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vcmi/CSemiDefHandler.cpp
Michał W. Urbańczyk 01e84b9e40 Na początek.
2007-06-06 16:12:12 +00:00

139 lines
2.7 KiB
C++

#include "stdafx.h"
#include "CSemiDefHandler.h"
#include <fstream>
extern SDL_Surface * ekran;
std::string CSemiDefHandler::nameFromType (EterrainType typ)
{
switch(typ)
{
case dirt:
{
return std::string("DIRTTL.DEF");
break;
}
case sand:
{
return std::string("SANDTL.DEF");
break;
}
case grass:
{
return std::string("GRASTL.DEF");
break;
}
case snow:
{
return std::string("SNOWTL.DEF");
break;
}
case swamp:
{
return std::string("SWMPTL.DEF");
break;
}
case rough:
{
return std::string("ROUGTL.DEF");
break;
}
case subterranean:
{
return std::string("SUBBTL.DEF");
break;
}
case lava:
{
return std::string("LAVATL.DEF");
break;
}
case water:
{
return std::string("WATRTL.DEF");
break;
}
case rock:
{
return std::string("ROCKTL.DEF");
break;
}
}
}
void CSemiDefHandler::openDef(const char *name)
{
std::ifstream * is = new std::ifstream();
is -> open(name,std::ios::binary);
is->seekg(0,std::ios::end); // na koniec
int andame = is->tellg(); // read length
is->seekg(0,std::ios::beg); // wracamy na poczatek
buforD = new unsigned char[andame]; // allocate memory
is->read((char*)buforD, andame); // read map file to buffer
defName = name;
int gdzie = defName.find_last_of("\\");
defName = defName.substr(gdzie+1, gdzie-defName.length());
delete is;
readFileList();
loadImages();
}
void CSemiDefHandler::readFileList()
{
howManyImgs = buforD[788];
int i = 800;
for (int pom=0;pom<howManyImgs;pom++)
{
std::string temp;
while (buforD[i]!=0)
{
temp+=buforD[i++];
}
i++;;
if (temp!="")
{
temp = temp.substr(0,temp.length()-4) + ".BMP";
namesOfImgs.push_back(temp);
}
else pom--;
}
}
void CSemiDefHandler::loadImages()
{
for (int i=0; i<namesOfImgs.size(); i++)
{
openImg(("H3sprite.lod\\_"+defName+"\\"+namesOfImgs[i]).c_str());
}
}
void SDL_DisplayBitmap(const char *file, SDL_Surface *ekran, int x, int y)
{
SDL_Surface *image;
SDL_Rect dest;
image = SDL_LoadBMP(file);
if ( image == NULL )
{
fprintf(stderr, "Nie mo�na wczyta� %s: %s\n", file, SDL_GetError());
return;
}
dest.x = x;
dest.y = y;
dest.w = image->w;
dest.h = image->h;
SDL_BlitSurface(image, NULL, ekran, &dest);
SDL_UpdateRects(ekran, 1, &dest);
SDL_FreeSurface(image);
}
void CSemiDefHandler::openImg(const char *name)
{
SDL_Surface *image;
image=IMG_Load(name);
//SDL_DisplayBitmap(name,image, 0,0);
if(!image)
{
printf("IMG_Load: %s\n", IMG_GetError());
// handle error
}
Cimage vinya;
vinya.bitmap=image;
vinya.imName = name;
ourImages.push_back(vinya);
}