mirror of
https://github.com/vcmi/vcmi.git
synced 2024-11-28 08:48:48 +02:00
1afcaf2817
* fixed console on Windows (restored old code) * GeniusAI won't get blocked when it has a hero with tactics in battle * fixed an issue with switching turns in hot-seat mode when there is Cover of Darkness active * suppressed bonus system console output: it goes only to the logfile * [win32] setting thread names (debug purposes) * minor fixes
82 lines
1.8 KiB
C++
82 lines
1.8 KiB
C++
#define VCMI_DLL
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#include "CThreadHelper.h"
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#include <boost/thread.hpp>
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#include <boost/bind.hpp>
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#ifdef _WIN32
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#include <windows.h>
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#endif
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/*
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* CThreadHelper.cpp, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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CThreadHelper::CThreadHelper(std::vector<boost::function<void()> > *Tasks, int Threads)
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{
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currentTask = 0; amount = Tasks->size();
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tasks = Tasks;
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threads = Threads;
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}
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void CThreadHelper::run()
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{
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boost::thread_group grupa;
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for(int i=0;i<threads;i++)
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grupa.create_thread(boost::bind(&CThreadHelper::processTasks,this));
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grupa.join_all();
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}
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void CThreadHelper::processTasks()
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{
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int pom;
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while(true)
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{
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rtinm.lock();
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if((pom=currentTask) >= amount)
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{
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rtinm.unlock();
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break;
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}
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else
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{
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++currentTask;
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rtinm.unlock();
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(*tasks)[pom]();
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}
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}
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}
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void setThreadName(long threadID, const std::string &name)
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{
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#ifdef _WIN32
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//follows http://msdn.microsoft.com/en-us/library/xcb2z8hs.aspx
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const DWORD MS_VC_EXCEPTION=0x406D1388;
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#pragma pack(push,8)
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typedef struct tagTHREADNAME_INFO
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{
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DWORD dwType; // Must be 0x1000.
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LPCSTR szName; // Pointer to name (in user addr space).
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DWORD dwThreadID; // Thread ID (-1=caller thread).
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DWORD dwFlags; // Reserved for future use, must be zero.
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} THREADNAME_INFO;
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#pragma pack(pop)
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THREADNAME_INFO info;
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info.dwType = 0x1000;
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info.szName = name.c_str();
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info.dwThreadID = threadID;
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info.dwFlags = 0;
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__try
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{
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RaiseException( MS_VC_EXCEPTION, 0, sizeof(info)/sizeof(ULONG_PTR), (ULONG_PTR*)&info );
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}
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__except(EXCEPTION_EXECUTE_HANDLER)
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{
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}
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#else
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//*nix counterpart?
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#endif
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} |