {
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"sawmill" : { "index" : 0, "rmg" : { "value" : 1500 } },
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"alchemistLab" : { "index" : 1, "rmg" : { "value" : 3500 } },
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"orePit" : { "index" : 2, "rmg" : { "value" : 1500 } },
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"sulfurDune" : { "index" : 3, "rmg" : { "value" : 3500 } },
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"crystalCavern" : { "index" : 4, "rmg" : { "value" : 3500 } },
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"gemPond" : { "index" : 5, "rmg" : { "value" : 3500 } },
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"goldMine" : { "index" : 6, "rmg" : { "value" : 7000 } },
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"abandoned" : { "index" : 7}
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}
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},
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"abandonedMine" : {
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"index" :220,
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"handler": "mine",
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"types" : {
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"mine" : { "index" : 7 }
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}
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},
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"garrisonHorizontal": {
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"index" :33,
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"handler": "garrison",
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"types":{
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"normal":{"index": 0},
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"antiMagic":{"index": 1}
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}
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},
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"garrisonVertical": {
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"index" :219,
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"handler": "garrison",
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"types":{
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"normal":{"index": 0},
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"antiMagic":{"index": 1}
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}
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},
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// Subtype: paired monoliths
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"monolithOneWayEntrance" : {
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"index" :43,
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"handler": "monolith",
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"types" : {
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"monolith1" : { "index" : 0 },
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"monolith2" : { "index" : 1 },
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"monolith3" : { "index" : 2 },
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"monolith4" : { "index" : 3 },
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"monolith5" : { "index" : 4 },
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"monolith6" : { "index" : 5 },
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"monolith7" : { "index" : 6 },
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"monolith8" : { "index" : 7 }
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}
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},
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"monolithOneWayExit" : {
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"index" :44,
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"handler": "monolith",
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"types" : {
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"monolith1" : { "index" : 0 },
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"monolith2" : { "index" : 1 },
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"monolith3" : { "index" : 2 },
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"monolith4" : { "index" : 3 },
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"monolith5" : { "index" : 4 },
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"monolith6" : { "index" : 5 },
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"monolith7" : { "index" : 6 },
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"monolith8" : { "index" : 7 }
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}
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},
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"monolithTwoWay" : {
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"index" :45,
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"handler": "monolith",
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"types" : {
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"monolith1" : { "index" : 0 },
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"monolith2" : { "index" : 1 },
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"monolith3" : { "index" : 2 },
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"monolith4" : { "index" : 3 },
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"monolith5" : { "index" : 4 },
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"monolith6" : { "index" : 5 },
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"monolith7" : { "index" : 6 },
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"monolith8" : { "index" : 7 }
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}
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},
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// subtype: level
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"randomDwellingLvl" : {
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"index" :217, "handler": "randomDwelling",
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"types" : {
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"objectLvl1" : { "index" : 0},
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"objectLvl2" : { "index" : 1},
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"objectLvl3" : { "index" : 2},
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"objectLvl4" : { "index" : 3},
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"objectLvl5" : { "index" : 4},
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"objectLvl6" : { "index" : 5},
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"objectLvl7" : { "index" : 6}
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}
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},
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// subtype: faction ID
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"randomDwellingFaction" : {
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"index" :218,
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"handler": "randomDwelling",
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"types" : {
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"objectCastle" : { "index" : 0},
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"objectRampart" : { "index" : 1},
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"objectTower" : { "index" : 2},
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"objectInferno" : { "index" : 3},
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"objectNecropolis" : { "index" : 4},
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"objectDungeon" : { "index" : 5},
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"objectStronghold" : { "index" : 6},
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"objectFortress" : { "index" : 7},
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"objectConflux" : { "index" : 8},
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}
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},
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// don't have subtypes (at least now), but closely connected to this objects
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"spellScroll" : {
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"index" :93,
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"handler": "artifact",
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"types" : {
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"object" : {
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"index" : 0,
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"templates" : {
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"normal" : {
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"visitableFrom" : [ "+++", "+-+", "+++" ],
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"mask" : [ "VA" ],
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"animation" : "AVA0001.def"
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}
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}
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}
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}
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},
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"heroPlaceholder" : { "index" :214, "handler": "heroPlaceholder", "types" : { "object" : { "index" : 0 } } }
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}
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