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vcmi/launcher/firstLaunch/firstlaunch_moc.cpp
2023-04-26 22:48:08 +03:00

475 lines
13 KiB
C++

/*
* firstlaunch_moc.cpp, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#include "StdInc.h"
#include "firstlaunch_moc.h"
#include "ui_firstlaunch_moc.h"
#include "mainwindow_moc.h"
#include "modManager/cmodlistview_moc.h"
#include "../../lib/CConfigHandler.h"
#include "../../lib/CGeneralTextHandler.h"
#include "../../lib/Languages.h"
#include "../../lib/VCMIDirs.h"
#include "../../lib/filesystem/Filesystem.h"
#include "../languages.h"
FirstLaunchView::FirstLaunchView(QWidget * parent)
: QWidget(parent)
, ui(new Ui::FirstLaunchView)
{
ui->setupUi(this);
enterSetup();
activateTabLanguage();
ui->lineEditDataSystem->setText(pathToQString(boost::filesystem::absolute(VCMIDirs::get().dataPaths().front())));
ui->lineEditDataUser->setText(pathToQString(boost::filesystem::absolute(VCMIDirs::get().userDataPath())));
}
void FirstLaunchView::on_buttonTabLanguage_clicked()
{
activateTabLanguage();
}
void FirstLaunchView::on_buttonTabHeroesData_clicked()
{
activateTabHeroesData();
}
void FirstLaunchView::on_buttonTabModPreset_clicked()
{
activateTabModPreset();
}
void FirstLaunchView::on_listWidgetLanguage_currentRowChanged(int currentRow)
{
languageSelected(ui->listWidgetLanguage->item(currentRow)->data(Qt::UserRole).toString());
}
void FirstLaunchView::changeEvent(QEvent * event)
{
if(event->type() == QEvent::LanguageChange)
{
ui->retranslateUi(this);
Languages::fillLanguages(ui->listWidgetLanguage, false);
}
QWidget::changeEvent(event);
}
void FirstLaunchView::on_pushButtonLanguageNext_clicked()
{
activateTabHeroesData();
}
void FirstLaunchView::on_pushButtonDataNext_clicked()
{
activateTabModPreset();
}
void FirstLaunchView::on_pushButtonDataBack_clicked()
{
activateTabLanguage();
}
void FirstLaunchView::on_pushButtonDataSearch_clicked()
{
heroesDataUpdate();
}
void FirstLaunchView::on_pushButtonDataCopy_clicked()
{
copyHeroesData();
}
void FirstLaunchView::on_pushButtonDataHelp_clicked()
{
static const QUrl vcmibuilderWiki("https://wiki.vcmi.eu/Using_vcmibuilder");
QDesktopServices::openUrl(vcmibuilderWiki);
}
void FirstLaunchView::on_comboBoxLanguage_currentIndexChanged(int index)
{
forceHeroesLanguage(ui->comboBoxLanguage->itemData(index).toString());
}
void FirstLaunchView::enterSetup()
{
setupPlatformSettings();
Languages::fillLanguages(ui->listWidgetLanguage, false);
}
void FirstLaunchView::setSetupProgress(int progress)
{
int value = std::max(progress, ui->setupProgressBar->value());
ui->setupProgressBar->setValue(value);
ui->buttonTabLanguage->setDisabled(value < 1);
ui->buttonTabHeroesData->setDisabled(value < 2);
ui->buttonTabModPreset->setDisabled(value < 3);
}
void FirstLaunchView::activateTabLanguage()
{
setSetupProgress(1);
ui->installerTabs->setCurrentIndex(0);
ui->buttonTabLanguage->setChecked(true);
ui->buttonTabHeroesData->setChecked(false);
ui->buttonTabModPreset->setChecked(false);
}
void FirstLaunchView::activateTabHeroesData()
{
setSetupProgress(2);
ui->installerTabs->setCurrentIndex(1);
ui->buttonTabLanguage->setChecked(false);
ui->buttonTabHeroesData->setChecked(true);
ui->buttonTabModPreset->setChecked(false);
if(!hasVCMIBuilderScript)
{
ui->pushButtonDataHelp->hide();
ui->labelDataHelp->hide();
}
heroesDataUpdate();
}
void FirstLaunchView::activateTabModPreset()
{
setSetupProgress(3);
ui->installerTabs->setCurrentIndex(2);
ui->buttonTabLanguage->setChecked(false);
ui->buttonTabHeroesData->setChecked(false);
ui->buttonTabModPreset->setChecked(true);
modPresetUpdate();
}
void FirstLaunchView::exitSetup()
{
if(auto * mainWindow = dynamic_cast<MainWindow *>(qApp->activeWindow()))
mainWindow->exitSetup();
}
// Initial platform-dependend settings
void FirstLaunchView::setupPlatformSettings()
{
#if defined(VCMI_MOBILE)
bool touchscreenMode = true;
#else
bool touchscreenMode = false;
#endif
Settings node = settings.write["battle"]["touchscreenMode"];
node->Bool() = touchscreenMode;
}
// Tab Language
void FirstLaunchView::languageSelected(const QString & selectedLanguage)
{
Settings node = settings.write["general"]["language"];
node->String() = selectedLanguage.toStdString();
if(auto * mainWindow = dynamic_cast<MainWindow *>(qApp->activeWindow()))
mainWindow->updateTranslation();
}
void FirstLaunchView::heroesDataUpdate()
{
if(heroesDataDetect())
heroesDataDetected();
else
heroesDataMissing();
}
void FirstLaunchView::heroesDataMissing()
{
QPalette newPalette = palette();
newPalette.setColor(QPalette::Base, QColor(200, 50, 50));
ui->lineEditDataSystem->setPalette(newPalette);
ui->lineEditDataUser->setPalette(newPalette);
ui->pushButtonDataSearch->setVisible(true);
ui->pushButtonDataCopy->setVisible(true);
ui->labelDataSearch->setVisible(true);
ui->labelDataCopy->setVisible(true);
ui->labelDataFound->setVisible(false);
ui->pushButtonDataNext->setEnabled(false);
if(hasVCMIBuilderScript)
{
ui->pushButtonDataHelp->setVisible(true);
ui->labelDataHelp->setVisible(true);
}
}
void FirstLaunchView::heroesDataDetected()
{
QPalette newPalette = palette();
newPalette.setColor(QPalette::Base, QColor(50, 200, 50));
ui->lineEditDataSystem->setPalette(newPalette);
ui->lineEditDataUser->setPalette(newPalette);
ui->pushButtonDataSearch->setVisible(false);
ui->pushButtonDataCopy->setVisible(false);
ui->labelDataSearch->setVisible(false);
ui->labelDataCopy->setVisible(false);
if(hasVCMIBuilderScript)
{
ui->pushButtonDataHelp->setVisible(false);
ui->labelDataHelp->setVisible(false);
}
ui->labelDataFound->setVisible(true);
ui->pushButtonDataNext->setEnabled(true);
heroesLanguageUpdate();
}
// Tab Heroes III Data
bool FirstLaunchView::heroesDataDetect()
{
// user might have copied files to one of our data path.
// perform full reinitialization of virtual filesystem
CResourceHandler::destroy();
CResourceHandler::initialize();
CResourceHandler::load("config/filesystem.json");
// use file from lod archive to check presence of H3 data. Very rough estimate, but will work in majority of cases
bool heroesDataFoundROE = CResourceHandler::get()->existsResource(ResourceID("DATA/GENRLTXT.TXT"));
bool heroesDataFoundSOD = CResourceHandler::get()->existsResource(ResourceID("DATA/TENTCOLR.TXT"));
return heroesDataFoundROE && heroesDataFoundSOD;
}
void FirstLaunchView::heroesLanguageUpdate()
{
Languages::fillLanguages(ui->comboBoxLanguage, true);
QString language = Languages::getHeroesDataLanguage();
bool success = !language.isEmpty();
ui->labelDataFailure->setVisible(!success);
ui->labelDataSuccess->setVisible(success);
}
void FirstLaunchView::forceHeroesLanguage(const QString & language)
{
Settings node = settings.write["general"]["gameDataLanguage"];
node->String() = language.toStdString();
}
void FirstLaunchView::copyHeroesData()
{
QDir sourceRoot = QFileDialog::getExistingDirectory(this, "", "", QFileDialog::ShowDirsOnly | QFileDialog::DontResolveSymlinks);
if(!sourceRoot.exists())
return;
if (sourceRoot.dirName().compare("data", Qt::CaseInsensitive) == 0)
{
// We got Data folder. Possibly user selected "Data" folder of Heroes III install. Check whether valid data might exist 1 level above
QStringList dirData = sourceRoot.entryList({"data"}, QDir::Filter::Dirs);
if (dirData.empty())
{
// This is "Data" folder without any "Data" folders inside. Try to check for data 1 level above
sourceRoot.cdUp();
}
}
QStringList dirData = sourceRoot.entryList({"data"}, QDir::Filter::Dirs);
QStringList dirMaps = sourceRoot.entryList({"maps"}, QDir::Filter::Dirs);
QStringList dirMp3 = sourceRoot.entryList({"mp3"}, QDir::Filter::Dirs);
if(dirData.empty())
{
QMessageBox::critical(this, "Heroes III data not found!", "Failed to detect valid Heroes III data in chosen directory.\nPlease select directory with installed Heroes III data.");
return;
}
QDir sourceData = sourceRoot.filePath(dirData.front());
QStringList roeFiles = sourceData.entryList({"*.lod"}, QDir::Filter::Files);
QStringList sodFiles = sourceData.entryList({"H3ab*.lod"}, QDir::Filter::Files);
QStringList hdFiles = sourceData.entryList({"*.pak"}, QDir::Filter::Files);
if(sodFiles.empty())
{
if (roeFiles.empty())
{
// Directory structure is correct (Data/Maps/Mp3) but no .lod archives that should be present in any install
QMessageBox::critical(this, "Heroes III data not found!", "Failed to detect valid Heroes III data in chosen directory.\nPlease select directory with installed Heroes III data.");
return;
}
if (!hdFiles.empty())
{
// HD Edition contains only RoE data so we can't use even unmodified files from it
QMessageBox::critical(this, "Heroes III data not found!", "Heroes III: HD Edition files are not supported by VCMI.\nPlease select directory with Heroes III: Complete Edition or Heroes III: Shadow of Death.");
return;
}
// RoE or some other unsupported edition. Demo version?
QMessageBox::critical(this, "Heroes III data not found!", "Unknown or unsupported Heroes III version found.\nPlease select directory with Heroes III: Complete Edition or Heroes III: Shadow of Death.");
return;
}
QStringList copyDirectories;
copyDirectories += dirData.front();
if (!dirMaps.empty())
copyDirectories += dirMaps.front();
if (!dirMp3.empty())
copyDirectories += dirMp3.front();
QDir targetRoot = pathToQString(VCMIDirs::get().userDataPath());
for(const QString & dirName : copyDirectories)
{
QDir sourceDir = sourceRoot.filePath(dirName);
QDir targetDir = targetRoot.filePath(dirName);
if(!targetRoot.exists(dirName))
targetRoot.mkdir(dirName);
for(const QString & filename : sourceDir.entryList(QDir::Filter::Files))
{
QFile sourceFile(sourceDir.filePath(filename));
sourceFile.copy(targetDir.filePath(filename));
}
}
heroesDataUpdate();
}
// Tab Mod Preset
void FirstLaunchView::modPresetUpdate()
{
bool translationExists = !findTranslationModName().isEmpty();
ui->labelPresetLanguage->setVisible(translationExists);
ui->labelPresetLanguageDescr->setVisible(translationExists);
ui->checkBoxPresetLanguage->setVisible(translationExists);
ui->checkBoxPresetLanguage->setEnabled(checkCanInstallTranslation());
ui->checkBoxPresetExtras->setEnabled(checkCanInstallExtras());
ui->checkBoxPresetHota->setEnabled(checkCanInstallHota());
ui->checkBoxPresetWog->setEnabled(checkCanInstallWog());
// we can't install anything - either repository checkout is off or all recommended mods are already installed
if (!checkCanInstallTranslation() && !checkCanInstallExtras() && !checkCanInstallHota() && !checkCanInstallWog())
exitSetup();
}
QString FirstLaunchView::findTranslationModName()
{
if (!getModView())
return QString();
QString preferredlanguage = QString::fromStdString(settings["general"]["language"].String());
QString installedlanguage = QString::fromStdString(settings["session"]["language"].String());
if (preferredlanguage == installedlanguage)
return QString();
return getModView()->getTranslationModName(preferredlanguage);
}
bool FirstLaunchView::checkCanInstallTranslation()
{
QString modName = findTranslationModName();
if(modName.isEmpty())
return false;
return checkCanInstallMod(modName);
}
bool FirstLaunchView::checkCanInstallWog()
{
return checkCanInstallMod("wake-of-gods");
}
bool FirstLaunchView::checkCanInstallHota()
{
return checkCanInstallMod("hota");
}
bool FirstLaunchView::checkCanInstallExtras()
{
return checkCanInstallMod("vcmi-extras");
}
CModListView * FirstLaunchView::getModView()
{
auto * mainWindow = dynamic_cast<MainWindow *>(qApp->activeWindow());
assert(mainWindow);
if (!mainWindow)
return nullptr;
return mainWindow->getModView();
}
bool FirstLaunchView::checkCanInstallMod(const QString & modID)
{
return getModView() && getModView()->isModAvailable(modID);
}
void FirstLaunchView::on_pushButtonPresetBack_clicked()
{
activateTabHeroesData();
}
void FirstLaunchView::on_pushButtonPresetNext_clicked()
{
QStringList modsToInstall;
if (ui->checkBoxPresetLanguage->isChecked() && checkCanInstallTranslation())
modsToInstall.push_back(findTranslationModName());
if (ui->checkBoxPresetExtras->isChecked() && checkCanInstallExtras())
modsToInstall.push_back("vcmi-extras");
if (ui->checkBoxPresetWog->isChecked() && checkCanInstallWog())
modsToInstall.push_back("wake-of-gods");
if (ui->checkBoxPresetHota->isChecked() && checkCanInstallHota())
modsToInstall.push_back("hota");
exitSetup();
for (auto const & modName : modsToInstall)
getModView()->doInstallMod(modName);
}
void FirstLaunchView::on_pushButtonDiscord_clicked()
{
QDesktopServices::openUrl(QUrl("https://discord.gg/chBT42V"));
}
void FirstLaunchView::on_pushButtonSlack_clicked()
{
QDesktopServices::openUrl(QUrl("https://slack.vcmi.eu/"));
}
void FirstLaunchView::on_pushButtonGithub_clicked()
{
QDesktopServices::openUrl(QUrl("https://github.com/vcmi/vcmi"));
}