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vcmi
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2025-05-27 22:47:48 +02:00
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vcmi
/
AI
/
Nullkiller
/
Engine
History
Ivan Savenko
645b95ba02
Renamed
LibClasses * VLC
to
GameLibrary * LIBRARY
2025-02-21 16:54:56 +00:00
..
AIMemory.cpp
…
AIMemory.h
…
DeepDecomposer.cpp
…
DeepDecomposer.h
…
FuzzyEngines.cpp
Replace defines with constexpr
2024-11-28 15:08:15 +00:00
FuzzyEngines.h
…
FuzzyHelper.cpp
AI will now devalue the usefulness of non-flying units when attacking defensive structures in order to prevent suiciding against castles
2025-02-09 17:33:39 +00:00
FuzzyHelper.h
…
Nullkiller.cpp
Update Nullkiller.cpp
2025-02-09 17:33:39 +00:00
Nullkiller.h
Pathfinder cache is now stored separately per playerBlocked
2025-01-23 15:28:44 +00:00
PriorityEvaluator.cpp
Renamed
LibClasses * VLC
to
GameLibrary * LIBRARY
2025-02-21 16:54:56 +00:00
PriorityEvaluator.h
Swapped order of Defend and Far-Hunter-Gather
2025-02-09 17:33:39 +00:00
Settings.cpp
Renamed
LibClasses * VLC
to
GameLibrary * LIBRARY
2025-02-21 16:54:56 +00:00
Settings.h
Pathfinder cache is now stored separately per playerBlocked
2025-01-23 15:28:44 +00:00