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BattleActionsController.cpp
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Add some useful comments
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2024-07-15 09:39:22 +02:00 |
BattleActionsController.h
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Merge branch 'vcmi/master' into 'vcmi/develop'
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2024-07-17 13:57:36 +00:00 |
BattleAnimationClasses.cpp
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Reviewed usage of EBlitMode, now specified clearly in all cases
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2024-07-19 10:08:50 +00:00 |
BattleAnimationClasses.h
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Fix typos using https://github.com/crate-ci/typos
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2024-06-24 03:47:19 +02:00 |
BattleConstants.h
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
BattleEffectsController.cpp
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Reorganized music, video and sound players:
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2024-05-15 17:05:12 +00:00 |
BattleEffectsController.h
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
BattleFieldController.cpp
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Moved range highlight transforms to config file
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2024-07-19 10:08:50 +00:00 |
BattleFieldController.h
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Moved range highlight transforms to config file
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2024-07-19 10:08:50 +00:00 |
BattleInterface.cpp
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It is now possible to define custom battle opening sound and custom music
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2024-07-15 21:46:23 +00:00 |
BattleInterface.h
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Reduce direct access to CAnimation, removed various caching schemes
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2024-07-19 10:08:50 +00:00 |
BattleInterfaceClasses.cpp
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Reviewed usage of EBlitMode, now specified clearly in all cases
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2024-07-19 10:08:50 +00:00 |
BattleInterfaceClasses.h
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Remove unused code and no longer needed caching
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2024-07-19 10:08:50 +00:00 |
BattleObstacleController.cpp
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Remove creations of custom animations in runtime
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2024-07-19 10:08:50 +00:00 |
BattleObstacleController.h
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Remove creations of custom animations in runtime
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2024-07-19 10:08:50 +00:00 |
BattleProjectileController.cpp
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Reviewed usage of EBlitMode, now specified clearly in all cases
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2024-07-19 10:08:50 +00:00 |
BattleProjectileController.h
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
BattleRenderer.cpp
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
BattleRenderer.h
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
BattleSiegeController.cpp
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Reviewed usage of EBlitMode, now specified clearly in all cases
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2024-07-19 10:08:50 +00:00 |
BattleSiegeController.h
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Fix typos using https://github.com/crate-ci/typos
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2024-06-24 03:47:19 +02:00 |
BattleStacksController.cpp
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Fix typos using https://github.com/crate-ci/typos
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2024-06-24 03:47:19 +02:00 |
BattleStacksController.h
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implement spells
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2023-12-23 14:51:26 +01:00 |
BattleWindow.cpp
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Merge branch 'develop' into quickspell
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2024-07-18 21:24:42 +02:00 |
BattleWindow.h
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Merge branch 'develop' into quickspell
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2024-07-18 21:24:42 +02:00 |
CreatureAnimation.cpp
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Reviewed usage of EBlitMode, now specified clearly in all cases
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2024-07-19 10:08:50 +00:00 |
CreatureAnimation.h
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Reduce direct access to CAnimation, removed various caching schemes
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2024-07-19 10:08:50 +00:00 |